L’immersion fictionnelle au-delà de la narrativité

This article is intended to show how game components interact to favor the player’s fictional immersion. With the help of a ludonarrative approach and in light of Calleja’s holistic model of immersion as well as Ermi and Mäyrä’s SCI-Model, we intend to demonstrate the complexity of fictional immersi...

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Bibliographic Details
Main Authors: Gabrielle Trépanier-Jobin, Alexane Couturier
Format: Article
Language:fra
Published: Laboratoire Experice 2018-06-01
Series:Sciences du Jeu
Subjects:
Online Access:http://journals.openedition.org/sdj/950
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author Gabrielle Trépanier-Jobin
Alexane Couturier
author_facet Gabrielle Trépanier-Jobin
Alexane Couturier
author_sort Gabrielle Trépanier-Jobin
collection DOAJ
description This article is intended to show how game components interact to favor the player’s fictional immersion. With the help of a ludonarrative approach and in light of Calleja’s holistic model of immersion as well as Ermi and Mäyrä’s SCI-Model, we intend to demonstrate the complexity of fictional immersion, which tends to be masked by the creation of categories and subcategories of immersion. Our objective is twofold : showing that the different types of immersion are not mutually exclusive and explaining how non-narrative game elements can influence fictional immersion. To illustrate these ideas and to identify the many ways that combined effects of game components can impact fictional immersion, we will carry out an analysis of the adventure and exploration game Abzû, that is aimed to immerse the player – literally and figuratively – in a colorful underwater world teeming with marine life.
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spelling doaj.art-514d90003fb0493cb9a7859ac86f9a6d2022-12-22T01:19:26ZfraLaboratoire ExpericeSciences du Jeu2269-26572018-06-01910.4000/sdj.950L’immersion fictionnelle au-delà de la narrativitéGabrielle Trépanier-JobinAlexane CouturierThis article is intended to show how game components interact to favor the player’s fictional immersion. With the help of a ludonarrative approach and in light of Calleja’s holistic model of immersion as well as Ermi and Mäyrä’s SCI-Model, we intend to demonstrate the complexity of fictional immersion, which tends to be masked by the creation of categories and subcategories of immersion. Our objective is twofold : showing that the different types of immersion are not mutually exclusive and explaining how non-narrative game elements can influence fictional immersion. To illustrate these ideas and to identify the many ways that combined effects of game components can impact fictional immersion, we will carry out an analysis of the adventure and exploration game Abzû, that is aimed to immerse the player – literally and figuratively – in a colorful underwater world teeming with marine life.http://journals.openedition.org/sdj/950fictional immersionvideo gamenarrationcharactergameplayspatiality
spellingShingle Gabrielle Trépanier-Jobin
Alexane Couturier
L’immersion fictionnelle au-delà de la narrativité
Sciences du Jeu
fictional immersion
video game
narration
character
gameplay
spatiality
title L’immersion fictionnelle au-delà de la narrativité
title_full L’immersion fictionnelle au-delà de la narrativité
title_fullStr L’immersion fictionnelle au-delà de la narrativité
title_full_unstemmed L’immersion fictionnelle au-delà de la narrativité
title_short L’immersion fictionnelle au-delà de la narrativité
title_sort l immersion fictionnelle au dela de la narrativite
topic fictional immersion
video game
narration
character
gameplay
spatiality
url http://journals.openedition.org/sdj/950
work_keys_str_mv AT gabrielletrepanierjobin limmersionfictionnelleaudeladelanarrativite
AT alexanecouturier limmersionfictionnelleaudeladelanarrativite