An algorithm for the detection of move repetition without the use of hash-keys

This paper addresses the theoretical and practical aspects of an important problem in computer chess programming - the problem of draw detection in cases of position repetition. The standard approach used in the majority of computer chess programs is hash-oriented. This method is sufficient in most...

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Bibliographic Details
Main Authors: Vučković Vladan, Vidanović Đorđe
Format: Article
Language:English
Published: University of Belgrade 2007-01-01
Series:Yugoslav Journal of Operations Research
Subjects:
Online Access:http://www.doiserbia.nb.rs/img/doi/0354-0243/2007/0354-02430702257V.pdf
Description
Summary:This paper addresses the theoretical and practical aspects of an important problem in computer chess programming - the problem of draw detection in cases of position repetition. The standard approach used in the majority of computer chess programs is hash-oriented. This method is sufficient in most cases, as the Zobrist keys are already present due to the systemic positional hashing, so that they need not be computed anew for the purpose of draw detection. The new type of the algorithm that we have developed solves the problem of draw detection in cases when Zobrist keys are not used in the program, i.e. in cases when the memory is not hashed.
ISSN:0354-0243
1820-743X