The Potential of Building High School Students’ Vocabulary Using an iPod Touch and Gaming App
This study focused on the potential for building 25 high-school students’ word knowledge by using a mobile learning device and gaming app. Using a game as an instructional tool is a portable way for students to engage with content. The amount of vocabulary mastered after using the app on the mo...
Main Authors: | Jennifer Redd, Denise Schmidt-Crawford |
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Format: | Article |
Language: | English |
Published: |
Flexible Learning Association of New Zealand
2011-10-01
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Series: | Journal of Open, Flexible and Distance Learning |
Online Access: | https://jofdl.nz/index.php/JOFDL/article/view/50 |
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