Implications of Virtual Reality in Arts Education: Research Analysis in the Context of Higher Education
Technological advances have posed a challenge in university learning ecosystems in terms of the application of immersive technologies that offer an educational and innovative framework to the student. The evolution of global research on this topic during the period 1980 to 2019 was studied. For this...
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Format: | Article |
Language: | English |
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MDPI AG
2020-08-01
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Series: | Education Sciences |
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Online Access: | https://www.mdpi.com/2227-7102/10/9/225 |
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author | Mariana-Daniela González-Zamar Emilio Abad-Segura |
author_facet | Mariana-Daniela González-Zamar Emilio Abad-Segura |
author_sort | Mariana-Daniela González-Zamar |
collection | DOAJ |
description | Technological advances have posed a challenge in university learning ecosystems in terms of the application of immersive technologies that offer an educational and innovative framework to the student. The evolution of global research on this topic during the period 1980 to 2019 was studied. For this purpose, a bibliometric analysis of 1296 articles was applied, obtaining results of the scientific productivity of the journals, authors, institutions, and countries that contribute to this research. The evidence shows a growing interest, especially in the last three years, in the study of the application of virtual reality in higher education. The main subject area is Social Science. The most productive research institution is the Complutense University of Madrid. The United States is the country with the most publications and citations. In addition, The United States, Spain and the United Kingdom are the countries with the most international collaborations in their publications. The study detected five new directions for future research. The growing worldwide trend of scientific production demonstrates the interest in developing aspects of the use of virtual reality in arts education in the context of higher education. This study contributes to the academic, scientific and institutional discussion around the improvement of decision making based on the available information. |
first_indexed | 2024-03-10T16:42:41Z |
format | Article |
id | doaj.art-37e2072f6eab405584180592fe9346dc |
institution | Directory Open Access Journal |
issn | 2227-7102 |
language | English |
last_indexed | 2024-03-10T16:42:41Z |
publishDate | 2020-08-01 |
publisher | MDPI AG |
record_format | Article |
series | Education Sciences |
spelling | doaj.art-37e2072f6eab405584180592fe9346dc2023-11-20T11:50:41ZengMDPI AGEducation Sciences2227-71022020-08-0110922510.3390/educsci10090225Implications of Virtual Reality in Arts Education: Research Analysis in the Context of Higher EducationMariana-Daniela González-Zamar0Emilio Abad-Segura1Department of Education, University of Almeria, 04120 Almeria, SpainDepartment of Economics and Business, University of Almeria, 04120 Almeria, SpainTechnological advances have posed a challenge in university learning ecosystems in terms of the application of immersive technologies that offer an educational and innovative framework to the student. The evolution of global research on this topic during the period 1980 to 2019 was studied. For this purpose, a bibliometric analysis of 1296 articles was applied, obtaining results of the scientific productivity of the journals, authors, institutions, and countries that contribute to this research. The evidence shows a growing interest, especially in the last three years, in the study of the application of virtual reality in higher education. The main subject area is Social Science. The most productive research institution is the Complutense University of Madrid. The United States is the country with the most publications and citations. In addition, The United States, Spain and the United Kingdom are the countries with the most international collaborations in their publications. The study detected five new directions for future research. The growing worldwide trend of scientific production demonstrates the interest in developing aspects of the use of virtual reality in arts education in the context of higher education. This study contributes to the academic, scientific and institutional discussion around the improvement of decision making based on the available information.https://www.mdpi.com/2227-7102/10/9/225virtual realityhigher educationarts educationeducational technologiesscientific research |
spellingShingle | Mariana-Daniela González-Zamar Emilio Abad-Segura Implications of Virtual Reality in Arts Education: Research Analysis in the Context of Higher Education Education Sciences virtual reality higher education arts education educational technologies scientific research |
title | Implications of Virtual Reality in Arts Education: Research Analysis in the Context of Higher Education |
title_full | Implications of Virtual Reality in Arts Education: Research Analysis in the Context of Higher Education |
title_fullStr | Implications of Virtual Reality in Arts Education: Research Analysis in the Context of Higher Education |
title_full_unstemmed | Implications of Virtual Reality in Arts Education: Research Analysis in the Context of Higher Education |
title_short | Implications of Virtual Reality in Arts Education: Research Analysis in the Context of Higher Education |
title_sort | implications of virtual reality in arts education research analysis in the context of higher education |
topic | virtual reality higher education arts education educational technologies scientific research |
url | https://www.mdpi.com/2227-7102/10/9/225 |
work_keys_str_mv | AT marianadanielagonzalezzamar implicationsofvirtualrealityinartseducationresearchanalysisinthecontextofhighereducation AT emilioabadsegura implicationsofvirtualrealityinartseducationresearchanalysisinthecontextofhighereducation |