First Responder Virtual Reality Simulator to train and assess emergency personnel for mass casualty response
Abstract As mass casualty incidents continue to escalate in the United States, we must improve frontline responder performance to increase the odds of victim survival. In this article, we describe the First Responder Virtual Reality Simulator, a high‐fidelity, fully immersive, automated, programmabl...
Main Authors: | , , , , , , , , , , , |
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Format: | Article |
Language: | English |
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Wiley
2023-02-01
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Series: | Journal of the American College of Emergency Physicians Open |
Subjects: | |
Online Access: | https://doi.org/10.1002/emp2.12903 |
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author | Nicholas E. Kman Alan Price Vita Berezina‐Blackburn Jeremy Patterson Kellen Maicher David P. Way Jillian McGrath Ashish R. Panchal Katherine Luu Alex Oliszewski Scott Swearingen Douglas Danforth |
author_facet | Nicholas E. Kman Alan Price Vita Berezina‐Blackburn Jeremy Patterson Kellen Maicher David P. Way Jillian McGrath Ashish R. Panchal Katherine Luu Alex Oliszewski Scott Swearingen Douglas Danforth |
author_sort | Nicholas E. Kman |
collection | DOAJ |
description | Abstract As mass casualty incidents continue to escalate in the United States, we must improve frontline responder performance to increase the odds of victim survival. In this article, we describe the First Responder Virtual Reality Simulator, a high‐fidelity, fully immersive, automated, programmable virtual reality (VR) simulation designed to train frontline responders to treat and triage victims of mass casualty incidents. First responder trainees don a wireless VR head‐mounted display linked to a compatible desktop computer. Trainees see and hear autonomous, interactive victims who are programmed to simulate individuals with injuries consistent with an explosion in an underground space. Armed with a virtual medical kit, responders are tasked with triaging and treating the victims on the scene. The VR environment can be made more challenging by increasing the environmental chaos, adding patients, or increasing the acuity of patient injuries. The VR platform tracks and records their performance as they navigate the disaster scene. Output from the system provides feedback to participants on their performance. Eventually, we hope that the First Responder system will serve both as an effective replacement for expensive conventional training methods as well as a safe and efficient platform for research on current triage protocols. |
first_indexed | 2024-04-09T17:11:16Z |
format | Article |
id | doaj.art-3cac6a4b64ed4420b2a5cb7f362b8f83 |
institution | Directory Open Access Journal |
issn | 2688-1152 |
language | English |
last_indexed | 2024-04-09T17:11:16Z |
publishDate | 2023-02-01 |
publisher | Wiley |
record_format | Article |
series | Journal of the American College of Emergency Physicians Open |
spelling | doaj.art-3cac6a4b64ed4420b2a5cb7f362b8f832023-04-20T05:51:40ZengWileyJournal of the American College of Emergency Physicians Open2688-11522023-02-0141n/an/a10.1002/emp2.12903First Responder Virtual Reality Simulator to train and assess emergency personnel for mass casualty responseNicholas E. Kman0Alan Price1Vita Berezina‐Blackburn2Jeremy Patterson3Kellen Maicher4David P. Way5Jillian McGrath6Ashish R. Panchal7Katherine Luu8Alex Oliszewski9Scott Swearingen10Douglas Danforth11Department of Emergency Medicine The Ohio State University College of Medicine Columbus Ohio USACenter for Immersive Media University of the Arts Philadelphia Pennsylvania USAAdvanced Computing Center for the Arts and Design, The Ohio State University Columbus Ohio USAAdvanced Computing Center for the Arts and Design, The Ohio State University Columbus Ohio USAWexner Medical Center, James Cancer Hospital, Operations Improvement The Ohio State University Columbus Ohio USADepartment of Emergency Medicine The Ohio State University College of Medicine Columbus Ohio USADepartment of Emergency Medicine The Ohio State University College of Medicine Columbus Ohio USADepartment of Emergency Medicine The Ohio State University College of Medicine Columbus Ohio USADepartment of Emergency Medicine The Ohio State University College of Medicine Columbus Ohio USAAdvanced Computing Center for the Arts and Design, The Ohio State University Columbus Ohio USAAdvanced Computing Center for the Arts and Design, The Ohio State University Columbus Ohio USADepartment of Obstetrics & Gynecology The Ohio State University College of Medicine Columbus Ohio USAAbstract As mass casualty incidents continue to escalate in the United States, we must improve frontline responder performance to increase the odds of victim survival. In this article, we describe the First Responder Virtual Reality Simulator, a high‐fidelity, fully immersive, automated, programmable virtual reality (VR) simulation designed to train frontline responders to treat and triage victims of mass casualty incidents. First responder trainees don a wireless VR head‐mounted display linked to a compatible desktop computer. Trainees see and hear autonomous, interactive victims who are programmed to simulate individuals with injuries consistent with an explosion in an underground space. Armed with a virtual medical kit, responders are tasked with triaging and treating the victims on the scene. The VR environment can be made more challenging by increasing the environmental chaos, adding patients, or increasing the acuity of patient injuries. The VR platform tracks and records their performance as they navigate the disaster scene. Output from the system provides feedback to participants on their performance. Eventually, we hope that the First Responder system will serve both as an effective replacement for expensive conventional training methods as well as a safe and efficient platform for research on current triage protocols.https://doi.org/10.1002/emp2.12903disaster planningeducationeducational measurementemergency medical servicesprofessional competencetransportation of patients |
spellingShingle | Nicholas E. Kman Alan Price Vita Berezina‐Blackburn Jeremy Patterson Kellen Maicher David P. Way Jillian McGrath Ashish R. Panchal Katherine Luu Alex Oliszewski Scott Swearingen Douglas Danforth First Responder Virtual Reality Simulator to train and assess emergency personnel for mass casualty response Journal of the American College of Emergency Physicians Open disaster planning education educational measurement emergency medical services professional competence transportation of patients |
title | First Responder Virtual Reality Simulator to train and assess emergency personnel for mass casualty response |
title_full | First Responder Virtual Reality Simulator to train and assess emergency personnel for mass casualty response |
title_fullStr | First Responder Virtual Reality Simulator to train and assess emergency personnel for mass casualty response |
title_full_unstemmed | First Responder Virtual Reality Simulator to train and assess emergency personnel for mass casualty response |
title_short | First Responder Virtual Reality Simulator to train and assess emergency personnel for mass casualty response |
title_sort | first responder virtual reality simulator to train and assess emergency personnel for mass casualty response |
topic | disaster planning education educational measurement emergency medical services professional competence transportation of patients |
url | https://doi.org/10.1002/emp2.12903 |
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