Let’s get it started: Eye tracking in VR with the Pupil Labs eye tracking add-on for the HTC Vive
Combining eye tracking and virtual reality (VR) is a promising approach to tackle various applied research questions. As this approach is relatively new, routines are not established yet and the first steps can be full of potential pitfalls. The present paper gives a practice example to lower the b...
Main Author: | Judith Josupeit |
---|---|
Format: | Article |
Language: | English |
Published: |
Bern Open Publishing
2023-06-01
|
Series: | Journal of Eye Movement Research |
Subjects: | |
Online Access: | https://bop.unibe.ch/JEMR/article/view/9108 |
Similar Items
-
Feedback from HTC Vive Sensors Results in Transient Performance Enhancements on a Juggling Task in Virtual Reality
by: Filip Borglund, et al.
Published: (2021-04-01) -
Measurement Accuracy of the HTC VIVE Tracker 3.0 Compared to Vicon System for Generating Valid Positional Feedback in Virtual Reality
by: Sebastian Merker, et al.
Published: (2023-08-01) -
A new comprehensive eye-tracking test battery concurrently evaluating the Pupil Labs glasses and the EyeLink 1000
by: Benedikt V. Ehinger, et al.
Published: (2019-07-01) -
Accuracy Investigation of the Pose Determination of a VR System
by: Peter Bauer, et al.
Published: (2021-02-01) -
Pupil size affects measures of eye position in video eye tracking: implications for recording vergence accuracy
by: Wolfgang Jaschinski
Published: (2016-06-01)