Summary: | The plasmodium of <i>Physarum polycephalum</i> is often used in the implementation of non-linear computation to solve optimization problems, and this organismal feature was not used in this analysis to compute perception and/or sensation in humans. In this paper, we focused on the Kanizsa illusion, which is a well-known visual illusion resulting from the differentiation-integration of the visual field, and compared the illusion with the adaptive network in the plasmodium of <i>P. polycephalum</i>. We demonstrated that the network pattern mimicking the Kanizsa illusion can be produced by an asynchronous automata-fashioned model of the foraging slime mold and by the real plasmodia of <i>P. polycephalum</i>. Because the protoplasm of the plasmodium is transported depending on both local and global computation, it may contain differentiation-integration processes. In this sense, we can extend the idea of perception and computation.
|