Augmented reality application centered on the child as a resource in a virtual learning environment
Given its characteristics, augmented reality (AR) is presented as an alternative resource in a virtual learning environment (VLE) by providing virtual elements in the real world, which can facilitate learning. This article aims to describe the development of a mobile application with guided AR under...
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Format: | Article |
Language: | English |
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Universidad de Guadalajara
2020-03-01
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Series: | Apertura |
Subjects: | |
Online Access: | http://www.udgvirtual.udg.mx/apertura/index.php/apertura/article/view/1820 |
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author | Francisco Gabriel Bezares Molina Guadalupe Toledo Toledo Francisco Aguilar Acevedo Eduardo Martínez Mendoza |
author_facet | Francisco Gabriel Bezares Molina Guadalupe Toledo Toledo Francisco Aguilar Acevedo Eduardo Martínez Mendoza |
author_sort | Francisco Gabriel Bezares Molina |
collection | DOAJ |
description | Given its characteristics, augmented reality (AR) is presented as an alternative resource in a virtual learning environment (VLE) by providing virtual elements in the real world, which can facilitate learning. This article aims to describe the development of a mobile application with guided AR under the fundamentals of UserCentered Design (UCD) in order to be integrated into a VLE. The development strategy consisted of using the UCD and in its phases making use of tools such as: surveys for the collection of information, Quality Function Deployment to identify and prioritize requirements, AR technology for prototyping and finally usability tests to identify design problems. As a result, it was possible to demonstrate the viability of this procedure in the development of interfaces of this type, considering that the resources that contextualize the needs and tastes of its users can provide better facilities and motivation within their learning. The case study studied is that of English for primary school children, which allowed verifying that this detailed framework can be replicated to other areas of interest and allow teachers to integrate AR applications in face-toface or online learning environments. |
first_indexed | 2024-04-13T18:31:18Z |
format | Article |
id | doaj.art-394aa79afb6a4bcbacab9a27b36d67f4 |
institution | Directory Open Access Journal |
issn | 1665-6180 2007-1094 |
language | English |
last_indexed | 2024-04-13T18:31:18Z |
publishDate | 2020-03-01 |
publisher | Universidad de Guadalajara |
record_format | Article |
series | Apertura |
spelling | doaj.art-394aa79afb6a4bcbacab9a27b36d67f42022-12-22T02:35:04ZengUniversidad de GuadalajaraApertura1665-61802007-10942020-03-011218810510.32870/Ap.v12n1.1820Augmented reality application centered on the child as a resource in a virtual learning environmentFrancisco Gabriel Bezares Molina0https://orcid.org/0000-0002-1623-8705Guadalupe Toledo Toledo1https://orcid.org/0000-0002-8197-8865Francisco Aguilar Acevedo2https://orcid.org/0000-0002-5248-3230Eduardo Martínez Mendoza3https://orcid.org/0000-0002-8670-0221 Universidad del Istmo Universidad del Istmo Universidad del Istmo Universidad del IstmoGiven its characteristics, augmented reality (AR) is presented as an alternative resource in a virtual learning environment (VLE) by providing virtual elements in the real world, which can facilitate learning. This article aims to describe the development of a mobile application with guided AR under the fundamentals of UserCentered Design (UCD) in order to be integrated into a VLE. The development strategy consisted of using the UCD and in its phases making use of tools such as: surveys for the collection of information, Quality Function Deployment to identify and prioritize requirements, AR technology for prototyping and finally usability tests to identify design problems. As a result, it was possible to demonstrate the viability of this procedure in the development of interfaces of this type, considering that the resources that contextualize the needs and tastes of its users can provide better facilities and motivation within their learning. The case study studied is that of English for primary school children, which allowed verifying that this detailed framework can be replicated to other areas of interest and allow teachers to integrate AR applications in face-toface or online learning environments.http://www.udgvirtual.udg.mx/apertura/index.php/apertura/article/view/1820user centered designaugmented realityvirtual learning environmentonline learning |
spellingShingle | Francisco Gabriel Bezares Molina Guadalupe Toledo Toledo Francisco Aguilar Acevedo Eduardo Martínez Mendoza Augmented reality application centered on the child as a resource in a virtual learning environment Apertura user centered design augmented reality virtual learning environment online learning |
title | Augmented reality application centered on the child as a resource in a virtual learning environment |
title_full | Augmented reality application centered on the child as a resource in a virtual learning environment |
title_fullStr | Augmented reality application centered on the child as a resource in a virtual learning environment |
title_full_unstemmed | Augmented reality application centered on the child as a resource in a virtual learning environment |
title_short | Augmented reality application centered on the child as a resource in a virtual learning environment |
title_sort | augmented reality application centered on the child as a resource in a virtual learning environment |
topic | user centered design augmented reality virtual learning environment online learning |
url | http://www.udgvirtual.udg.mx/apertura/index.php/apertura/article/view/1820 |
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