A Framework Used for Analysis of User Experience in Games
The gaming industry has grown considerably in the last decades, designing experiences and interactive platforms through games, a popular culture entertainment medium. With the advancement of technologies and user experience design methods, a challenge is faced for the constant improvement of game c...
Main Authors: | , |
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Format: | Article |
Language: | English |
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Brazilian Computer Society
2020-12-01
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Series: | Journal on Interactive Systems |
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Online Access: | https://sol.sbc.org.br/journals/index.php/jis/article/view/759 |
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author | Vitor Marques Carvalho Elizabeth Sucupira Furtado |
author_facet | Vitor Marques Carvalho Elizabeth Sucupira Furtado |
author_sort | Vitor Marques Carvalho |
collection | DOAJ |
description |
The gaming industry has grown considerably in the last decades, designing experiences and interactive platforms through games, a popular culture entertainment medium. With the advancement of technologies and user experience design methods, a challenge is faced for the constant improvement of game characteristics aiming to improve pleasurability and immersion perceived by its users. To face this challenge, we designed a conceptual framework named GLIMPSE based on constructs used to evaluate user experiences with games. Its applicability was tested through a questionnaire that collected 241 valid responses from users of gaming forums and communities. An analysis was drawn to identify correlations between the data collected from the questionnaire, and its results revealed significant statistical data highlighting age and gender-wise differences from participants’ opinions.
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first_indexed | 2024-04-10T16:13:37Z |
format | Article |
id | doaj.art-429e24c4eaf345e9b8d0ae6c1dbc5a96 |
institution | Directory Open Access Journal |
issn | 2763-7719 |
language | English |
last_indexed | 2024-04-10T16:13:37Z |
publishDate | 2020-12-01 |
publisher | Brazilian Computer Society |
record_format | Article |
series | Journal on Interactive Systems |
spelling | doaj.art-429e24c4eaf345e9b8d0ae6c1dbc5a962023-02-09T18:15:05ZengBrazilian Computer SocietyJournal on Interactive Systems2763-77192020-12-0111110.5753/jis.2020.759A Framework Used for Analysis of User Experience in GamesVitor Marques Carvalho0Elizabeth Sucupira Furtado1Universidade de Fortaleza (UNIFOR)Universidade de Fortaleza (UNIFOR) The gaming industry has grown considerably in the last decades, designing experiences and interactive platforms through games, a popular culture entertainment medium. With the advancement of technologies and user experience design methods, a challenge is faced for the constant improvement of game characteristics aiming to improve pleasurability and immersion perceived by its users. To face this challenge, we designed a conceptual framework named GLIMPSE based on constructs used to evaluate user experiences with games. Its applicability was tested through a questionnaire that collected 241 valid responses from users of gaming forums and communities. An analysis was drawn to identify correlations between the data collected from the questionnaire, and its results revealed significant statistical data highlighting age and gender-wise differences from participants’ opinions. https://sol.sbc.org.br/journals/index.php/jis/article/view/759User ExperienceGamesGames User ResearchConceptual FrameworkEvaluation |
spellingShingle | Vitor Marques Carvalho Elizabeth Sucupira Furtado A Framework Used for Analysis of User Experience in Games Journal on Interactive Systems User Experience Games Games User Research Conceptual Framework Evaluation |
title | A Framework Used for Analysis of User Experience in Games |
title_full | A Framework Used for Analysis of User Experience in Games |
title_fullStr | A Framework Used for Analysis of User Experience in Games |
title_full_unstemmed | A Framework Used for Analysis of User Experience in Games |
title_short | A Framework Used for Analysis of User Experience in Games |
title_sort | framework used for analysis of user experience in games |
topic | User Experience Games Games User Research Conceptual Framework Evaluation |
url | https://sol.sbc.org.br/journals/index.php/jis/article/view/759 |
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