Discrete Event Modeling and Simulation for Reinforcement Learning System Design

Discrete event modeling and simulation and reinforcement learning are two frameworks suited for cyberphysical system design, which, when combined, can give powerful tools for system optimization or decision making process for example. This paper describes how discrete event modeling and simulation c...

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Main Authors: Laurent Capocchi, Jean-François Santucci
Format: Article
Language:English
Published: MDPI AG 2022-02-01
Series:Information
Subjects:
Online Access:https://www.mdpi.com/2078-2489/13/3/121
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author Laurent Capocchi
Jean-François Santucci
author_facet Laurent Capocchi
Jean-François Santucci
author_sort Laurent Capocchi
collection DOAJ
description Discrete event modeling and simulation and reinforcement learning are two frameworks suited for cyberphysical system design, which, when combined, can give powerful tools for system optimization or decision making process for example. This paper describes how discrete event modeling and simulation could be integrated into reinforcement learning concepts and tools in order to assist in the realization of reinforcement learning systems, more specially considering the temporal, hierarchical, and multi-agent aspects. An overview of these different improvements are given based on the implementation of the Q-Learning reinforcement learning algorithm in the framework of the Discrete Event system Specification (DEVS) and System Entity Structure (SES) formalisms.
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spelling doaj.art-4a398a1b99914f3b90b7326f502cc3472023-11-24T01:41:33ZengMDPI AGInformation2078-24892022-02-0113312110.3390/info13030121Discrete Event Modeling and Simulation for Reinforcement Learning System DesignLaurent Capocchi0Jean-François Santucci1SPE UMR CNRS 6134, University of Corsica, 20250 Corte, FranceSPE UMR CNRS 6134, University of Corsica, 20250 Corte, FranceDiscrete event modeling and simulation and reinforcement learning are two frameworks suited for cyberphysical system design, which, when combined, can give powerful tools for system optimization or decision making process for example. This paper describes how discrete event modeling and simulation could be integrated into reinforcement learning concepts and tools in order to assist in the realization of reinforcement learning systems, more specially considering the temporal, hierarchical, and multi-agent aspects. An overview of these different improvements are given based on the implementation of the Q-Learning reinforcement learning algorithm in the framework of the Discrete Event system Specification (DEVS) and System Entity Structure (SES) formalisms.https://www.mdpi.com/2078-2489/13/3/121modelingsimulationmachine learningreinforcement learning
spellingShingle Laurent Capocchi
Jean-François Santucci
Discrete Event Modeling and Simulation for Reinforcement Learning System Design
Information
modeling
simulation
machine learning
reinforcement learning
title Discrete Event Modeling and Simulation for Reinforcement Learning System Design
title_full Discrete Event Modeling and Simulation for Reinforcement Learning System Design
title_fullStr Discrete Event Modeling and Simulation for Reinforcement Learning System Design
title_full_unstemmed Discrete Event Modeling and Simulation for Reinforcement Learning System Design
title_short Discrete Event Modeling and Simulation for Reinforcement Learning System Design
title_sort discrete event modeling and simulation for reinforcement learning system design
topic modeling
simulation
machine learning
reinforcement learning
url https://www.mdpi.com/2078-2489/13/3/121
work_keys_str_mv AT laurentcapocchi discreteeventmodelingandsimulationforreinforcementlearningsystemdesign
AT jeanfrancoissantucci discreteeventmodelingandsimulationforreinforcementlearningsystemdesign