Real-Time Physical Prototyping Tool Design Based on Shape-Changing Display

Prototyping during the early design phases has become an essential part of conceptualization and product development. Recent advances in digital design tools have enabled active user participation in the design process and direct interaction with prospective products. Despite the rapid advancements...

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Main Authors: Seonghoon Ban, Kyung Hoon Hyun
Format: Article
Language:English
Published: MDPI AG 2021-05-01
Series:Applied Sciences
Subjects:
Online Access:https://www.mdpi.com/2076-3417/11/9/4181
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author Seonghoon Ban
Kyung Hoon Hyun
author_facet Seonghoon Ban
Kyung Hoon Hyun
author_sort Seonghoon Ban
collection DOAJ
description Prototyping during the early design phases has become an essential part of conceptualization and product development. Recent advances in digital design tools have enabled active user participation in the design process and direct interaction with prospective products. Despite the rapid advancements in prototyping, immediate prototyping methods remain unavailable. Creating a working prototype and evaluating its user interactions is an effective design strategy. If a prototype can be created immediately for designers to sensorially experience a model, they can test and simulate various design ideas with immediate user feedback in the early design phases. Therefore, this paper aims to develop a real-time prototyping method that enables designers to evaluate a physical model of a design. Accordingly, we demonstrated a complete design and proof of concept for closed surface-based shape-changing displays (SCDs) that can assist designers in realizing conceptual design development. Experiments were conducted to verify the robustness and accuracy of the shapes displayed using the proposed SCD. Simulation-experiment results reveal that complex organic shapes (rabbits or human faces) and man-made shapes (chairs, cars, and buildings) could be accurately reconstructed using the proposed closed surface-based SCD with numerous actuators. Furthermore, an experiment with a physical SCD prototype (<i>2V</i> icosphere) demonstrated accurate reconstruction of the optimized shapes of a digital model.
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spelling doaj.art-3531d3eb1d6e42c5b5e5aaecae3eb3802023-11-21T18:19:51ZengMDPI AGApplied Sciences2076-34172021-05-01119418110.3390/app11094181Real-Time Physical Prototyping Tool Design Based on Shape-Changing DisplaySeonghoon Ban0Kyung Hoon Hyun1RECON Labs Inc., Seoul 04778, KoreaDepartment of Interior Architecture Design, Hanyang University, Seoul 04763, KoreaPrototyping during the early design phases has become an essential part of conceptualization and product development. Recent advances in digital design tools have enabled active user participation in the design process and direct interaction with prospective products. Despite the rapid advancements in prototyping, immediate prototyping methods remain unavailable. Creating a working prototype and evaluating its user interactions is an effective design strategy. If a prototype can be created immediately for designers to sensorially experience a model, they can test and simulate various design ideas with immediate user feedback in the early design phases. Therefore, this paper aims to develop a real-time prototyping method that enables designers to evaluate a physical model of a design. Accordingly, we demonstrated a complete design and proof of concept for closed surface-based shape-changing displays (SCDs) that can assist designers in realizing conceptual design development. Experiments were conducted to verify the robustness and accuracy of the shapes displayed using the proposed SCD. Simulation-experiment results reveal that complex organic shapes (rabbits or human faces) and man-made shapes (chairs, cars, and buildings) could be accurately reconstructed using the proposed closed surface-based SCD with numerous actuators. Furthermore, an experiment with a physical SCD prototype (<i>2V</i> icosphere) demonstrated accurate reconstruction of the optimized shapes of a digital model.https://www.mdpi.com/2076-3417/11/9/4181real-time prototypingshape-changing display3D shape reconstructiondesign toolearly design phase
spellingShingle Seonghoon Ban
Kyung Hoon Hyun
Real-Time Physical Prototyping Tool Design Based on Shape-Changing Display
Applied Sciences
real-time prototyping
shape-changing display
3D shape reconstruction
design tool
early design phase
title Real-Time Physical Prototyping Tool Design Based on Shape-Changing Display
title_full Real-Time Physical Prototyping Tool Design Based on Shape-Changing Display
title_fullStr Real-Time Physical Prototyping Tool Design Based on Shape-Changing Display
title_full_unstemmed Real-Time Physical Prototyping Tool Design Based on Shape-Changing Display
title_short Real-Time Physical Prototyping Tool Design Based on Shape-Changing Display
title_sort real time physical prototyping tool design based on shape changing display
topic real-time prototyping
shape-changing display
3D shape reconstruction
design tool
early design phase
url https://www.mdpi.com/2076-3417/11/9/4181
work_keys_str_mv AT seonghoonban realtimephysicalprototypingtooldesignbasedonshapechangingdisplay
AT kyunghoonhyun realtimephysicalprototypingtooldesignbasedonshapechangingdisplay