Using Video Games for Teaching History. Experiences and Challenges
The starting point of this project was the research seminar "Planning lessons with video games," issued in 2013 as part of the offer grade for preparing future teachers of History at Faculty of Philosophy and Literature in the University of Buenos Aires. This seminar aimed to open a debate...
Main Authors: | , |
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Format: | Article |
Language: | English |
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Athens Institute for Education and Research
2015-01-01
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Series: | Athens Journal of History |
Online Access: | https://www.atiner.gr/journals/history/2015-1-1-1-Radetich.pdf |
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author | Laura Radetich Eduardo Jakubowicz |
author_facet | Laura Radetich Eduardo Jakubowicz |
author_sort | Laura Radetich |
collection | DOAJ |
description | The starting point of this project was the research seminar "Planning lessons with video games," issued in 2013 as part of the offer grade for preparing future teachers of History at Faculty of Philosophy and Literature in the University of Buenos Aires. This seminar aimed to open a debate on the use of video games to teach history, so experiences were developed as a method by applying action research institutions in public and private management. The focus of the program was the importance of the game in learning environments and focus on action research in the context of theories of learning, working with this investigative modality as a learning strategy for training of trainers and teachers of history. We will describe the basic theoretical elements of this experience. |
first_indexed | 2024-12-17T03:00:22Z |
format | Article |
id | doaj.art-4ac65f0b0d544dcf9088449abdcbb479 |
institution | Directory Open Access Journal |
issn | 2407-9677 |
language | English |
last_indexed | 2024-12-17T03:00:22Z |
publishDate | 2015-01-01 |
publisher | Athens Institute for Education and Research |
record_format | Article |
series | Athens Journal of History |
spelling | doaj.art-4ac65f0b0d544dcf9088449abdcbb4792022-12-21T22:06:06ZengAthens Institute for Education and ResearchAthens Journal of History2407-96772015-01-011192210.30958/ajhis.1-1-1Using Video Games for Teaching History. Experiences and ChallengesLaura Radetich0Eduardo Jakubowicz1Professor, Didactics of History, University of Buenos Aires, ArgentinaProfessor, Institute of National University of Art, ArgentinaThe starting point of this project was the research seminar "Planning lessons with video games," issued in 2013 as part of the offer grade for preparing future teachers of History at Faculty of Philosophy and Literature in the University of Buenos Aires. This seminar aimed to open a debate on the use of video games to teach history, so experiences were developed as a method by applying action research institutions in public and private management. The focus of the program was the importance of the game in learning environments and focus on action research in the context of theories of learning, working with this investigative modality as a learning strategy for training of trainers and teachers of history. We will describe the basic theoretical elements of this experience.https://www.atiner.gr/journals/history/2015-1-1-1-Radetich.pdf |
spellingShingle | Laura Radetich Eduardo Jakubowicz Using Video Games for Teaching History. Experiences and Challenges Athens Journal of History |
title | Using Video Games for Teaching History. Experiences and Challenges |
title_full | Using Video Games for Teaching History. Experiences and Challenges |
title_fullStr | Using Video Games for Teaching History. Experiences and Challenges |
title_full_unstemmed | Using Video Games for Teaching History. Experiences and Challenges |
title_short | Using Video Games for Teaching History. Experiences and Challenges |
title_sort | using video games for teaching history experiences and challenges |
url | https://www.atiner.gr/journals/history/2015-1-1-1-Radetich.pdf |
work_keys_str_mv | AT lauraradetich usingvideogamesforteachinghistoryexperiencesandchallenges AT eduardojakubowicz usingvideogamesforteachinghistoryexperiencesandchallenges |