Variable Curvature Displays: Optical Designs and Applications for VR/AR/MR Headsets
In the present paper, we discuss the design of a projection system with curved display and its enhancement by variably adjusting the curvature. We demonstrate that the focal surface curvature varies significantly with a change of the object position and that it can easily be computed with the Seidel...
Main Authors: | , , , , |
---|---|
Format: | Article |
Language: | English |
Published: |
MDPI AG
2020-01-01
|
Series: | Applied Sciences |
Subjects: | |
Online Access: | https://www.mdpi.com/2076-3417/10/2/712 |
_version_ | 1828484095455264768 |
---|---|
author | Eduard Muslimov Thibault Behaghel Emmanuel Hugot Kelly Joaquina Ilya Guskov |
author_facet | Eduard Muslimov Thibault Behaghel Emmanuel Hugot Kelly Joaquina Ilya Guskov |
author_sort | Eduard Muslimov |
collection | DOAJ |
description | In the present paper, we discuss the design of a projection system with curved display and its enhancement by variably adjusting the curvature. We demonstrate that the focal surface curvature varies significantly with a change of the object position and that it can easily be computed with the Seidel aberration theory. Using this analytically derived curvature value as the starting point, we optimise a refocusable projection system with <inline-formula> <math display="inline"> <semantics> <msup> <mn>90</mn> <mo>°</mo> </msup> </semantics> </math> </inline-formula> field of view and <inline-formula> <math display="inline"> <semantics> <mrow> <mi>F</mi> <mo>/</mo> <mo>#</mo> <mo>=</mo> <mn>6.2</mn> </mrow> </semantics> </math> </inline-formula>. It is demonstrated that such a system can provide stable image quality and illumination when refocusing from infinity to 1.5 m. The gain in spatial resolution is as high as 1.54 times with respect to a flat focal surface. Furthermore, we prove that a silicon die can be curved to the required shape with a safety factor of 4.3 in terms of the mechanical stress. Finally, it is shown that the developed system can be used in a virtual reality headset providing high resolution, low distortion and a flexible focusing mode. |
first_indexed | 2024-12-11T08:50:01Z |
format | Article |
id | doaj.art-32e553cc971f438daacdb809cc0bb4ba |
institution | Directory Open Access Journal |
issn | 2076-3417 |
language | English |
last_indexed | 2024-12-11T08:50:01Z |
publishDate | 2020-01-01 |
publisher | MDPI AG |
record_format | Article |
series | Applied Sciences |
spelling | doaj.art-32e553cc971f438daacdb809cc0bb4ba2022-12-22T01:14:02ZengMDPI AGApplied Sciences2076-34172020-01-0110271210.3390/app10020712app10020712Variable Curvature Displays: Optical Designs and Applications for VR/AR/MR HeadsetsEduard Muslimov0Thibault Behaghel1Emmanuel Hugot2Kelly Joaquina3Ilya Guskov4Aix Marseille Univ, CNRS, CNES, LAM, Marseille, FranceAix Marseille Univ, CNRS, CNES, LAM, Marseille, FranceAix Marseille Univ, CNRS, CNES, LAM, Marseille, FranceAix Marseille Univ, CNRS, CNES, LAM, Marseille, FranceDepartment of Optical and Electronic Systems, Kazan National Research Technical University named after A.N. Tupolev KAI, 10 K. Marx, Kazan 420111, RussiaIn the present paper, we discuss the design of a projection system with curved display and its enhancement by variably adjusting the curvature. We demonstrate that the focal surface curvature varies significantly with a change of the object position and that it can easily be computed with the Seidel aberration theory. Using this analytically derived curvature value as the starting point, we optimise a refocusable projection system with <inline-formula> <math display="inline"> <semantics> <msup> <mn>90</mn> <mo>°</mo> </msup> </semantics> </math> </inline-formula> field of view and <inline-formula> <math display="inline"> <semantics> <mrow> <mi>F</mi> <mo>/</mo> <mo>#</mo> <mo>=</mo> <mn>6.2</mn> </mrow> </semantics> </math> </inline-formula>. It is demonstrated that such a system can provide stable image quality and illumination when refocusing from infinity to 1.5 m. The gain in spatial resolution is as high as 1.54 times with respect to a flat focal surface. Furthermore, we prove that a silicon die can be curved to the required shape with a safety factor of 4.3 in terms of the mechanical stress. Finally, it is shown that the developed system can be used in a virtual reality headset providing high resolution, low distortion and a flexible focusing mode.https://www.mdpi.com/2076-3417/10/2/712curved displayszoom lensvirtual realityoptical designelasticity design |
spellingShingle | Eduard Muslimov Thibault Behaghel Emmanuel Hugot Kelly Joaquina Ilya Guskov Variable Curvature Displays: Optical Designs and Applications for VR/AR/MR Headsets Applied Sciences curved displays zoom lens virtual reality optical design elasticity design |
title | Variable Curvature Displays: Optical Designs and Applications for VR/AR/MR Headsets |
title_full | Variable Curvature Displays: Optical Designs and Applications for VR/AR/MR Headsets |
title_fullStr | Variable Curvature Displays: Optical Designs and Applications for VR/AR/MR Headsets |
title_full_unstemmed | Variable Curvature Displays: Optical Designs and Applications for VR/AR/MR Headsets |
title_short | Variable Curvature Displays: Optical Designs and Applications for VR/AR/MR Headsets |
title_sort | variable curvature displays optical designs and applications for vr ar mr headsets |
topic | curved displays zoom lens virtual reality optical design elasticity design |
url | https://www.mdpi.com/2076-3417/10/2/712 |
work_keys_str_mv | AT eduardmuslimov variablecurvaturedisplaysopticaldesignsandapplicationsforvrarmrheadsets AT thibaultbehaghel variablecurvaturedisplaysopticaldesignsandapplicationsforvrarmrheadsets AT emmanuelhugot variablecurvaturedisplaysopticaldesignsandapplicationsforvrarmrheadsets AT kellyjoaquina variablecurvaturedisplaysopticaldesignsandapplicationsforvrarmrheadsets AT ilyaguskov variablecurvaturedisplaysopticaldesignsandapplicationsforvrarmrheadsets |