Exploring the Value of Educational Accessibility and Learning through Virtual Worlds
Virtual worlds allow for an immersive 3D experience with rich interactive content and learning potential for students. Through this technology, educators have abundant creative power to design and facilitate meaningful learning experiences. Even though online games and virtual worlds have been aroun...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
European Alliance for Innovation (EAI)
2016-12-01
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Series: | EAI Endorsed Transactions on e-Learning |
Subjects: | |
Online Access: | http://eudl.eu/doi/10.4108/eai.2-12-2016.151715 |
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author | Irene Wahba James Braman Cody Fountain |
author_facet | Irene Wahba James Braman Cody Fountain |
author_sort | Irene Wahba |
collection | DOAJ |
description | Virtual worlds allow for an immersive 3D experience with rich interactive content and learning potential for students. Through this technology, educators have abundant creative power to design and facilitate meaningful learning experiences. Even though online games and virtual worlds have been around for many years, their use in education has often been experimental or narrowed to a particular course topic. With the rapid changes in technology and advancements with computer interaction, virtual worlds are increasingly being used in numerous ways to improve learning and student-teacher interaction. In this editorial our aim is to briefly discuss virtual worlds in the context of education, with the focus of educational accessibility for students with disabilities. |
first_indexed | 2024-12-12T15:59:20Z |
format | Article |
id | doaj.art-456ba65329ed4fe49fdbf00cf61d8e9c |
institution | Directory Open Access Journal |
issn | 2032-9253 |
language | English |
last_indexed | 2024-12-12T15:59:20Z |
publishDate | 2016-12-01 |
publisher | European Alliance for Innovation (EAI) |
record_format | Article |
series | EAI Endorsed Transactions on e-Learning |
spelling | doaj.art-456ba65329ed4fe49fdbf00cf61d8e9c2022-12-22T00:19:25ZengEuropean Alliance for Innovation (EAI)EAI Endorsed Transactions on e-Learning2032-92532016-12-013121210.4108/eai.2-12-2016.151715Exploring the Value of Educational Accessibility and Learning through Virtual WorldsIrene Wahba0James Braman1Cody Fountain2Towson University; iwahba1@students.towson.eduThe Community College of Baltimore County; jbraman@ccbcmd.eduThe Community College of Baltimore County; cfountain@ccbcmd.eduVirtual worlds allow for an immersive 3D experience with rich interactive content and learning potential for students. Through this technology, educators have abundant creative power to design and facilitate meaningful learning experiences. Even though online games and virtual worlds have been around for many years, their use in education has often been experimental or narrowed to a particular course topic. With the rapid changes in technology and advancements with computer interaction, virtual worlds are increasingly being used in numerous ways to improve learning and student-teacher interaction. In this editorial our aim is to briefly discuss virtual worlds in the context of education, with the focus of educational accessibility for students with disabilities.http://eudl.eu/doi/10.4108/eai.2-12-2016.151715virtual worldsaccessibilityeducation |
spellingShingle | Irene Wahba James Braman Cody Fountain Exploring the Value of Educational Accessibility and Learning through Virtual Worlds EAI Endorsed Transactions on e-Learning virtual worlds accessibility education |
title | Exploring the Value of Educational Accessibility and Learning through Virtual Worlds |
title_full | Exploring the Value of Educational Accessibility and Learning through Virtual Worlds |
title_fullStr | Exploring the Value of Educational Accessibility and Learning through Virtual Worlds |
title_full_unstemmed | Exploring the Value of Educational Accessibility and Learning through Virtual Worlds |
title_short | Exploring the Value of Educational Accessibility and Learning through Virtual Worlds |
title_sort | exploring the value of educational accessibility and learning through virtual worlds |
topic | virtual worlds accessibility education |
url | http://eudl.eu/doi/10.4108/eai.2-12-2016.151715 |
work_keys_str_mv | AT irenewahba exploringthevalueofeducationalaccessibilityandlearningthroughvirtualworlds AT jamesbraman exploringthevalueofeducationalaccessibilityandlearningthroughvirtualworlds AT codyfountain exploringthevalueofeducationalaccessibilityandlearningthroughvirtualworlds |