INTEGRATION OF GAMIFICATION AND ACTIVE LEARNING IN THE CLASSROOM
Teachers who currently use the traditional method teacher-centered learning, are having various difficulties with the new generations of students. New learning methods are required to allow students to focus more positive attitudes towards their learning. In this paper, we show how the evaluation...
Main Authors: | Sergio Zepeda-Hernández, Rocío Abascal-Mena, Erick López-Ornelas |
---|---|
Format: | Article |
Language: | English |
Published: |
Universidad Autónoma Indígena de México
2016-07-01
|
Series: | Ra Ximhai |
Subjects: | |
Online Access: | https://drive.google.com/file/d/0B_QQ0W8TI5acdnQyODJhaldaRFE/view |
Similar Items
-
Nonscientific University Students Training in General Science Using an Active-Learning Merged Pedagogy: Gamification in a Flipped Classroom
by: Francisco Zamora-Polo, et al.
Published: (2019-12-01) -
Learning Course: Application of Gamification in Teaching Construction and Building Materials Subjects
by: Encarnación Reyes, et al.
Published: (2021-06-01) -
The Training of Online Quiz as Gamification and Assessment in Virtual Learning
by: Masagus Mhd Tibrani, et al.
Published: (2023-06-01) -
Gamification and Computer Science Students’ Activity
by: Miguel Garcia-Iruela, et al.
Published: (2020-01-01) -
Meta-evaluation of research in the usage of gamification method in English language teaching
by: Emine Akkaş Baysal, et al.
Published: (2023-01-01)