A Model-driven Framework for Educational Game Design

Educational games are a class of serious games whose main purpose is to teach some subject to their players. Despite the many existing design frameworks, these games are too often created in an ad-hoc manner, and typically without the use of a game design document (GDD). We argue that a reason for t...

Full description

Bibliographic Details
Main Author: Bill Roungas
Format: Article
Language:English
Published: Serious Games Society 2016-09-01
Series:International Journal of Serious Games
Subjects:
Online Access:http://journal.seriousgamessociety.org/index.php/IJSG/article/view/126
_version_ 1811250224414326784
author Bill Roungas
author_facet Bill Roungas
author_sort Bill Roungas
collection DOAJ
description Educational games are a class of serious games whose main purpose is to teach some subject to their players. Despite the many existing design frameworks, these games are too often created in an ad-hoc manner, and typically without the use of a game design document (GDD). We argue that a reason for this phenomenon is that current ways to structure, create and update GDDs do not increase the value of the artifact in the design and development process. As a solution, we propose a model-driven, web-based knowledge management environment that supports game designers in the creation of a GDD that accounts for and relates educational and entertainment game elements. The foundation of our approach is our devised conceptual model for educational games, which also defines the structure of the design environment. We present promising results from an evaluation of our environment with eight experts in serious games.
first_indexed 2024-04-12T16:00:16Z
format Article
id doaj.art-33bb31803d7540d093dad5370cdf7c81
institution Directory Open Access Journal
issn 2384-8766
language English
last_indexed 2024-04-12T16:00:16Z
publishDate 2016-09-01
publisher Serious Games Society
record_format Article
series International Journal of Serious Games
spelling doaj.art-33bb31803d7540d093dad5370cdf7c812022-12-22T03:26:13ZengSerious Games SocietyInternational Journal of Serious Games2384-87662016-09-013310.17083/ijsg.v3i3.12671A Model-driven Framework for Educational Game DesignBill Roungas0TU DelftEducational games are a class of serious games whose main purpose is to teach some subject to their players. Despite the many existing design frameworks, these games are too often created in an ad-hoc manner, and typically without the use of a game design document (GDD). We argue that a reason for this phenomenon is that current ways to structure, create and update GDDs do not increase the value of the artifact in the design and development process. As a solution, we propose a model-driven, web-based knowledge management environment that supports game designers in the creation of a GDD that accounts for and relates educational and entertainment game elements. The foundation of our approach is our devised conceptual model for educational games, which also defines the structure of the design environment. We present promising results from an evaluation of our environment with eight experts in serious games.http://journal.seriousgamessociety.org/index.php/IJSG/article/view/126educational game designgame design documentmodel-driven framework
spellingShingle Bill Roungas
A Model-driven Framework for Educational Game Design
International Journal of Serious Games
educational game design
game design document
model-driven framework
title A Model-driven Framework for Educational Game Design
title_full A Model-driven Framework for Educational Game Design
title_fullStr A Model-driven Framework for Educational Game Design
title_full_unstemmed A Model-driven Framework for Educational Game Design
title_short A Model-driven Framework for Educational Game Design
title_sort model driven framework for educational game design
topic educational game design
game design document
model-driven framework
url http://journal.seriousgamessociety.org/index.php/IJSG/article/view/126
work_keys_str_mv AT billroungas amodeldrivenframeworkforeducationalgamedesign
AT billroungas modeldrivenframeworkforeducationalgamedesign