Designing Serious Games for getting transferable skills in training settings

Nowadays, serious games are present in almost every educational context. The current work deals with the design of serious games oriented towards getting transferable skills in different kinds of training settings. These games can be a valuable way of engaging citizens and workers in the learning pr...

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Main Authors: Félix Buendía-García, Sol García-Martínez, Eva M. Navarrete-Ibañez, M. Jesús Cervelló-Donderis
Format: Article
Language:English
Published: ASLERD 2014-02-01
Series:Interaction Design and Architecture(s)
Subjects:
Online Access:http://www.mifav.uniroma2.it/inevent/events/idea2010/doc/19_4.pdf
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author Félix Buendía-García
Sol García-Martínez
Eva M. Navarrete-Ibañez
M. Jesús Cervelló-Donderis
author_facet Félix Buendía-García
Sol García-Martínez
Eva M. Navarrete-Ibañez
M. Jesús Cervelló-Donderis
author_sort Félix Buendía-García
collection DOAJ
description Nowadays, serious games are present in almost every educational context. The current work deals with the design of serious games oriented towards getting transferable skills in different kinds of training settings. These games can be a valuable way of engaging citizens and workers in the learning process by means of metaphors or similar mechanisms close to their user experience. They also contain an encouragement factor to uptake generic job competencies. An approach is proposed to develop this type of game by mixing traditional design steps with an instructional strategy to provide structured learning bites in training settings. Several game prototypes have been developed to test this approach in the context of courses for public employees. The obtained outcomes reveal the wider possibilities of serious games as educational resources, as well as the use of game achievements to evaluate the acquisition of transferable skills.
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spelling doaj.art-46682b8c097e48b6b020b01237a25fb22023-09-02T08:23:32ZengASLERDInteraction Design and Architecture(s)1826-97452283-29982014-02-01194762Designing Serious Games for getting transferable skills in training settingsFélix Buendía-García0Sol García-Martínez1Eva M. Navarrete-Ibañez2M. Jesús Cervelló-Donderis3Universitat Politécnica de Valencia, Valencia, SpainE.Red, S.L., SpainServicio de Formación Diputación de Valencia, SpainServicio de Formación Diputación de Valencia, SpainNowadays, serious games are present in almost every educational context. The current work deals with the design of serious games oriented towards getting transferable skills in different kinds of training settings. These games can be a valuable way of engaging citizens and workers in the learning process by means of metaphors or similar mechanisms close to their user experience. They also contain an encouragement factor to uptake generic job competencies. An approach is proposed to develop this type of game by mixing traditional design steps with an instructional strategy to provide structured learning bites in training settings. Several game prototypes have been developed to test this approach in the context of courses for public employees. The obtained outcomes reveal the wider possibilities of serious games as educational resources, as well as the use of game achievements to evaluate the acquisition of transferable skills.http://www.mifav.uniroma2.it/inevent/events/idea2010/doc/19_4.pdfSerious gamesTraining settingsInstructional designGame design approach
spellingShingle Félix Buendía-García
Sol García-Martínez
Eva M. Navarrete-Ibañez
M. Jesús Cervelló-Donderis
Designing Serious Games for getting transferable skills in training settings
Interaction Design and Architecture(s)
Serious games
Training settings
Instructional design
Game design approach
title Designing Serious Games for getting transferable skills in training settings
title_full Designing Serious Games for getting transferable skills in training settings
title_fullStr Designing Serious Games for getting transferable skills in training settings
title_full_unstemmed Designing Serious Games for getting transferable skills in training settings
title_short Designing Serious Games for getting transferable skills in training settings
title_sort designing serious games for getting transferable skills in training settings
topic Serious games
Training settings
Instructional design
Game design approach
url http://www.mifav.uniroma2.it/inevent/events/idea2010/doc/19_4.pdf
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