Playing with progression, immersion, and sociality: Developing a framework for studying meaning in APPMMAGs, a case study

Conventional video games are not only immersive, but also difficult to play; in addition, they require a considerable amount of time to learn and play. These features help in creating a sense of purpose or meaning in the game. However, in a game with no graphics, sound, story, or difficulty, how do...

Full description

Bibliographic Details
Main Author: Matt Bouchard
Format: Article
Language:English
Published: University of Bucharest 2015-06-01
Series:Journal of Comparative Research in Anthropology and Sociology
Subjects:
Online Access:http://compaso.eu/wpd/wp-content/uploads/2015/08/Compaso2015-61-Bouchard.pdf
Description
Summary:Conventional video games are not only immersive, but also difficult to play; in addition, they require a considerable amount of time to learn and play. These features help in creating a sense of purpose or meaning in the game. However, in a game with no graphics, sound, story, or difficulty, how do players find or create this meaning for their in-game actions? This article explores Abstract Persistent Progressive Massively Multiplayer Asynchronous Games (APPMMAGs) – a class of games that do not possess any of the usual features associated with conventional video games. To explore these games, a theoretical framework is proposed that examines some common rhetorics of video game meaning-making – specifically, progression, immersion, and sociality – in the context of APPMMAGs.
ISSN:2068-0317
2068-0317