Augmented reality application centered on the child as a resource in a virtual learning environment

Given its characteristics, augmented reality (AR) is presented as an alternative resource in a virtual learning environment (VLE) by providing virtual elements in the real world, which can facilitate learning. This article aims to describe the development of a mobile application with guided AR under...

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Main Authors: Francisco Gabriel Bezares Molina, Guadalupe Toledo Toledo, Francisco Aguilar Acevedo, Eduardo Martínez Mendoza
Format: Article
Language:English
Published: Universidad de Guadalajara 2020-03-01
Series:Apertura
Subjects:
Online Access:http://www.udgvirtual.udg.mx/apertura/index.php/apertura/article/view/1820
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author Francisco Gabriel Bezares Molina
Guadalupe Toledo Toledo
Francisco Aguilar Acevedo
Eduardo Martínez Mendoza
author_facet Francisco Gabriel Bezares Molina
Guadalupe Toledo Toledo
Francisco Aguilar Acevedo
Eduardo Martínez Mendoza
author_sort Francisco Gabriel Bezares Molina
collection DOAJ
description Given its characteristics, augmented reality (AR) is presented as an alternative resource in a virtual learning environment (VLE) by providing virtual elements in the real world, which can facilitate learning. This article aims to describe the development of a mobile application with guided AR under the fundamentals of UserCentered Design (UCD) in order to be integrated into a VLE. The development strategy consisted of using the UCD and in its phases making use of tools such as: surveys for the collection of information, Quality Function Deployment to identify and prioritize requirements, AR technology for prototyping and finally usability tests to identify design problems. As a result, it was possible to demonstrate the viability of this procedure in the development of interfaces of this type, considering that the resources that contextualize the needs and tastes of its users can provide better facilities and motivation within their learning. The case study studied is that of English for primary school children, which allowed verifying that this detailed framework can be replicated to other areas of interest and allow teachers to integrate AR applications in face-toface or online learning environments.
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spelling doaj.art-394aa79afb6a4bcbacab9a27b36d67f42022-12-22T02:35:04ZengUniversidad de GuadalajaraApertura1665-61802007-10942020-03-011218810510.32870/Ap.v12n1.1820Augmented reality application centered on the child as a resource in a virtual learning environmentFrancisco Gabriel Bezares Molina0https://orcid.org/0000-0002-1623-8705Guadalupe Toledo Toledo1https://orcid.org/0000-0002-8197-8865Francisco Aguilar Acevedo2https://orcid.org/0000-0002-5248-3230Eduardo Martínez Mendoza3https://orcid.org/0000-0002-8670-0221 Universidad del Istmo Universidad del Istmo Universidad del Istmo Universidad del IstmoGiven its characteristics, augmented reality (AR) is presented as an alternative resource in a virtual learning environment (VLE) by providing virtual elements in the real world, which can facilitate learning. This article aims to describe the development of a mobile application with guided AR under the fundamentals of UserCentered Design (UCD) in order to be integrated into a VLE. The development strategy consisted of using the UCD and in its phases making use of tools such as: surveys for the collection of information, Quality Function Deployment to identify and prioritize requirements, AR technology for prototyping and finally usability tests to identify design problems. As a result, it was possible to demonstrate the viability of this procedure in the development of interfaces of this type, considering that the resources that contextualize the needs and tastes of its users can provide better facilities and motivation within their learning. The case study studied is that of English for primary school children, which allowed verifying that this detailed framework can be replicated to other areas of interest and allow teachers to integrate AR applications in face-toface or online learning environments.http://www.udgvirtual.udg.mx/apertura/index.php/apertura/article/view/1820user centered designaugmented realityvirtual learning environmentonline learning
spellingShingle Francisco Gabriel Bezares Molina
Guadalupe Toledo Toledo
Francisco Aguilar Acevedo
Eduardo Martínez Mendoza
Augmented reality application centered on the child as a resource in a virtual learning environment
Apertura
user centered design
augmented reality
virtual learning environment
online learning
title Augmented reality application centered on the child as a resource in a virtual learning environment
title_full Augmented reality application centered on the child as a resource in a virtual learning environment
title_fullStr Augmented reality application centered on the child as a resource in a virtual learning environment
title_full_unstemmed Augmented reality application centered on the child as a resource in a virtual learning environment
title_short Augmented reality application centered on the child as a resource in a virtual learning environment
title_sort augmented reality application centered on the child as a resource in a virtual learning environment
topic user centered design
augmented reality
virtual learning environment
online learning
url http://www.udgvirtual.udg.mx/apertura/index.php/apertura/article/view/1820
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AT franciscoaguilaracevedo augmentedrealityapplicationcenteredonthechildasaresourceinavirtuallearningenvironment
AT eduardomartinezmendoza augmentedrealityapplicationcenteredonthechildasaresourceinavirtuallearningenvironment