Media Pembelajaran Matematika Berbasis Edutainment dengan Pendekatan Metaphorical Thinking dengan Swish Max

This study aims to produce swed max edutainment based instructional media through metaphorical thinking approach to understanding mathematical concepts of trigonometric material. This research method used stages of Borg and Gall model development modified by Sugiyono with the aim to create a specifi...

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Main Authors: Agustien Pranata Sukma, Sri Purwanti Nasution, Bambang Sri Anggoro
Format: Article
Language:Indonesian
Published: Universitas Islam Negeri Raden Intan Lampung 2018-01-01
Series:Desimal
Subjects:
Online Access:http://ejournal.radenintan.ac.id/index.php/desimal/article/view/2026
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author Agustien Pranata Sukma
Sri Purwanti Nasution
Bambang Sri Anggoro
author_facet Agustien Pranata Sukma
Sri Purwanti Nasution
Bambang Sri Anggoro
author_sort Agustien Pranata Sukma
collection DOAJ
description This study aims to produce swed max edutainment based instructional media through metaphorical thinking approach to understanding mathematical concepts of trigonometric material. This research method used stages of Borg and Gall model development modified by Sugiyono with the aim to create a specific product and test its effectiveness. The results showed that the development of learning media has very good criteria with the average assessment of material experts of 88.8% and media by 85.7%. In the attractiveness, the test has very good criteria in small groups average percentage of 88.4% and field trials 89.6%. Learning media also affect the understanding of mathematical concepts of learners evident from the test results before and after showed improvement indicators of mathematical concepts from low to high category. The conclusion of this research is developed instructional media have very good criteria and improve understanding of the mathematical concept of learners.
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language Indonesian
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spelling doaj.art-3bfa3860050e45f2b6417949d49744442022-12-22T04:08:58ZindUniversitas Islam Negeri Raden Intan LampungDesimal2613-90732613-90812018-01-0111818910.24042/djm.v1i1.20261797Media Pembelajaran Matematika Berbasis Edutainment dengan Pendekatan Metaphorical Thinking dengan Swish MaxAgustien Pranata Sukma0Sri Purwanti NasutionBambang Sri AnggoroUniversitas Islam Negeri LampungThis study aims to produce swed max edutainment based instructional media through metaphorical thinking approach to understanding mathematical concepts of trigonometric material. This research method used stages of Borg and Gall model development modified by Sugiyono with the aim to create a specific product and test its effectiveness. The results showed that the development of learning media has very good criteria with the average assessment of material experts of 88.8% and media by 85.7%. In the attractiveness, the test has very good criteria in small groups average percentage of 88.4% and field trials 89.6%. Learning media also affect the understanding of mathematical concepts of learners evident from the test results before and after showed improvement indicators of mathematical concepts from low to high category. The conclusion of this research is developed instructional media have very good criteria and improve understanding of the mathematical concept of learners.http://ejournal.radenintan.ac.id/index.php/desimal/article/view/2026media pembelajaranedutainmentswishmaxpendekatan metaphorical thingkingpemahaman konsep matematis.
spellingShingle Agustien Pranata Sukma
Sri Purwanti Nasution
Bambang Sri Anggoro
Media Pembelajaran Matematika Berbasis Edutainment dengan Pendekatan Metaphorical Thinking dengan Swish Max
Desimal
media pembelajaran
edutainment
swishmax
pendekatan metaphorical thingking
pemahaman konsep matematis.
title Media Pembelajaran Matematika Berbasis Edutainment dengan Pendekatan Metaphorical Thinking dengan Swish Max
title_full Media Pembelajaran Matematika Berbasis Edutainment dengan Pendekatan Metaphorical Thinking dengan Swish Max
title_fullStr Media Pembelajaran Matematika Berbasis Edutainment dengan Pendekatan Metaphorical Thinking dengan Swish Max
title_full_unstemmed Media Pembelajaran Matematika Berbasis Edutainment dengan Pendekatan Metaphorical Thinking dengan Swish Max
title_short Media Pembelajaran Matematika Berbasis Edutainment dengan Pendekatan Metaphorical Thinking dengan Swish Max
title_sort media pembelajaran matematika berbasis edutainment dengan pendekatan metaphorical thinking dengan swish max
topic media pembelajaran
edutainment
swishmax
pendekatan metaphorical thingking
pemahaman konsep matematis.
url http://ejournal.radenintan.ac.id/index.php/desimal/article/view/2026
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AT sripurwantinasution mediapembelajaranmatematikaberbasisedutainmentdenganpendekatanmetaphoricalthinkingdenganswishmax
AT bambangsrianggoro mediapembelajaranmatematikaberbasisedutainmentdenganpendekatanmetaphoricalthinkingdenganswishmax