Haptogram: Ultrasonic Point-Cloud Tactile Stimulation

Studies of the stimulating effect of ultrasound as a tactile display have recently become more intensive in the haptic domain. In this paper, we present the design, development, and evaluation of Haptogram; a system designed to provide point-cloud tactile display via acoustic radiation pressure. A t...

Full description

Bibliographic Details
Main Authors: Georgios Korres, Mohamad Eid
Format: Article
Language:English
Published: IEEE 2016-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/7565473/
_version_ 1818331471139569664
author Georgios Korres
Mohamad Eid
author_facet Georgios Korres
Mohamad Eid
author_sort Georgios Korres
collection DOAJ
description Studies of the stimulating effect of ultrasound as a tactile display have recently become more intensive in the haptic domain. In this paper, we present the design, development, and evaluation of Haptogram; a system designed to provide point-cloud tactile display via acoustic radiation pressure. A tiled 2-D array of ultrasound transducers is used to produce a focal point that is animated to produce arbitrary 2-D and 3-D tactile shapes. The switching speed is very high, so that humans feel the distributed points simultaneously. The Haptogram system comprises a software component and a hardware component. The software component enables users to author and/or select a tactile object, create a point-cloud representation, and generate a sequence of focal points to drive the hardware. The hardware component comprises a tiled 2-D array of ultrasound transducers, each driven by an FPGA. A quantitative analysis is conducted to measure the Haptogram ability to display various tactile shapes, including a single point, 2-D shapes (a straight line and a circle) and a 3-D object (a hemisphere). Results show that all displayed tactile objects are perceivable by the human skin (an average of 2.65 kPa for 200 focal points). A usability study is also conducted to evaluate the ability of humans to recognize 2-D shapes. Results show that the recognition rate was well above the chance level (average of 59.44% and standard deviation of 12.75%) while the recognition time averaged 13.87 s (standard deviation of 3.92 s).
first_indexed 2024-12-13T13:20:22Z
format Article
id doaj.art-538bdf11e155492b854897db6a942936
institution Directory Open Access Journal
issn 2169-3536
language English
last_indexed 2024-12-13T13:20:22Z
publishDate 2016-01-01
publisher IEEE
record_format Article
series IEEE Access
spelling doaj.art-538bdf11e155492b854897db6a9429362022-12-21T23:44:25ZengIEEEIEEE Access2169-35362016-01-0147758776910.1109/ACCESS.2016.26088357565473Haptogram: Ultrasonic Point-Cloud Tactile StimulationGeorgios Korres0Mohamad Eid1https://orcid.org/0000-0002-6940-7891New York University Abu Dhabi, Abu Dhabi, United Arab EmiratesNew York University Abu Dhabi, Abu Dhabi, United Arab EmiratesStudies of the stimulating effect of ultrasound as a tactile display have recently become more intensive in the haptic domain. In this paper, we present the design, development, and evaluation of Haptogram; a system designed to provide point-cloud tactile display via acoustic radiation pressure. A tiled 2-D array of ultrasound transducers is used to produce a focal point that is animated to produce arbitrary 2-D and 3-D tactile shapes. The switching speed is very high, so that humans feel the distributed points simultaneously. The Haptogram system comprises a software component and a hardware component. The software component enables users to author and/or select a tactile object, create a point-cloud representation, and generate a sequence of focal points to drive the hardware. The hardware component comprises a tiled 2-D array of ultrasound transducers, each driven by an FPGA. A quantitative analysis is conducted to measure the Haptogram ability to display various tactile shapes, including a single point, 2-D shapes (a straight line and a circle) and a 3-D object (a hemisphere). Results show that all displayed tactile objects are perceivable by the human skin (an average of 2.65 kPa for 200 focal points). A usability study is also conducted to evaluate the ability of humans to recognize 2-D shapes. Results show that the recognition rate was well above the chance level (average of 59.44% and standard deviation of 12.75%) while the recognition time averaged 13.87 s (standard deviation of 3.92 s).https://ieeexplore.ieee.org/document/7565473/Haptic interfaceshuman computer interactionultrasonic transducer arrayuser interfaces
spellingShingle Georgios Korres
Mohamad Eid
Haptogram: Ultrasonic Point-Cloud Tactile Stimulation
IEEE Access
Haptic interfaces
human computer interaction
ultrasonic transducer array
user interfaces
title Haptogram: Ultrasonic Point-Cloud Tactile Stimulation
title_full Haptogram: Ultrasonic Point-Cloud Tactile Stimulation
title_fullStr Haptogram: Ultrasonic Point-Cloud Tactile Stimulation
title_full_unstemmed Haptogram: Ultrasonic Point-Cloud Tactile Stimulation
title_short Haptogram: Ultrasonic Point-Cloud Tactile Stimulation
title_sort haptogram ultrasonic point cloud tactile stimulation
topic Haptic interfaces
human computer interaction
ultrasonic transducer array
user interfaces
url https://ieeexplore.ieee.org/document/7565473/
work_keys_str_mv AT georgioskorres haptogramultrasonicpointcloudtactilestimulation
AT mohamadeid haptogramultrasonicpointcloudtactilestimulation