Designing Serious Games for getting transferable skills in training settings
Nowadays, serious games are present in almost every educational context. The current work deals with the design of serious games oriented towards getting transferable skills in different kinds of training settings. These games can be a valuable way of engaging citizens and workers in the learning pr...
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Format: | Article |
Language: | English |
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ASLERD
2014-02-01
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Series: | Interaction Design and Architecture(s) |
Subjects: | |
Online Access: | http://www.mifav.uniroma2.it/inevent/events/idea2010/doc/19_4.pdf |
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author | Félix Buendía-García Sol García-Martínez Eva M. Navarrete-Ibañez M. Jesús Cervelló-Donderis |
author_facet | Félix Buendía-García Sol García-Martínez Eva M. Navarrete-Ibañez M. Jesús Cervelló-Donderis |
author_sort | Félix Buendía-García |
collection | DOAJ |
description | Nowadays, serious games are present in almost every educational context. The current work deals with the design of serious games oriented towards getting transferable skills in different kinds of training settings. These games can be a valuable way of engaging citizens and workers in the learning process by means of metaphors or similar mechanisms close to their user experience. They also contain an encouragement factor to uptake generic job competencies. An approach is proposed to develop this type of game by mixing traditional design steps with an instructional strategy to provide structured learning bites in training settings. Several game prototypes have been developed to test this approach in the context of courses for public employees. The obtained outcomes reveal the wider possibilities of serious games as educational resources, as well as the use of game achievements to evaluate the acquisition of transferable skills. |
first_indexed | 2024-03-12T10:38:26Z |
format | Article |
id | doaj.art-46682b8c097e48b6b020b01237a25fb2 |
institution | Directory Open Access Journal |
issn | 1826-9745 2283-2998 |
language | English |
last_indexed | 2024-03-12T10:38:26Z |
publishDate | 2014-02-01 |
publisher | ASLERD |
record_format | Article |
series | Interaction Design and Architecture(s) |
spelling | doaj.art-46682b8c097e48b6b020b01237a25fb22023-09-02T08:23:32ZengASLERDInteraction Design and Architecture(s)1826-97452283-29982014-02-01194762Designing Serious Games for getting transferable skills in training settingsFélix Buendía-García0Sol García-Martínez1Eva M. Navarrete-Ibañez2M. Jesús Cervelló-Donderis3Universitat Politécnica de Valencia, Valencia, SpainE.Red, S.L., SpainServicio de Formación Diputación de Valencia, SpainServicio de Formación Diputación de Valencia, SpainNowadays, serious games are present in almost every educational context. The current work deals with the design of serious games oriented towards getting transferable skills in different kinds of training settings. These games can be a valuable way of engaging citizens and workers in the learning process by means of metaphors or similar mechanisms close to their user experience. They also contain an encouragement factor to uptake generic job competencies. An approach is proposed to develop this type of game by mixing traditional design steps with an instructional strategy to provide structured learning bites in training settings. Several game prototypes have been developed to test this approach in the context of courses for public employees. The obtained outcomes reveal the wider possibilities of serious games as educational resources, as well as the use of game achievements to evaluate the acquisition of transferable skills.http://www.mifav.uniroma2.it/inevent/events/idea2010/doc/19_4.pdfSerious gamesTraining settingsInstructional designGame design approach |
spellingShingle | Félix Buendía-García Sol García-Martínez Eva M. Navarrete-Ibañez M. Jesús Cervelló-Donderis Designing Serious Games for getting transferable skills in training settings Interaction Design and Architecture(s) Serious games Training settings Instructional design Game design approach |
title | Designing Serious Games for getting transferable skills in training settings |
title_full | Designing Serious Games for getting transferable skills in training settings |
title_fullStr | Designing Serious Games for getting transferable skills in training settings |
title_full_unstemmed | Designing Serious Games for getting transferable skills in training settings |
title_short | Designing Serious Games for getting transferable skills in training settings |
title_sort | designing serious games for getting transferable skills in training settings |
topic | Serious games Training settings Instructional design Game design approach |
url | http://www.mifav.uniroma2.it/inevent/events/idea2010/doc/19_4.pdf |
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