Variable Curvature Displays: Optical Designs and Applications for VR/AR/MR Headsets

In the present paper, we discuss the design of a projection system with curved display and its enhancement by variably adjusting the curvature. We demonstrate that the focal surface curvature varies significantly with a change of the object position and that it can easily be computed with the Seidel...

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Main Authors: Eduard Muslimov, Thibault Behaghel, Emmanuel Hugot, Kelly Joaquina, Ilya Guskov
Format: Article
Language:English
Published: MDPI AG 2020-01-01
Series:Applied Sciences
Subjects:
Online Access:https://www.mdpi.com/2076-3417/10/2/712
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author Eduard Muslimov
Thibault Behaghel
Emmanuel Hugot
Kelly Joaquina
Ilya Guskov
author_facet Eduard Muslimov
Thibault Behaghel
Emmanuel Hugot
Kelly Joaquina
Ilya Guskov
author_sort Eduard Muslimov
collection DOAJ
description In the present paper, we discuss the design of a projection system with curved display and its enhancement by variably adjusting the curvature. We demonstrate that the focal surface curvature varies significantly with a change of the object position and that it can easily be computed with the Seidel aberration theory. Using this analytically derived curvature value as the starting point, we optimise a refocusable projection system with <inline-formula> <math display="inline"> <semantics> <msup> <mn>90</mn> <mo>&#176;</mo> </msup> </semantics> </math> </inline-formula> field of view and <inline-formula> <math display="inline"> <semantics> <mrow> <mi>F</mi> <mo>/</mo> <mo>#</mo> <mo>=</mo> <mn>6.2</mn> </mrow> </semantics> </math> </inline-formula>. It is demonstrated that such a system can provide stable image quality and illumination when refocusing from infinity to 1.5 m. The gain in spatial resolution is as high as 1.54 times with respect to a flat focal surface. Furthermore, we prove that a silicon die can be curved to the required shape with a safety factor of 4.3 in terms of the mechanical stress. Finally, it is shown that the developed system can be used in a virtual reality headset providing high resolution, low distortion and a flexible focusing mode.
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spelling doaj.art-32e553cc971f438daacdb809cc0bb4ba2022-12-22T01:14:02ZengMDPI AGApplied Sciences2076-34172020-01-0110271210.3390/app10020712app10020712Variable Curvature Displays: Optical Designs and Applications for VR/AR/MR HeadsetsEduard Muslimov0Thibault Behaghel1Emmanuel Hugot2Kelly Joaquina3Ilya Guskov4Aix Marseille Univ, CNRS, CNES, LAM, Marseille, FranceAix Marseille Univ, CNRS, CNES, LAM, Marseille, FranceAix Marseille Univ, CNRS, CNES, LAM, Marseille, FranceAix Marseille Univ, CNRS, CNES, LAM, Marseille, FranceDepartment of Optical and Electronic Systems, Kazan National Research Technical University named after A.N. Tupolev KAI, 10 K. Marx, Kazan 420111, RussiaIn the present paper, we discuss the design of a projection system with curved display and its enhancement by variably adjusting the curvature. We demonstrate that the focal surface curvature varies significantly with a change of the object position and that it can easily be computed with the Seidel aberration theory. Using this analytically derived curvature value as the starting point, we optimise a refocusable projection system with <inline-formula> <math display="inline"> <semantics> <msup> <mn>90</mn> <mo>&#176;</mo> </msup> </semantics> </math> </inline-formula> field of view and <inline-formula> <math display="inline"> <semantics> <mrow> <mi>F</mi> <mo>/</mo> <mo>#</mo> <mo>=</mo> <mn>6.2</mn> </mrow> </semantics> </math> </inline-formula>. It is demonstrated that such a system can provide stable image quality and illumination when refocusing from infinity to 1.5 m. The gain in spatial resolution is as high as 1.54 times with respect to a flat focal surface. Furthermore, we prove that a silicon die can be curved to the required shape with a safety factor of 4.3 in terms of the mechanical stress. Finally, it is shown that the developed system can be used in a virtual reality headset providing high resolution, low distortion and a flexible focusing mode.https://www.mdpi.com/2076-3417/10/2/712curved displayszoom lensvirtual realityoptical designelasticity design
spellingShingle Eduard Muslimov
Thibault Behaghel
Emmanuel Hugot
Kelly Joaquina
Ilya Guskov
Variable Curvature Displays: Optical Designs and Applications for VR/AR/MR Headsets
Applied Sciences
curved displays
zoom lens
virtual reality
optical design
elasticity design
title Variable Curvature Displays: Optical Designs and Applications for VR/AR/MR Headsets
title_full Variable Curvature Displays: Optical Designs and Applications for VR/AR/MR Headsets
title_fullStr Variable Curvature Displays: Optical Designs and Applications for VR/AR/MR Headsets
title_full_unstemmed Variable Curvature Displays: Optical Designs and Applications for VR/AR/MR Headsets
title_short Variable Curvature Displays: Optical Designs and Applications for VR/AR/MR Headsets
title_sort variable curvature displays optical designs and applications for vr ar mr headsets
topic curved displays
zoom lens
virtual reality
optical design
elasticity design
url https://www.mdpi.com/2076-3417/10/2/712
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AT thibaultbehaghel variablecurvaturedisplaysopticaldesignsandapplicationsforvrarmrheadsets
AT emmanuelhugot variablecurvaturedisplaysopticaldesignsandapplicationsforvrarmrheadsets
AT kellyjoaquina variablecurvaturedisplaysopticaldesignsandapplicationsforvrarmrheadsets
AT ilyaguskov variablecurvaturedisplaysopticaldesignsandapplicationsforvrarmrheadsets