An Iterative Ray Tracing Algorithm to Increase Simulation Speed While Maintaining Overall Precision
Ray tracing is a frequently used method for acoustic simulations, valued for its calculation speed and ease of use. Although it is fast, there are no fully ray tracing-based real-time simulation methods or engines. Under real-time restrictions, ray tracing simulations lose precision and the variance...
Hlavní autoři: | , , |
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Médium: | Článek |
Jazyk: | English |
Vydáno: |
MDPI AG
2023-03-01
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Edice: | Acoustics |
Témata: | |
On-line přístup: | https://www.mdpi.com/2624-599X/5/1/19 |