Self-Attention-Based Deep Convolution LSTM Framework for Sensor-Based Badminton Activity Recognition

Sensor-based human activity recognition aims to classify human activities or behaviors according to the data from wearable or embedded sensors, leading to a new direction in the field of Artificial Intelligence. When the activities become high-level and sophisticated, such as in the multiple technic...

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Main Authors: Jingyang Deng, Shuyi Zhang, Jinwen Ma
Format: Article
Language:English
Published: MDPI AG 2023-10-01
Series:Sensors
Subjects:
Online Access:https://www.mdpi.com/1424-8220/23/20/8373
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author Jingyang Deng
Shuyi Zhang
Jinwen Ma
author_facet Jingyang Deng
Shuyi Zhang
Jinwen Ma
author_sort Jingyang Deng
collection DOAJ
description Sensor-based human activity recognition aims to classify human activities or behaviors according to the data from wearable or embedded sensors, leading to a new direction in the field of Artificial Intelligence. When the activities become high-level and sophisticated, such as in the multiple technical skills of playing badminton, it is usually a challenging task due to the difficulty of feature extraction from the sensor data. As a kind of end-to-end approach, deep neural networks have the capacity of automatic feature learning and extracting. However, most current studies on sensor-based badminton activity recognition adopt CNN-based architectures, which lack the ability of capturing temporal information and global signal comprehension. To overcome these shortcomings, we propose a deep learning framework which combines the convolutional layers, LSTM structure, and self-attention mechanism together. Specifically, this framework can automatically extract the local features of the sensor signals in time domain, take the LSTM structure for processing the badminton activity data, and focus attention on the information that is essential to the badminton activity recognition task. It is demonstrated by the experimental results on an actual badminton single sensor dataset that our proposed framework has obtained a badminton activity recognition (37 classes) accuracy of <inline-formula><math xmlns="http://www.w3.org/1998/Math/MathML" display="inline"><semantics><mrow><mn>97.83</mn><mo>%</mo></mrow></semantics></math></inline-formula>, which outperforms the existing methods, and also has the advantages of lower training time and faster convergence.
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spelling doaj.art-53132e67b20d467f8948f829a2d164c92023-11-19T18:01:55ZengMDPI AGSensors1424-82202023-10-012320837310.3390/s23208373Self-Attention-Based Deep Convolution LSTM Framework for Sensor-Based Badminton Activity RecognitionJingyang Deng0Shuyi Zhang1Jinwen Ma2School of Mathematical Sciences and LMAM, Peking University, Beijing 100871, ChinaSchool of Mathematical Sciences and LMAM, Peking University, Beijing 100871, ChinaSchool of Mathematical Sciences and LMAM, Peking University, Beijing 100871, ChinaSensor-based human activity recognition aims to classify human activities or behaviors according to the data from wearable or embedded sensors, leading to a new direction in the field of Artificial Intelligence. When the activities become high-level and sophisticated, such as in the multiple technical skills of playing badminton, it is usually a challenging task due to the difficulty of feature extraction from the sensor data. As a kind of end-to-end approach, deep neural networks have the capacity of automatic feature learning and extracting. However, most current studies on sensor-based badminton activity recognition adopt CNN-based architectures, which lack the ability of capturing temporal information and global signal comprehension. To overcome these shortcomings, we propose a deep learning framework which combines the convolutional layers, LSTM structure, and self-attention mechanism together. Specifically, this framework can automatically extract the local features of the sensor signals in time domain, take the LSTM structure for processing the badminton activity data, and focus attention on the information that is essential to the badminton activity recognition task. It is demonstrated by the experimental results on an actual badminton single sensor dataset that our proposed framework has obtained a badminton activity recognition (37 classes) accuracy of <inline-formula><math xmlns="http://www.w3.org/1998/Math/MathML" display="inline"><semantics><mrow><mn>97.83</mn><mo>%</mo></mrow></semantics></math></inline-formula>, which outperforms the existing methods, and also has the advantages of lower training time and faster convergence.https://www.mdpi.com/1424-8220/23/20/8373badminton activity recognitiondeep learningLong Short-Term Memory (LSTM)self-attention
spellingShingle Jingyang Deng
Shuyi Zhang
Jinwen Ma
Self-Attention-Based Deep Convolution LSTM Framework for Sensor-Based Badminton Activity Recognition
Sensors
badminton activity recognition
deep learning
Long Short-Term Memory (LSTM)
self-attention
title Self-Attention-Based Deep Convolution LSTM Framework for Sensor-Based Badminton Activity Recognition
title_full Self-Attention-Based Deep Convolution LSTM Framework for Sensor-Based Badminton Activity Recognition
title_fullStr Self-Attention-Based Deep Convolution LSTM Framework for Sensor-Based Badminton Activity Recognition
title_full_unstemmed Self-Attention-Based Deep Convolution LSTM Framework for Sensor-Based Badminton Activity Recognition
title_short Self-Attention-Based Deep Convolution LSTM Framework for Sensor-Based Badminton Activity Recognition
title_sort self attention based deep convolution lstm framework for sensor based badminton activity recognition
topic badminton activity recognition
deep learning
Long Short-Term Memory (LSTM)
self-attention
url https://www.mdpi.com/1424-8220/23/20/8373
work_keys_str_mv AT jingyangdeng selfattentionbaseddeepconvolutionlstmframeworkforsensorbasedbadmintonactivityrecognition
AT shuyizhang selfattentionbaseddeepconvolutionlstmframeworkforsensorbasedbadmintonactivityrecognition
AT jinwenma selfattentionbaseddeepconvolutionlstmframeworkforsensorbasedbadmintonactivityrecognition