Multi-Buffer Simulations for Trace Language Inclusion

We consider simulation games played between Spoiler and Duplicator on two Büchi automata in which the choices made by Spoiler can be buffered by Duplicator in several buffers before she executes them on her structure. We show that the simulation games are useful to approximate the inclusion of trace...

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Main Authors: Milka Hutagalung, Norbert Hundeshagen, Dietrich Kuske, Martin Lange, Etienne Lozes
Format: Article
Language:English
Published: Open Publishing Association 2016-09-01
Series:Electronic Proceedings in Theoretical Computer Science
Online Access:http://arxiv.org/pdf/1609.04098v1
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author Milka Hutagalung
Norbert Hundeshagen
Dietrich Kuske
Martin Lange
Etienne Lozes
author_facet Milka Hutagalung
Norbert Hundeshagen
Dietrich Kuske
Martin Lange
Etienne Lozes
author_sort Milka Hutagalung
collection DOAJ
description We consider simulation games played between Spoiler and Duplicator on two Büchi automata in which the choices made by Spoiler can be buffered by Duplicator in several buffers before she executes them on her structure. We show that the simulation games are useful to approximate the inclusion of trace closures of languages accepted by finite-state automata, which is known to be undecidable. We study the decidability and complexity and show that the game with bounded buffers can be decided in polynomial time, whereas the game with one unbounded and one bounded buffer is highly undecidable. We also show some sufficient conditions on the automata for Duplicator to win the game (with unbounded buffers).
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spelling doaj.art-39f73ffc0f0b4dbc909d69b94230ca7a2022-12-22T02:44:48ZengOpen Publishing AssociationElectronic Proceedings in Theoretical Computer Science2075-21802016-09-01226Proc. GandALF 201621322710.4204/EPTCS.226.15:18Multi-Buffer Simulations for Trace Language InclusionMilka Hutagalung0Norbert Hundeshagen1Dietrich Kuske2Martin Lange3Etienne Lozes4 Universität Kassel Universität Kassel Technische Universität Ilmenau Universität Kassel ENS Cachan We consider simulation games played between Spoiler and Duplicator on two Büchi automata in which the choices made by Spoiler can be buffered by Duplicator in several buffers before she executes them on her structure. We show that the simulation games are useful to approximate the inclusion of trace closures of languages accepted by finite-state automata, which is known to be undecidable. We study the decidability and complexity and show that the game with bounded buffers can be decided in polynomial time, whereas the game with one unbounded and one bounded buffer is highly undecidable. We also show some sufficient conditions on the automata for Duplicator to win the game (with unbounded buffers).http://arxiv.org/pdf/1609.04098v1
spellingShingle Milka Hutagalung
Norbert Hundeshagen
Dietrich Kuske
Martin Lange
Etienne Lozes
Multi-Buffer Simulations for Trace Language Inclusion
Electronic Proceedings in Theoretical Computer Science
title Multi-Buffer Simulations for Trace Language Inclusion
title_full Multi-Buffer Simulations for Trace Language Inclusion
title_fullStr Multi-Buffer Simulations for Trace Language Inclusion
title_full_unstemmed Multi-Buffer Simulations for Trace Language Inclusion
title_short Multi-Buffer Simulations for Trace Language Inclusion
title_sort multi buffer simulations for trace language inclusion
url http://arxiv.org/pdf/1609.04098v1
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AT norberthundeshagen multibuffersimulationsfortracelanguageinclusion
AT dietrichkuske multibuffersimulationsfortracelanguageinclusion
AT martinlange multibuffersimulationsfortracelanguageinclusion
AT etiennelozes multibuffersimulationsfortracelanguageinclusion