MyDiabetes—The Gamified Application for Diabetes Self-Management and Care
Gamified applications are regarded as useful for patients in facilitating daily self-care management and the personalization of health monitoring. This paper reports the development of a gamified application by considering a design that had previously been investigated and reported. Numerous game el...
Main Authors: | Nooralisa Mohd Tuah, Ainnecia Yoag, Fatimah Ahmedy |
---|---|
Format: | Article |
Language: | English |
Published: |
MDPI AG
2021-04-01
|
Series: | Computers |
Subjects: | |
Online Access: | https://www.mdpi.com/2073-431X/10/4/50 |
Similar Items
-
MyDiabetes—the gamified application for diabetes self-management and care
by: Nooralisa Mohd Tuah, et al.
Published: (2021) -
Towards High Usability in Gamified Systems: A Systematic Review of Key Concepts and Approaches
by: Kristina Magylaitė, et al.
Published: (2022-08-01) -
Investigating the Finnish Elderly People’s Attitudes and Motivation towards Digital Game-Based Physical Exercises
by: Aung Pyae, et al.
Published: (2017-11-01) -
A Survey on Gamification for Health Rehabilitation Care: Applications, Opportunities, and Open Challenges
by: Nooralisa Mohd Tuah, et al.
Published: (2021-02-01) -
Human-Centered Design Science Research Evaluation for Gamified Augmented Reality
by: Nikolche Vasilevski, et al.
Published: (2021-09-01)