Research on the Mechanism of Influence of Game Competition Mode on Online Learning Performance

With the rapid development of information technology and the influence of the COVID-19 pandemic, online learning has become an important supplement to the teaching organization form of basic education and higher education. In order to increase user stickiness and improve learning performance, gamifi...

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Main Authors: Hailing Xu, Shilun Ge, Feng Yuan
Format: Article
Language:English
Published: MDPI AG 2022-07-01
Series:Behavioral Sciences
Subjects:
Online Access:https://www.mdpi.com/2076-328X/12/7/225
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author Hailing Xu
Shilun Ge
Feng Yuan
author_facet Hailing Xu
Shilun Ge
Feng Yuan
author_sort Hailing Xu
collection DOAJ
description With the rapid development of information technology and the influence of the COVID-19 pandemic, online learning has become an important supplement to the teaching organization form of basic education and higher education. In order to increase user stickiness and improve learning performance, gamification elements are widely introduced into online learning situations. However, scholars have drawn different conclusions on the impact of game-based competition on online learning performance. This study is based on field theory and constructivist learning theory. Taking the online interaction of the curriculum platform as the situation, psychological capital as the intermediary variable and connected classroom atmosphere as the adjustment variable, this paper constructs an interaction model between game competition and online learning performance and discusses in depth the intermediary effect of psychological capital and the adjustment effect of a connected classroom atmosphere. The results show that game-based competition has a significant positive effect on learning performance, and the effect of direct competition is better than that of indirect competition; the self-efficacy dimension of psychological capital plays an intermediary role between direct competition and learning performance, and the resilience dimension plays an intermediary role between competition and learning performance; and a connected classroom atmosphere plays a regulating role in the dimensions of game competition, knowledge mastery and knowledge innovation.
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spelling doaj.art-4bc2270b32e0421b9fbaf8c0d07323d72023-12-01T21:55:07ZengMDPI AGBehavioral Sciences2076-328X2022-07-0112722510.3390/bs12070225Research on the Mechanism of Influence of Game Competition Mode on Online Learning PerformanceHailing Xu0Shilun Ge1Feng Yuan2Academic Affairs Office, Jiangsu University of Science and Technology, Zhenjiang 212003, ChinaSchool of Economics and Management, Jiangsu University of Science and Technology, Zhenjiang 212003, ChinaGraduate School, Jiangsu University of Science and Technology, Zhenjiang 212003, ChinaWith the rapid development of information technology and the influence of the COVID-19 pandemic, online learning has become an important supplement to the teaching organization form of basic education and higher education. In order to increase user stickiness and improve learning performance, gamification elements are widely introduced into online learning situations. However, scholars have drawn different conclusions on the impact of game-based competition on online learning performance. This study is based on field theory and constructivist learning theory. Taking the online interaction of the curriculum platform as the situation, psychological capital as the intermediary variable and connected classroom atmosphere as the adjustment variable, this paper constructs an interaction model between game competition and online learning performance and discusses in depth the intermediary effect of psychological capital and the adjustment effect of a connected classroom atmosphere. The results show that game-based competition has a significant positive effect on learning performance, and the effect of direct competition is better than that of indirect competition; the self-efficacy dimension of psychological capital plays an intermediary role between direct competition and learning performance, and the resilience dimension plays an intermediary role between competition and learning performance; and a connected classroom atmosphere plays a regulating role in the dimensions of game competition, knowledge mastery and knowledge innovation.https://www.mdpi.com/2076-328X/12/7/225online learninglearning performancecompetitiongamificationcurriculum platform
spellingShingle Hailing Xu
Shilun Ge
Feng Yuan
Research on the Mechanism of Influence of Game Competition Mode on Online Learning Performance
Behavioral Sciences
online learning
learning performance
competition
gamification
curriculum platform
title Research on the Mechanism of Influence of Game Competition Mode on Online Learning Performance
title_full Research on the Mechanism of Influence of Game Competition Mode on Online Learning Performance
title_fullStr Research on the Mechanism of Influence of Game Competition Mode on Online Learning Performance
title_full_unstemmed Research on the Mechanism of Influence of Game Competition Mode on Online Learning Performance
title_short Research on the Mechanism of Influence of Game Competition Mode on Online Learning Performance
title_sort research on the mechanism of influence of game competition mode on online learning performance
topic online learning
learning performance
competition
gamification
curriculum platform
url https://www.mdpi.com/2076-328X/12/7/225
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