Multi-Resolution 3D Rendering for High-Performance Web AR

In the context of web augmented reality (AR), 3D rendering that maintains visual quality and frame rate requirements remains a challenge. The lack of a dedicated and efficient 3D format often results in the degraded visual quality of the original data and compromises the user experience. This paper...

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Main Authors: Argyro-Maria Boutsi, Charalabos Ioannidis, Styliani Verykokou
Format: Article
Language:English
Published: MDPI AG 2023-08-01
Series:Sensors
Subjects:
Online Access:https://www.mdpi.com/1424-8220/23/15/6885
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author Argyro-Maria Boutsi
Charalabos Ioannidis
Styliani Verykokou
author_facet Argyro-Maria Boutsi
Charalabos Ioannidis
Styliani Verykokou
author_sort Argyro-Maria Boutsi
collection DOAJ
description In the context of web augmented reality (AR), 3D rendering that maintains visual quality and frame rate requirements remains a challenge. The lack of a dedicated and efficient 3D format often results in the degraded visual quality of the original data and compromises the user experience. This paper examines the integration of web-streamable view-dependent representations of large-sized and high-resolution 3D models in web AR applications. The developed cross-platform prototype exploits the batched multi-resolution structures of the Nexus.js library as a dedicated lightweight web AR format and tests it against common formats and compression techniques. Built with AR.js and Three.js open-source libraries, it allows the overlay of the multi-resolution models by interactively adjusting the position, rotation and scale parameters. The proposed method includes real-time view-dependent rendering, geometric instancing and 3D pose regression for two types of AR: natural feature tracking (NFT) and location-based positioning for large and textured 3D overlays. The prototype achieves up to a 46% speedup in rendering time compared to optimized glTF models, while a 34 M vertices 3D model is visible in less than 4 s without degraded visual quality in slow 3D networks. The evaluation under various scenes and devices offers insights into how a multi-resolution scheme can be adopted in web AR for high-quality visualization and real-time performance.
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spelling doaj.art-53b4f1851f024a1f841c0c9f507497d12023-11-18T23:35:45ZengMDPI AGSensors1424-82202023-08-012315688510.3390/s23156885Multi-Resolution 3D Rendering for High-Performance Web ARArgyro-Maria Boutsi0Charalabos Ioannidis1Styliani Verykokou2Laboratory of Photogrammetry, School of Rural, Surveying and Geoinformatics Engineering, National Technical University of Athens, 15780 Athens, GreeceLaboratory of Photogrammetry, School of Rural, Surveying and Geoinformatics Engineering, National Technical University of Athens, 15780 Athens, GreeceLaboratory of Photogrammetry, School of Rural, Surveying and Geoinformatics Engineering, National Technical University of Athens, 15780 Athens, GreeceIn the context of web augmented reality (AR), 3D rendering that maintains visual quality and frame rate requirements remains a challenge. The lack of a dedicated and efficient 3D format often results in the degraded visual quality of the original data and compromises the user experience. This paper examines the integration of web-streamable view-dependent representations of large-sized and high-resolution 3D models in web AR applications. The developed cross-platform prototype exploits the batched multi-resolution structures of the Nexus.js library as a dedicated lightweight web AR format and tests it against common formats and compression techniques. Built with AR.js and Three.js open-source libraries, it allows the overlay of the multi-resolution models by interactively adjusting the position, rotation and scale parameters. The proposed method includes real-time view-dependent rendering, geometric instancing and 3D pose regression for two types of AR: natural feature tracking (NFT) and location-based positioning for large and textured 3D overlays. The prototype achieves up to a 46% speedup in rendering time compared to optimized glTF models, while a 34 M vertices 3D model is visible in less than 4 s without degraded visual quality in slow 3D networks. The evaluation under various scenes and devices offers insights into how a multi-resolution scheme can be adopted in web AR for high-quality visualization and real-time performance.https://www.mdpi.com/1424-8220/23/15/6885augmented realitymulti-resolutionAR.jsThree.jsweb visualization
spellingShingle Argyro-Maria Boutsi
Charalabos Ioannidis
Styliani Verykokou
Multi-Resolution 3D Rendering for High-Performance Web AR
Sensors
augmented reality
multi-resolution
AR.js
Three.js
web visualization
title Multi-Resolution 3D Rendering for High-Performance Web AR
title_full Multi-Resolution 3D Rendering for High-Performance Web AR
title_fullStr Multi-Resolution 3D Rendering for High-Performance Web AR
title_full_unstemmed Multi-Resolution 3D Rendering for High-Performance Web AR
title_short Multi-Resolution 3D Rendering for High-Performance Web AR
title_sort multi resolution 3d rendering for high performance web ar
topic augmented reality
multi-resolution
AR.js
Three.js
web visualization
url https://www.mdpi.com/1424-8220/23/15/6885
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AT charalabosioannidis multiresolution3drenderingforhighperformancewebar
AT stylianiverykokou multiresolution3drenderingforhighperformancewebar