Perancangan dan Implementasi Augmented Reality Pemantauan Titik Reklame Kota Semarang Menggunakan QR-Code Berbasis ANDROID
Nowadays, information technology is needed, in all aspects of life almost inseparable with information technology. Information technology was venturing into the world of work and business that aims to improve, simplify and save business. This strategy was used in advertisement by using Augmented Rea...
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Format: | Article |
Language: | English |
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Diponegoro University
2016-04-01
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Series: | Jurnal Teknologi dan Sistem Komputer |
Subjects: | |
Online Access: | https://jtsiskom.undip.ac.id/index.php/jtsiskom/article/view/12716 |
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author | Aji Prajayudha Permana Oky Dwi Nurhayati Kurniawan Teguh Martono |
author_facet | Aji Prajayudha Permana Oky Dwi Nurhayati Kurniawan Teguh Martono |
author_sort | Aji Prajayudha Permana |
collection | DOAJ |
description | Nowadays, information technology is needed, in all aspects of life almost inseparable with information technology. Information technology was venturing into the world of work and business that aims to improve, simplify and save business. This strategy was used in advertisement by using Augmented Reality technology that are used to compare the object of the marker and the original advertisement Application of Augmented Reality technology that is used to verify a billboard built by MDLC (Multimedia Development Life Cycle) method consists of making the concept, design, gather materials, manufacturing, inspection, and measures distribution. Inspection measures using the Black-Box Testing method comprising Application Function tests, test lighting intensity, and distance of the camera from the marker. Based on the examination and analysis of the results to the application that is built, it can be concluded that the use of the application can be a means to assist in the verification process with a series of billboards and distance testing lighting intensity during morning and afternoon . |
first_indexed | 2024-03-07T17:59:37Z |
format | Article |
id | doaj.art-530851f648fe4eb89b665a08811aa522 |
institution | Directory Open Access Journal |
issn | 2338-0403 |
language | English |
last_indexed | 2024-03-07T17:59:37Z |
publishDate | 2016-04-01 |
publisher | Diponegoro University |
record_format | Article |
series | Jurnal Teknologi dan Sistem Komputer |
spelling | doaj.art-530851f648fe4eb89b665a08811aa5222024-03-02T11:11:09ZengDiponegoro UniversityJurnal Teknologi dan Sistem Komputer2338-04032016-04-014229530410.14710/jtsiskom.4.2.2016.295-30412618Perancangan dan Implementasi Augmented Reality Pemantauan Titik Reklame Kota Semarang Menggunakan QR-Code Berbasis ANDROIDAji Prajayudha Permana0Oky Dwi Nurhayati1Kurniawan Teguh Martono2Program Studi Sistem Komputer, Universitas DiponegoroProgram Studi Sistem Komputer, Universitas DiponegoroProgram Studi Sistem Komputer, Universitas DiponegoroNowadays, information technology is needed, in all aspects of life almost inseparable with information technology. Information technology was venturing into the world of work and business that aims to improve, simplify and save business. This strategy was used in advertisement by using Augmented Reality technology that are used to compare the object of the marker and the original advertisement Application of Augmented Reality technology that is used to verify a billboard built by MDLC (Multimedia Development Life Cycle) method consists of making the concept, design, gather materials, manufacturing, inspection, and measures distribution. Inspection measures using the Black-Box Testing method comprising Application Function tests, test lighting intensity, and distance of the camera from the marker. Based on the examination and analysis of the results to the application that is built, it can be concluded that the use of the application can be a means to assist in the verification process with a series of billboards and distance testing lighting intensity during morning and afternoon .https://jtsiskom.undip.ac.id/index.php/jtsiskom/article/view/12716Augmented Reality TechnologyAndroidTax |
spellingShingle | Aji Prajayudha Permana Oky Dwi Nurhayati Kurniawan Teguh Martono Perancangan dan Implementasi Augmented Reality Pemantauan Titik Reklame Kota Semarang Menggunakan QR-Code Berbasis ANDROID Jurnal Teknologi dan Sistem Komputer Augmented Reality Technology Android Tax |
title | Perancangan dan Implementasi Augmented Reality Pemantauan Titik Reklame Kota Semarang Menggunakan QR-Code Berbasis ANDROID |
title_full | Perancangan dan Implementasi Augmented Reality Pemantauan Titik Reklame Kota Semarang Menggunakan QR-Code Berbasis ANDROID |
title_fullStr | Perancangan dan Implementasi Augmented Reality Pemantauan Titik Reklame Kota Semarang Menggunakan QR-Code Berbasis ANDROID |
title_full_unstemmed | Perancangan dan Implementasi Augmented Reality Pemantauan Titik Reklame Kota Semarang Menggunakan QR-Code Berbasis ANDROID |
title_short | Perancangan dan Implementasi Augmented Reality Pemantauan Titik Reklame Kota Semarang Menggunakan QR-Code Berbasis ANDROID |
title_sort | perancangan dan implementasi augmented reality pemantauan titik reklame kota semarang menggunakan qr code berbasis android |
topic | Augmented Reality Technology Android Tax |
url | https://jtsiskom.undip.ac.id/index.php/jtsiskom/article/view/12716 |
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