Sensors for Entertainment

Sensors are becoming ubiquitous in all areas of science, technology, and society. In this Special Issue on “Sensors for Entertainment”, developments in progress and the current state of application scenarios for sensors in the field of entertainment is explored.

Bibliographic Details
Main Authors: Fabrizio Lamberti, Andrea Sanna, Jon Rokne
Format: Article
Language:English
Published: MDPI AG 2016-07-01
Series:Sensors
Subjects:
Online Access:http://www.mdpi.com/1424-8220/16/7/1102
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author Fabrizio Lamberti
Andrea Sanna
Jon Rokne
author_facet Fabrizio Lamberti
Andrea Sanna
Jon Rokne
author_sort Fabrizio Lamberti
collection DOAJ
description Sensors are becoming ubiquitous in all areas of science, technology, and society. In this Special Issue on “Sensors for Entertainment”, developments in progress and the current state of application scenarios for sensors in the field of entertainment is explored.
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spelling doaj.art-40cceef7ed2a4ca89f735d5c6e5b0d252022-12-22T02:53:22ZengMDPI AGSensors1424-82202016-07-01167110210.3390/s16071102s16071102Sensors for EntertainmentFabrizio Lamberti0Andrea Sanna1Jon Rokne2Dipartimento di Automatica e Informatica, Politecnico di Torino, Corso Duca degli Abruzzi 24, Torino 10129, ItalyDipartimento di Automatica e Informatica, Politecnico di Torino, Corso Duca degli Abruzzi 24, Torino 10129, ItalyDepartment of Computer Science, University of Calgary, 2500 University Dr. N.W., Calgary, AB T2N 1N4, CanadaSensors are becoming ubiquitous in all areas of science, technology, and society. In this Special Issue on “Sensors for Entertainment”, developments in progress and the current state of application scenarios for sensors in the field of entertainment is explored.http://www.mdpi.com/1424-8220/16/7/1102gamesinteractive entertainmenthuman-machine interactionwearable sensorsmobile devicesinertial sensorsbio-feedbackvision systemssensor networkseducationrehabilitationtrainingvirtualaugmented and mixed realitybodyhead and hand trackinggesture recognition
spellingShingle Fabrizio Lamberti
Andrea Sanna
Jon Rokne
Sensors for Entertainment
Sensors
games
interactive entertainment
human-machine interaction
wearable sensors
mobile devices
inertial sensors
bio-feedback
vision systems
sensor networks
education
rehabilitation
training
virtual
augmented and mixed reality
body
head and hand tracking
gesture recognition
title Sensors for Entertainment
title_full Sensors for Entertainment
title_fullStr Sensors for Entertainment
title_full_unstemmed Sensors for Entertainment
title_short Sensors for Entertainment
title_sort sensors for entertainment
topic games
interactive entertainment
human-machine interaction
wearable sensors
mobile devices
inertial sensors
bio-feedback
vision systems
sensor networks
education
rehabilitation
training
virtual
augmented and mixed reality
body
head and hand tracking
gesture recognition
url http://www.mdpi.com/1424-8220/16/7/1102
work_keys_str_mv AT fabriziolamberti sensorsforentertainment
AT andreasanna sensorsforentertainment
AT jonrokne sensorsforentertainment