Application and Investigation of Multimedia Design Principles in Augmented Reality Learning Environments

Digital media have changed the way educational instructions are designed. Learning environments addressing different presentation modes, sensory modalities and realities have evolved, with augmented reality (AR) as one of the latest developments in which multiple aspects of all three dimensions can...

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Main Authors: Jule M. Krüger, Daniel Bodemer
Format: Article
Language:English
Published: MDPI AG 2022-02-01
Series:Information
Subjects:
Online Access:https://www.mdpi.com/2078-2489/13/2/74
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author Jule M. Krüger
Daniel Bodemer
author_facet Jule M. Krüger
Daniel Bodemer
author_sort Jule M. Krüger
collection DOAJ
description Digital media have changed the way educational instructions are designed. Learning environments addressing different presentation modes, sensory modalities and realities have evolved, with augmented reality (AR) as one of the latest developments in which multiple aspects of all three dimensions can be united. Multimedia learning principles can generally be applied to AR scenarios that combine physical environments and virtual elements, but their AR-specific effectiveness is unclear so far. In the current paper, we describe two studies examining AR-specific occurrences of two basic multimedia learning principles: (1) the spatial contiguity principle with visual learning material, leveraging AR-specific spatiality potentials, and (2) the coherence principle with audiovisual learning material, leveraging AR-specific contextuality potentials. Both studies use video-based implementations of AR experiences combining textual and pictorial representation modes as well as virtual and physical visuals. We examine the effects of integrated and separated visual presentations of virtual and physical elements (study one, <i>N</i> = 80) in addition to the effects of the omission of or the addition of matching or non-matching sounds (study two, <i>N</i> = 130) on cognitive load, task load and knowledge. We find only few significant effects and interesting descriptive results. We discuss the results and the implementations based on theory and make suggestions for future research.
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spelling doaj.art-4b1db7009685435a988e889e9dd939712023-11-23T20:25:25ZengMDPI AGInformation2078-24892022-02-011327410.3390/info13020074Application and Investigation of Multimedia Design Principles in Augmented Reality Learning EnvironmentsJule M. Krüger0Daniel Bodemer1Research Methods in Psychology—Media-Based Knowledge Construction, University of Duisburg-Essen, 47057 Duisburg, GermanyResearch Methods in Psychology—Media-Based Knowledge Construction, University of Duisburg-Essen, 47057 Duisburg, GermanyDigital media have changed the way educational instructions are designed. Learning environments addressing different presentation modes, sensory modalities and realities have evolved, with augmented reality (AR) as one of the latest developments in which multiple aspects of all three dimensions can be united. Multimedia learning principles can generally be applied to AR scenarios that combine physical environments and virtual elements, but their AR-specific effectiveness is unclear so far. In the current paper, we describe two studies examining AR-specific occurrences of two basic multimedia learning principles: (1) the spatial contiguity principle with visual learning material, leveraging AR-specific spatiality potentials, and (2) the coherence principle with audiovisual learning material, leveraging AR-specific contextuality potentials. Both studies use video-based implementations of AR experiences combining textual and pictorial representation modes as well as virtual and physical visuals. We examine the effects of integrated and separated visual presentations of virtual and physical elements (study one, <i>N</i> = 80) in addition to the effects of the omission of or the addition of matching or non-matching sounds (study two, <i>N</i> = 130) on cognitive load, task load and knowledge. We find only few significant effects and interesting descriptive results. We discuss the results and the implementations based on theory and make suggestions for future research.https://www.mdpi.com/2078-2489/13/2/74augmented realityeducationinstructional designmultimedia design principlesmultimodalitytechnology-enhanced learning
spellingShingle Jule M. Krüger
Daniel Bodemer
Application and Investigation of Multimedia Design Principles in Augmented Reality Learning Environments
Information
augmented reality
education
instructional design
multimedia design principles
multimodality
technology-enhanced learning
title Application and Investigation of Multimedia Design Principles in Augmented Reality Learning Environments
title_full Application and Investigation of Multimedia Design Principles in Augmented Reality Learning Environments
title_fullStr Application and Investigation of Multimedia Design Principles in Augmented Reality Learning Environments
title_full_unstemmed Application and Investigation of Multimedia Design Principles in Augmented Reality Learning Environments
title_short Application and Investigation of Multimedia Design Principles in Augmented Reality Learning Environments
title_sort application and investigation of multimedia design principles in augmented reality learning environments
topic augmented reality
education
instructional design
multimedia design principles
multimodality
technology-enhanced learning
url https://www.mdpi.com/2078-2489/13/2/74
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AT danielbodemer applicationandinvestigationofmultimediadesignprinciplesinaugmentedrealitylearningenvironments