Three-Dimensional Face Reconstruction Using Multi-View-Based Bilinear Model

Face reconstruction is a popular topic in 3D vision system. However, traditional methods often depend on monocular cues, which contain few feature pixels and only use their location information while ignoring a lot of textural information. Furthermore, they are affected by the accuracy of the featur...

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Main Authors: Liang Tian, Jing Liu, Wei Guo
Format: Article
Language:English
Published: MDPI AG 2019-01-01
Series:Sensors
Subjects:
Online Access:https://www.mdpi.com/1424-8220/19/3/459
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author Liang Tian
Jing Liu
Wei Guo
author_facet Liang Tian
Jing Liu
Wei Guo
author_sort Liang Tian
collection DOAJ
description Face reconstruction is a popular topic in 3D vision system. However, traditional methods often depend on monocular cues, which contain few feature pixels and only use their location information while ignoring a lot of textural information. Furthermore, they are affected by the accuracy of the feature extraction method and occlusion. Here, we propose a novel facial reconstruction framework that accurately extracts the 3D shapes and poses of faces from images captured at multi-views. It extends the traditional method using the monocular bilinear model to the multi-view-based bilinear model by incorporating the feature prior constraint and the texture constraint, which are learned from multi-view images. The feature prior constraint is used as a shape prior to allowing us to estimate accurate 3D facial contours. Furthermore, the texture constraint extracts a high-precision 3D facial shape where traditional methods fail because of their limited number of feature points or the mostly texture-less and texture-repetitive nature of the input images. Meanwhile, it fully explores the implied 3D information of the multi-view images, which also enhances the robustness of the results. Additionally, the proposed method uses only two or more uncalibrated images with an arbitrary baseline, estimating calibration and shape simultaneously. A comparison with the state-of-the-art monocular bilinear model-based method shows that the proposed method has a significantly higher level of accuracy.
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spelling doaj.art-4e94f695d5ee4746afe18e3b98f015b22022-12-22T01:58:04ZengMDPI AGSensors1424-82202019-01-0119345910.3390/s19030459s19030459Three-Dimensional Face Reconstruction Using Multi-View-Based Bilinear ModelLiang Tian0Jing Liu1Wei Guo2The Key Laboratory of Augmented Reality, College of Mathematics and Information Science, Hebei Normal University, No.20 Road East, 2nd Ring South, Yuhua District, Shijiazhuang 050024, Hebei, ChinaThe Key Laboratory of Augmented Reality, College of Mathematics and Information Science, Hebei Normal University, No.20 Road East, 2nd Ring South, Yuhua District, Shijiazhuang 050024, Hebei, ChinaThe Key Laboratory of Augmented Reality, College of Mathematics and Information Science, Hebei Normal University, No.20 Road East, 2nd Ring South, Yuhua District, Shijiazhuang 050024, Hebei, ChinaFace reconstruction is a popular topic in 3D vision system. However, traditional methods often depend on monocular cues, which contain few feature pixels and only use their location information while ignoring a lot of textural information. Furthermore, they are affected by the accuracy of the feature extraction method and occlusion. Here, we propose a novel facial reconstruction framework that accurately extracts the 3D shapes and poses of faces from images captured at multi-views. It extends the traditional method using the monocular bilinear model to the multi-view-based bilinear model by incorporating the feature prior constraint and the texture constraint, which are learned from multi-view images. The feature prior constraint is used as a shape prior to allowing us to estimate accurate 3D facial contours. Furthermore, the texture constraint extracts a high-precision 3D facial shape where traditional methods fail because of their limited number of feature points or the mostly texture-less and texture-repetitive nature of the input images. Meanwhile, it fully explores the implied 3D information of the multi-view images, which also enhances the robustness of the results. Additionally, the proposed method uses only two or more uncalibrated images with an arbitrary baseline, estimating calibration and shape simultaneously. A comparison with the state-of-the-art monocular bilinear model-based method shows that the proposed method has a significantly higher level of accuracy.https://www.mdpi.com/1424-8220/19/3/4593D reconstruction3D visionmulti-view-based bilinear modelmodel matching3D shape modeling
spellingShingle Liang Tian
Jing Liu
Wei Guo
Three-Dimensional Face Reconstruction Using Multi-View-Based Bilinear Model
Sensors
3D reconstruction
3D vision
multi-view-based bilinear model
model matching
3D shape modeling
title Three-Dimensional Face Reconstruction Using Multi-View-Based Bilinear Model
title_full Three-Dimensional Face Reconstruction Using Multi-View-Based Bilinear Model
title_fullStr Three-Dimensional Face Reconstruction Using Multi-View-Based Bilinear Model
title_full_unstemmed Three-Dimensional Face Reconstruction Using Multi-View-Based Bilinear Model
title_short Three-Dimensional Face Reconstruction Using Multi-View-Based Bilinear Model
title_sort three dimensional face reconstruction using multi view based bilinear model
topic 3D reconstruction
3D vision
multi-view-based bilinear model
model matching
3D shape modeling
url https://www.mdpi.com/1424-8220/19/3/459
work_keys_str_mv AT liangtian threedimensionalfacereconstructionusingmultiviewbasedbilinearmodel
AT jingliu threedimensionalfacereconstructionusingmultiviewbasedbilinearmodel
AT weiguo threedimensionalfacereconstructionusingmultiviewbasedbilinearmodel