Split Appearance. Patchy and Coherent Features in Fragments of Gameplay, Mohenjo-daro, Sindh
This paper centers on ancient, generally rather scattered and elusive remains of gameplay. Focusing on a discreteassemblage of game-related artefacts from the Bronze Age Indus Valley urban settlement of Mohenjo-daro, it conductsa detailed study of some of the patchy features to see whether more stru...
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Format: | Article |
Language: | English |
Published: |
Archaeological Sciences Research Centre, University of Sistan and Baluchestan
2012-09-01
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Series: | Iranian Journal of Archaeological Studies |
Subjects: | |
Online Access: | https://ijas.usb.ac.ir/article_1060_3a0653bda75e7632cc3cb36ee104d723.pdf |
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author | Elke Rogersdotter |
author_facet | Elke Rogersdotter |
author_sort | Elke Rogersdotter |
collection | DOAJ |
description | This paper centers on ancient, generally rather scattered and elusive remains of gameplay. Focusing on a discreteassemblage of game-related artefacts from the Bronze Age Indus Valley urban settlement of Mohenjo-daro, it conductsa detailed study of some of the patchy features to see whether more structured elements thereby can be distinguished.The finds are approached situated in a broader, game-related context through a short recapitulation of findings at roughlycontemporary sites in Egypt, Western Asia, and Iran. Thereafter is intra-site, spatial features of the finds explored, aswell as particularities in appearance. While the playing of games is a rather universal human enterprise, its forms andexpressions may likewise be seen as highly sensitive to the specific, social environment and fluctuations. Because of thisintra-societal affiliation, identifying patterns of ancient gaming is suggested to contribute both to site-specific inquiriesand investigations of interregional distinctions and influences. |
first_indexed | 2024-04-10T09:44:03Z |
format | Article |
id | doaj.art-3d196c4025d64ba29f0df70a83430a52 |
institution | Directory Open Access Journal |
issn | 2251-743X 2676-2919 |
language | English |
last_indexed | 2024-04-10T09:44:03Z |
publishDate | 2012-09-01 |
publisher | Archaeological Sciences Research Centre, University of Sistan and Baluchestan |
record_format | Article |
series | Iranian Journal of Archaeological Studies |
spelling | doaj.art-3d196c4025d64ba29f0df70a83430a522023-02-17T05:53:30ZengArchaeological Sciences Research Centre, University of Sistan and BaluchestanIranian Journal of Archaeological Studies2251-743X2676-29192012-09-01218710610.22111/ijas.2012.10601060Split Appearance. Patchy and Coherent Features in Fragments of Gameplay, Mohenjo-daro, SindhElke Rogersdotter0Department of Archaeology and Ancient History, Uppsala University, SwedenThis paper centers on ancient, generally rather scattered and elusive remains of gameplay. Focusing on a discreteassemblage of game-related artefacts from the Bronze Age Indus Valley urban settlement of Mohenjo-daro, it conductsa detailed study of some of the patchy features to see whether more structured elements thereby can be distinguished.The finds are approached situated in a broader, game-related context through a short recapitulation of findings at roughlycontemporary sites in Egypt, Western Asia, and Iran. Thereafter is intra-site, spatial features of the finds explored, aswell as particularities in appearance. While the playing of games is a rather universal human enterprise, its forms andexpressions may likewise be seen as highly sensitive to the specific, social environment and fluctuations. Because of thisintra-societal affiliation, identifying patterns of ancient gaming is suggested to contribute both to site-specific inquiriesand investigations of interregional distinctions and influences.https://ijas.usb.ac.ir/article_1060_3a0653bda75e7632cc3cb36ee104d723.pdfmohenjo-daroindus valleygaming remainsgame of twenty squaresplay theory |
spellingShingle | Elke Rogersdotter Split Appearance. Patchy and Coherent Features in Fragments of Gameplay, Mohenjo-daro, Sindh Iranian Journal of Archaeological Studies mohenjo-daro indus valley gaming remains game of twenty squares play theory |
title | Split Appearance. Patchy and Coherent Features in Fragments of Gameplay, Mohenjo-daro, Sindh |
title_full | Split Appearance. Patchy and Coherent Features in Fragments of Gameplay, Mohenjo-daro, Sindh |
title_fullStr | Split Appearance. Patchy and Coherent Features in Fragments of Gameplay, Mohenjo-daro, Sindh |
title_full_unstemmed | Split Appearance. Patchy and Coherent Features in Fragments of Gameplay, Mohenjo-daro, Sindh |
title_short | Split Appearance. Patchy and Coherent Features in Fragments of Gameplay, Mohenjo-daro, Sindh |
title_sort | split appearance patchy and coherent features in fragments of gameplay mohenjo daro sindh |
topic | mohenjo-daro indus valley gaming remains game of twenty squares play theory |
url | https://ijas.usb.ac.ir/article_1060_3a0653bda75e7632cc3cb36ee104d723.pdf |
work_keys_str_mv | AT elkerogersdotter splitappearancepatchyandcoherentfeaturesinfragmentsofgameplaymohenjodarosindh |