Performance of Nursing Students with a Graphic Novel and a Collaborative Quiz Competition: A Quasi-Experimental Study
Very few studies analyzing the benefits of gamification in nurse training exist. In this work, we assessed the impact of a quiz group competition and a collective review of a graphic novel on students’ performance, specifically for future nurses during their training. The study was implemented in a...
Main Authors: | , , |
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Format: | Article |
Language: | English |
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MDPI AG
2023-07-01
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Series: | Education Sciences |
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Online Access: | https://www.mdpi.com/2227-7102/13/7/681 |
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author | Olga Navarro-Martínez Josep Silva Vanessa Ibáñez-del Valle |
author_facet | Olga Navarro-Martínez Josep Silva Vanessa Ibáñez-del Valle |
author_sort | Olga Navarro-Martínez |
collection | DOAJ |
description | Very few studies analyzing the benefits of gamification in nurse training exist. In this work, we assessed the impact of a quiz group competition and a collective review of a graphic novel on students’ performance, specifically for future nurses during their training. The study was implemented in a geriatric care course for second-year nursing students (<i>n</i> = 63). The effects of gamification were measured with objective (final grades) and subjective (self-evaluation) measures. The average grade of the students who participated in the gamification trial was 12.28% higher than the average grade of the students who did not participate. The final grade was positively correlated with the number of rounds of quizzes played and the score obtained in these quiz activities. Overall, 81.8% of the students indicated that the quizzes helped them to learn. This study provides evidence that gamification can improve student performance in nurse training. |
first_indexed | 2024-03-11T01:08:41Z |
format | Article |
id | doaj.art-547474822c0544a5aadead9834c9247c |
institution | Directory Open Access Journal |
issn | 2227-7102 |
language | English |
last_indexed | 2024-03-11T01:08:41Z |
publishDate | 2023-07-01 |
publisher | MDPI AG |
record_format | Article |
series | Education Sciences |
spelling | doaj.art-547474822c0544a5aadead9834c9247c2023-11-18T19:02:57ZengMDPI AGEducation Sciences2227-71022023-07-0113768110.3390/educsci13070681Performance of Nursing Students with a Graphic Novel and a Collaborative Quiz Competition: A Quasi-Experimental StudyOlga Navarro-Martínez0Josep Silva1Vanessa Ibáñez-del Valle2Department of Nursing, Catholic University of Valencia, 46007 Valencia, SpainValencian Research Institute for Artificial Intelligence, Universitat Politècnica de València, 46022 Valencia, SpainDepartment of Nursing, Faculty of Nursing and Podiatry, University of Valencia, 46010 Valencia, SpainVery few studies analyzing the benefits of gamification in nurse training exist. In this work, we assessed the impact of a quiz group competition and a collective review of a graphic novel on students’ performance, specifically for future nurses during their training. The study was implemented in a geriatric care course for second-year nursing students (<i>n</i> = 63). The effects of gamification were measured with objective (final grades) and subjective (self-evaluation) measures. The average grade of the students who participated in the gamification trial was 12.28% higher than the average grade of the students who did not participate. The final grade was positively correlated with the number of rounds of quizzes played and the score obtained in these quiz activities. Overall, 81.8% of the students indicated that the quizzes helped them to learn. This study provides evidence that gamification can improve student performance in nurse training.https://www.mdpi.com/2227-7102/13/7/681graphic novelteachinggamificationnursing |
spellingShingle | Olga Navarro-Martínez Josep Silva Vanessa Ibáñez-del Valle Performance of Nursing Students with a Graphic Novel and a Collaborative Quiz Competition: A Quasi-Experimental Study Education Sciences graphic novel teaching gamification nursing |
title | Performance of Nursing Students with a Graphic Novel and a Collaborative Quiz Competition: A Quasi-Experimental Study |
title_full | Performance of Nursing Students with a Graphic Novel and a Collaborative Quiz Competition: A Quasi-Experimental Study |
title_fullStr | Performance of Nursing Students with a Graphic Novel and a Collaborative Quiz Competition: A Quasi-Experimental Study |
title_full_unstemmed | Performance of Nursing Students with a Graphic Novel and a Collaborative Quiz Competition: A Quasi-Experimental Study |
title_short | Performance of Nursing Students with a Graphic Novel and a Collaborative Quiz Competition: A Quasi-Experimental Study |
title_sort | performance of nursing students with a graphic novel and a collaborative quiz competition a quasi experimental study |
topic | graphic novel teaching gamification nursing |
url | https://www.mdpi.com/2227-7102/13/7/681 |
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