Co-designing a digital mental health platform, “Momentum”, with young people aged 7–17: A qualitative study

Introduction Digital mental health interventions (DMHIs) offer a promising alternative or adjunct treatment method to face-to-face treatment, overcoming barriers associated with stigma, access, and cost. This project is embedded in user experience and co-design to enhance the potential acceptability...

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Main Authors: Kristiana Ludlow, Jeremy K Russell, Brooke Ryan, Renee L Brown, Tamsin Joynt, Laura R Uhlmann, Genevieve E Smith, Caroline Donovan, Leanne Hides, Susan H Spence, Sonja March, Vanessa E Cobham
Format: Article
Language:English
Published: SAGE Publishing 2023-11-01
Series:Digital Health
Online Access:https://doi.org/10.1177/20552076231216410
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author Kristiana Ludlow
Jeremy K Russell
Brooke Ryan
Renee L Brown
Tamsin Joynt
Laura R Uhlmann
Genevieve E Smith
Caroline Donovan
Leanne Hides
Susan H Spence
Sonja March
Vanessa E Cobham
author_facet Kristiana Ludlow
Jeremy K Russell
Brooke Ryan
Renee L Brown
Tamsin Joynt
Laura R Uhlmann
Genevieve E Smith
Caroline Donovan
Leanne Hides
Susan H Spence
Sonja March
Vanessa E Cobham
author_sort Kristiana Ludlow
collection DOAJ
description Introduction Digital mental health interventions (DMHIs) offer a promising alternative or adjunct treatment method to face-to-face treatment, overcoming barriers associated with stigma, access, and cost. This project is embedded in user experience and co-design to enhance the potential acceptability, usability and integration of digital platforms into youth mental health services. Objective To co-design a digital mental health platform that provides self-directed, tailored, and modularised treatment for young people aged 7–17 years experiencing anxiety, depression and other related problems. Methods Sixty-eight participants, aged 7–17 years, engaged in one of 20 co-design workshops. Eight workshops involved children (n  =  26, m  =  9.42 years, sd  =  1.27) and 12 involved adolescents (n  =  42, m  =  14.57 years, sd  =  1.89). Participants engaged in a variety of co-design activities (e.g., designing a website home page and rating self-report assessment features). Workshop transcripts and artefacts (e.g., participants’ drawings) were thematically analysed using Gale et al.'s Framework Method in NVivo. Results Six themes were identified: Interactive; Relatable; Customisable; Intuitive; Inclusive; and Personalised, transparent and trustworthy content. The analysis revealed differences between children's and adolescents’ designs and ideas, supporting the need for two different versions of the platform, with age-appropriate activities, features, terminology, and content. Conclusions This research showcased co-design as a powerful tool to facilitate collaboration with young people in designing DMHIs. Two sets of recommendations were produced: 1) recommendations for the design, functionality, and content of youth DMHIs, supported by child- and adolescent-designed strategies; and 2) recommendations for clinicians and researchers planning to conduct co-design and intervention development research with children and adolescents.
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spelling doaj.art-3bb745e4dbaa46978f3d21bb674ce8c92023-11-29T11:34:08ZengSAGE PublishingDigital Health2055-20762023-11-01910.1177/20552076231216410Co-designing a digital mental health platform, “Momentum”, with young people aged 7–17: A qualitative studyKristiana Ludlow0Jeremy K Russell1Brooke Ryan2Renee L Brown3Tamsin Joynt4Laura R Uhlmann5Genevieve E Smith6Caroline Donovan7Leanne Hides8Susan H Spence9Sonja March10Vanessa E Cobham11 School of Psychology, , St Lucia, Australia Centre for Health Research, , Springfield, Australia Speech Pathology, Curtin School of Allied Health, , Bentley, Australia School of Psychology, , St Lucia, Australia School of Applied Psychology, , Mount Gravatt, Australia School of Applied Psychology, , Mount Gravatt, Australia Centre for Health Research, , Springfield, Australia School of Applied Psychology, , Mount Gravatt, Australia School of Psychology, , St Lucia, Australia Australian Institute of Suicide Research and Prevention and School of Applied Psychology, , Mount Gravatt, Australia School of Psychology and Wellbeing, , Springfield, Australia Child and Youth Mental Health Services, , South Brisbane, AustraliaIntroduction Digital mental health interventions (DMHIs) offer a promising alternative or adjunct treatment method to face-to-face treatment, overcoming barriers associated with stigma, access, and cost. This project is embedded in user experience and co-design to enhance the potential acceptability, usability and integration of digital platforms into youth mental health services. Objective To co-design a digital mental health platform that provides self-directed, tailored, and modularised treatment for young people aged 7–17 years experiencing anxiety, depression and other related problems. Methods Sixty-eight participants, aged 7–17 years, engaged in one of 20 co-design workshops. Eight workshops involved children (n  =  26, m  =  9.42 years, sd  =  1.27) and 12 involved adolescents (n  =  42, m  =  14.57 years, sd  =  1.89). Participants engaged in a variety of co-design activities (e.g., designing a website home page and rating self-report assessment features). Workshop transcripts and artefacts (e.g., participants’ drawings) were thematically analysed using Gale et al.'s Framework Method in NVivo. Results Six themes were identified: Interactive; Relatable; Customisable; Intuitive; Inclusive; and Personalised, transparent and trustworthy content. The analysis revealed differences between children's and adolescents’ designs and ideas, supporting the need for two different versions of the platform, with age-appropriate activities, features, terminology, and content. Conclusions This research showcased co-design as a powerful tool to facilitate collaboration with young people in designing DMHIs. Two sets of recommendations were produced: 1) recommendations for the design, functionality, and content of youth DMHIs, supported by child- and adolescent-designed strategies; and 2) recommendations for clinicians and researchers planning to conduct co-design and intervention development research with children and adolescents.https://doi.org/10.1177/20552076231216410
spellingShingle Kristiana Ludlow
Jeremy K Russell
Brooke Ryan
Renee L Brown
Tamsin Joynt
Laura R Uhlmann
Genevieve E Smith
Caroline Donovan
Leanne Hides
Susan H Spence
Sonja March
Vanessa E Cobham
Co-designing a digital mental health platform, “Momentum”, with young people aged 7–17: A qualitative study
Digital Health
title Co-designing a digital mental health platform, “Momentum”, with young people aged 7–17: A qualitative study
title_full Co-designing a digital mental health platform, “Momentum”, with young people aged 7–17: A qualitative study
title_fullStr Co-designing a digital mental health platform, “Momentum”, with young people aged 7–17: A qualitative study
title_full_unstemmed Co-designing a digital mental health platform, “Momentum”, with young people aged 7–17: A qualitative study
title_short Co-designing a digital mental health platform, “Momentum”, with young people aged 7–17: A qualitative study
title_sort co designing a digital mental health platform momentum with young people aged 7 17 a qualitative study
url https://doi.org/10.1177/20552076231216410
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