Inter- and Transcultural Learning in Social Virtual Reality: A Proposal for an Inter- and Transcultural Virtual Object Database to be Used in the Implementation, Reflection, and Evaluation of Virtual Encounters
Visual stimuli are frequently used to improve memory, language learning or perception, and understanding of metacognitive processes. However, in virtual reality (VR), there are few systematically and empirically derived databases. This paper proposes the first collection of virtual objects based on...
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Format: | Article |
Language: | English |
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MDPI AG
2022-06-01
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Series: | Multimodal Technologies and Interaction |
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Online Access: | https://www.mdpi.com/2414-4088/6/7/50 |
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author | Rebecca M. Hein Marc Erich Latoschik Carolin Wienrich |
author_facet | Rebecca M. Hein Marc Erich Latoschik Carolin Wienrich |
author_sort | Rebecca M. Hein |
collection | DOAJ |
description | Visual stimuli are frequently used to improve memory, language learning or perception, and understanding of metacognitive processes. However, in virtual reality (VR), there are few systematically and empirically derived databases. This paper proposes the first collection of virtual objects based on empirical evaluation for inter-and transcultural encounters between English- and German-speaking learners. We used explicit and implicit measurement methods to identify cultural associations and the degree of stereotypical perception for each virtual stimuli (<i>n</i> = 293) through two online studies, including native German and English-speaking participants. The analysis resulted in a final well-describable database of 128 objects (called <i>InteractionSuitcase</i>). In future applications, the objects can be used as a great interaction or conversation asset and behavioral measurement tool in social VR applications, especially in the field of foreign language education. For example, encounters can use the objects to describe their culture, or teachers can intuitively assess stereotyped attitudes of the encounters. |
first_indexed | 2024-03-09T06:06:08Z |
format | Article |
id | doaj.art-3deffddd7b414bd0aae5945fecd3d259 |
institution | Directory Open Access Journal |
issn | 2414-4088 |
language | English |
last_indexed | 2024-03-09T06:06:08Z |
publishDate | 2022-06-01 |
publisher | MDPI AG |
record_format | Article |
series | Multimodal Technologies and Interaction |
spelling | doaj.art-3deffddd7b414bd0aae5945fecd3d2592023-12-03T12:02:52ZengMDPI AGMultimodal Technologies and Interaction2414-40882022-06-01675010.3390/mti6070050Inter- and Transcultural Learning in Social Virtual Reality: A Proposal for an Inter- and Transcultural Virtual Object Database to be Used in the Implementation, Reflection, and Evaluation of Virtual EncountersRebecca M. Hein0Marc Erich Latoschik1Carolin Wienrich2Human-Computer Interaction, Computer Science 9, University of Würzburg, 97074 Würzburg, GermanyHuman-Computer Interaction, Computer Science 9, University of Würzburg, 97074 Würzburg, GermanyPsychology of Intelligent Interactive Systems, Institute Human-Computer Media, University of Würzburg, 97074 Würzburg, GermanyVisual stimuli are frequently used to improve memory, language learning or perception, and understanding of metacognitive processes. However, in virtual reality (VR), there are few systematically and empirically derived databases. This paper proposes the first collection of virtual objects based on empirical evaluation for inter-and transcultural encounters between English- and German-speaking learners. We used explicit and implicit measurement methods to identify cultural associations and the degree of stereotypical perception for each virtual stimuli (<i>n</i> = 293) through two online studies, including native German and English-speaking participants. The analysis resulted in a final well-describable database of 128 objects (called <i>InteractionSuitcase</i>). In future applications, the objects can be used as a great interaction or conversation asset and behavioral measurement tool in social VR applications, especially in the field of foreign language education. For example, encounters can use the objects to describe their culture, or teachers can intuitively assess stereotyped attitudes of the encounters.https://www.mdpi.com/2414-4088/6/7/50virtual stimuli<i>InteractionSuitcase</i>implicit association testvirtual realitysocial VR |
spellingShingle | Rebecca M. Hein Marc Erich Latoschik Carolin Wienrich Inter- and Transcultural Learning in Social Virtual Reality: A Proposal for an Inter- and Transcultural Virtual Object Database to be Used in the Implementation, Reflection, and Evaluation of Virtual Encounters Multimodal Technologies and Interaction virtual stimuli <i>InteractionSuitcase</i> implicit association test virtual reality social VR |
title | Inter- and Transcultural Learning in Social Virtual Reality: A Proposal for an Inter- and Transcultural Virtual Object Database to be Used in the Implementation, Reflection, and Evaluation of Virtual Encounters |
title_full | Inter- and Transcultural Learning in Social Virtual Reality: A Proposal for an Inter- and Transcultural Virtual Object Database to be Used in the Implementation, Reflection, and Evaluation of Virtual Encounters |
title_fullStr | Inter- and Transcultural Learning in Social Virtual Reality: A Proposal for an Inter- and Transcultural Virtual Object Database to be Used in the Implementation, Reflection, and Evaluation of Virtual Encounters |
title_full_unstemmed | Inter- and Transcultural Learning in Social Virtual Reality: A Proposal for an Inter- and Transcultural Virtual Object Database to be Used in the Implementation, Reflection, and Evaluation of Virtual Encounters |
title_short | Inter- and Transcultural Learning in Social Virtual Reality: A Proposal for an Inter- and Transcultural Virtual Object Database to be Used in the Implementation, Reflection, and Evaluation of Virtual Encounters |
title_sort | inter and transcultural learning in social virtual reality a proposal for an inter and transcultural virtual object database to be used in the implementation reflection and evaluation of virtual encounters |
topic | virtual stimuli <i>InteractionSuitcase</i> implicit association test virtual reality social VR |
url | https://www.mdpi.com/2414-4088/6/7/50 |
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