MAP-MIND: An Offline Algorithm for Optimizing Game Engine Module Placement in Cloud Gaming
Online gaming has seen a significant surge in popularity, becoming a dominant form of entertainment worldwide. This growth has necessitated the evolution of game servers from centralized to distributed models, leading to the emergence of distributed game engines. These engines allow for the distribu...
Main Authors: | Iman Lotfimahyari, Luigi De Giovanni, Davide Gadia, Paolo Giaccone, Dario Maggiorini, Claudio E. Palazzi |
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Format: | Article |
Language: | English |
Published: |
IEEE
2024-01-01
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Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/10478002/ |
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