How Chinese Media Addresses Esports Issues: A Text Mining Comparative Analysis of Online News and Viewers’ Comments on the Hangzhou Asian Games

As the esports industry experiences unprecedented growth, efforts to legitimize it as a recognized sport have intensified. This paper explores the transformative changes in China’s esports landscape with focus on the aftermath of its official recognition at the 2023 Asian Games in Hangzhou. For this...

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Main Authors: Linjie Cui, Eun Joung Kim, JungYoon Kim
Format: Article
Language:English
Published: MDPI AG 2023-12-01
Series:Electronics
Subjects:
Online Access:https://www.mdpi.com/2079-9292/12/24/4961
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author Linjie Cui
Eun Joung Kim
JungYoon Kim
author_facet Linjie Cui
Eun Joung Kim
JungYoon Kim
author_sort Linjie Cui
collection DOAJ
description As the esports industry experiences unprecedented growth, efforts to legitimize it as a recognized sport have intensified. This paper explores the transformative changes in China’s esports landscape with focus on the aftermath of its official recognition at the 2023 Asian Games in Hangzhou. For this, this study employs a data-driven comparative approach to analyze both online news data and viewer comments on a video platform broadcasting the esports tournament during the Hangzhou Asian Games. For text data, it utilized text mining techniques of the Latent Dirichlet Allocation algorithm (LDA), and for conversion from image to text, it used through the Contrastive Language–Image Pretraining (CLIP) model. The findings reveal that the text and image data in online news emphasize the industry’s positive anticipation of esports becoming a medal sport, but the public who watched esports events showed mixed expectations, doubts, or even negative sentiments about the reevaluation of esports. As evidenced in the paper, the public’s divided stance towards esports might hinder the establishment of a solid consensus in developing the necessary infrastructure or policymaking. Thus, the transition for games to be recognized as an Olympic sport after their inclusion in the Asian Games demands a prolonged period and a comprehensive blend of economic, social, cultural, and educational policies.
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spelling doaj.art-4fc5250dd8114e09bb900ad558f3e5c52023-12-22T14:05:03ZengMDPI AGElectronics2079-92922023-12-011224496110.3390/electronics12244961How Chinese Media Addresses Esports Issues: A Text Mining Comparative Analysis of Online News and Viewers’ Comments on the Hangzhou Asian GamesLinjie Cui0Eun Joung Kim1JungYoon Kim2Department of Game and Media, Gachon University, Seongnam 13120, Republic of KoreaCulture Contents Technology Institute, Gachon Universirty, Seongnam 13120, Republic of KoreaDepartment of Game and Media, Gachon University, Seongnam 13120, Republic of KoreaAs the esports industry experiences unprecedented growth, efforts to legitimize it as a recognized sport have intensified. This paper explores the transformative changes in China’s esports landscape with focus on the aftermath of its official recognition at the 2023 Asian Games in Hangzhou. For this, this study employs a data-driven comparative approach to analyze both online news data and viewer comments on a video platform broadcasting the esports tournament during the Hangzhou Asian Games. For text data, it utilized text mining techniques of the Latent Dirichlet Allocation algorithm (LDA), and for conversion from image to text, it used through the Contrastive Language–Image Pretraining (CLIP) model. The findings reveal that the text and image data in online news emphasize the industry’s positive anticipation of esports becoming a medal sport, but the public who watched esports events showed mixed expectations, doubts, or even negative sentiments about the reevaluation of esports. As evidenced in the paper, the public’s divided stance towards esports might hinder the establishment of a solid consensus in developing the necessary infrastructure or policymaking. Thus, the transition for games to be recognized as an Olympic sport after their inclusion in the Asian Games demands a prolonged period and a comprehensive blend of economic, social, cultural, and educational policies.https://www.mdpi.com/2079-9292/12/24/4961esportsChinaHangzhou Asian Gamestext miningLDACLIP
spellingShingle Linjie Cui
Eun Joung Kim
JungYoon Kim
How Chinese Media Addresses Esports Issues: A Text Mining Comparative Analysis of Online News and Viewers’ Comments on the Hangzhou Asian Games
Electronics
esports
China
Hangzhou Asian Games
text mining
LDA
CLIP
title How Chinese Media Addresses Esports Issues: A Text Mining Comparative Analysis of Online News and Viewers’ Comments on the Hangzhou Asian Games
title_full How Chinese Media Addresses Esports Issues: A Text Mining Comparative Analysis of Online News and Viewers’ Comments on the Hangzhou Asian Games
title_fullStr How Chinese Media Addresses Esports Issues: A Text Mining Comparative Analysis of Online News and Viewers’ Comments on the Hangzhou Asian Games
title_full_unstemmed How Chinese Media Addresses Esports Issues: A Text Mining Comparative Analysis of Online News and Viewers’ Comments on the Hangzhou Asian Games
title_short How Chinese Media Addresses Esports Issues: A Text Mining Comparative Analysis of Online News and Viewers’ Comments on the Hangzhou Asian Games
title_sort how chinese media addresses esports issues a text mining comparative analysis of online news and viewers comments on the hangzhou asian games
topic esports
China
Hangzhou Asian Games
text mining
LDA
CLIP
url https://www.mdpi.com/2079-9292/12/24/4961
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