Improved learning outcomes of CNC programming through Augmented Reality jobsheet learning media

This study aims to determine: (1) the differences in learning outcomes of students who are taught using Augmented Reality (AR) jobsheet learning media with students taught using conventional learning media, (2) differences in learning outcomes of highly motivated students and low motivated students,...

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Main Authors: Febri Prasetya, Bayu Rahmadani Fajri, Budi Syahri, Fadhli Ranuharja, Aprilla Fortuna, Amri Ramadhan
Format: Article
Language:English
Published: Fakultas Teknik Universitas Negeri Padang 2021-12-01
Series:Invotek: Jurnal Inovasi Vokasional dan Teknologi
Subjects:
Online Access:http://invotek.ppj.unp.ac.id/index.php/invotek/article/view/957
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author Febri Prasetya
Bayu Rahmadani Fajri
Budi Syahri
Fadhli Ranuharja
Aprilla Fortuna
Amri Ramadhan
author_facet Febri Prasetya
Bayu Rahmadani Fajri
Budi Syahri
Fadhli Ranuharja
Aprilla Fortuna
Amri Ramadhan
author_sort Febri Prasetya
collection DOAJ
description This study aims to determine: (1) the differences in learning outcomes of students who are taught using Augmented Reality (AR) jobsheet learning media with students taught using conventional learning media, (2) differences in learning outcomes of highly motivated students and low motivated students, and (3) the interaction between Project Based Learning learning methods and learning motivation in influencing learning outcomes. This research is a quasi-experimental research with a population of 64 people, the sample was taken as many as 32 people using the cluster random sampling method. Data were collected using a questionnaire for learning motivation and tests for learning outcomes. The data analysis technique used is descriptive analysis and two-way analysis of variance (Two Ways Anova). The research results found: 1) there are differences in student learning outcomes taught by the Project Based Learning learning method compared to student learning outcomes taught conventionally with Fcount of 7.98 (2) there are differences in learning outcomes of highly motivated students with low motivated students with Fcount 34.40, and (3) there is no learning interaction between learning methods and learning motivation in influencing student learning outcomes with Fcount 3.19
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spelling doaj.art-509111c8ddb04c54a7f38b815829437c2024-01-16T16:08:57ZengFakultas Teknik Universitas Negeri PadangInvotek: Jurnal Inovasi Vokasional dan Teknologi1411-34142549-98152021-12-0121322123310.24036/invotek.v21i3.957957Improved learning outcomes of CNC programming through Augmented Reality jobsheet learning mediaFebri Prasetya0Bayu Rahmadani Fajri1Budi Syahri2Fadhli Ranuharja3Aprilla FortunaAmri RamadhanUniversitas Negeri PadangUniversitas Negeri PadangUniversitas Negeri PadangUniversitas Negeri PadangThis study aims to determine: (1) the differences in learning outcomes of students who are taught using Augmented Reality (AR) jobsheet learning media with students taught using conventional learning media, (2) differences in learning outcomes of highly motivated students and low motivated students, and (3) the interaction between Project Based Learning learning methods and learning motivation in influencing learning outcomes. This research is a quasi-experimental research with a population of 64 people, the sample was taken as many as 32 people using the cluster random sampling method. Data were collected using a questionnaire for learning motivation and tests for learning outcomes. The data analysis technique used is descriptive analysis and two-way analysis of variance (Two Ways Anova). The research results found: 1) there are differences in student learning outcomes taught by the Project Based Learning learning method compared to student learning outcomes taught conventionally with Fcount of 7.98 (2) there are differences in learning outcomes of highly motivated students with low motivated students with Fcount 34.40, and (3) there is no learning interaction between learning methods and learning motivation in influencing student learning outcomes with Fcount 3.19http://invotek.ppj.unp.ac.id/index.php/invotek/article/view/957jobsheeetaugmented realitylearning outcomesmotivation
spellingShingle Febri Prasetya
Bayu Rahmadani Fajri
Budi Syahri
Fadhli Ranuharja
Aprilla Fortuna
Amri Ramadhan
Improved learning outcomes of CNC programming through Augmented Reality jobsheet learning media
Invotek: Jurnal Inovasi Vokasional dan Teknologi
jobsheeet
augmented reality
learning outcomes
motivation
title Improved learning outcomes of CNC programming through Augmented Reality jobsheet learning media
title_full Improved learning outcomes of CNC programming through Augmented Reality jobsheet learning media
title_fullStr Improved learning outcomes of CNC programming through Augmented Reality jobsheet learning media
title_full_unstemmed Improved learning outcomes of CNC programming through Augmented Reality jobsheet learning media
title_short Improved learning outcomes of CNC programming through Augmented Reality jobsheet learning media
title_sort improved learning outcomes of cnc programming through augmented reality jobsheet learning media
topic jobsheeet
augmented reality
learning outcomes
motivation
url http://invotek.ppj.unp.ac.id/index.php/invotek/article/view/957
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AT bayurahmadanifajri improvedlearningoutcomesofcncprogrammingthroughaugmentedrealityjobsheetlearningmedia
AT budisyahri improvedlearningoutcomesofcncprogrammingthroughaugmentedrealityjobsheetlearningmedia
AT fadhliranuharja improvedlearningoutcomesofcncprogrammingthroughaugmentedrealityjobsheetlearningmedia
AT aprillafortuna improvedlearningoutcomesofcncprogrammingthroughaugmentedrealityjobsheetlearningmedia
AT amriramadhan improvedlearningoutcomesofcncprogrammingthroughaugmentedrealityjobsheetlearningmedia