Game-Based Learning: Possibilities of an Instrumental Approach to the FEZ Game for the Teaching of the Orthographic Drawings System Concepts

Challenges and rewards are integral to the logic of digital games, and through them, users can learn and develop various skills. When games are employed in educational contexts, they can enhance creativity and contribute to students' development. The Game-Based Learning (GBL) methodology is gr...

Full description

Bibliographic Details
Main Authors: Daniel Nipo, David Gadelha, Mirian da Silva, Andiara Lopes
Format: Article
Language:English
Published: Brazilian Computer Society 2023-07-01
Series:Journal on Interactive Systems
Subjects:
Online Access:https://sol.sbc.org.br/journals/index.php/jis/article/view/3190
_version_ 1797785099016601600
author Daniel Nipo
David Gadelha
Mirian da Silva
Andiara Lopes
author_facet Daniel Nipo
David Gadelha
Mirian da Silva
Andiara Lopes
author_sort Daniel Nipo
collection DOAJ
description Challenges and rewards are integral to the logic of digital games, and through them, users can learn and develop various skills. When games are employed in educational contexts, they can enhance creativity and contribute to students' development. The Game-Based Learning (GBL) methodology is grounded in the use of games in the educational context, whether they are meant for educational or entertainment purposes. This article aims to investigate whether the digital puzzle game called FEZ - which takes place in a three-dimensional scenario where the player interacts through two-dimensional views - can be used for teaching geometry, specifically from the perspective of Descriptive Geometry for learning concepts about the System of Views. To achieve this goal, we analyzed FEZ from the perspective of the Instrumental Approach as an educational resource for teaching concepts of the Orthographic Drawings System. As a result, we identify similar characteristics between the Orthographic Drawings System and the design aspects of the FEZ game that suggest the possibility of using this game as a didactic resource.
first_indexed 2024-03-13T00:49:20Z
format Article
id doaj.art-559968e82a2b4cfba2f9e019b5f1de72
institution Directory Open Access Journal
issn 2763-7719
language English
last_indexed 2024-03-13T00:49:20Z
publishDate 2023-07-01
publisher Brazilian Computer Society
record_format Article
series Journal on Interactive Systems
spelling doaj.art-559968e82a2b4cfba2f9e019b5f1de722023-07-08T01:05:30ZengBrazilian Computer SocietyJournal on Interactive Systems2763-77192023-07-0114110.5753/jis.2023.3190Game-Based Learning: Possibilities of an Instrumental Approach to the FEZ Game for the Teaching of the Orthographic Drawings System ConceptsDaniel Nipo0David Gadelha1Mirian da Silva2Andiara Lopes3Universidade Federal de PernambucoUniversidade Federal de PernambucoUniversidade Federal de PernambucoUniversidade Federal de Pernambuco Challenges and rewards are integral to the logic of digital games, and through them, users can learn and develop various skills. When games are employed in educational contexts, they can enhance creativity and contribute to students' development. The Game-Based Learning (GBL) methodology is grounded in the use of games in the educational context, whether they are meant for educational or entertainment purposes. This article aims to investigate whether the digital puzzle game called FEZ - which takes place in a three-dimensional scenario where the player interacts through two-dimensional views - can be used for teaching geometry, specifically from the perspective of Descriptive Geometry for learning concepts about the System of Views. To achieve this goal, we analyzed FEZ from the perspective of the Instrumental Approach as an educational resource for teaching concepts of the Orthographic Drawings System. As a result, we identify similar characteristics between the Orthographic Drawings System and the design aspects of the FEZ game that suggest the possibility of using this game as a didactic resource. https://sol.sbc.org.br/journals/index.php/jis/article/view/3190Game-Based LearningOrthographic Drawings SystemInstrumental ApproachFEZ
spellingShingle Daniel Nipo
David Gadelha
Mirian da Silva
Andiara Lopes
Game-Based Learning: Possibilities of an Instrumental Approach to the FEZ Game for the Teaching of the Orthographic Drawings System Concepts
Journal on Interactive Systems
Game-Based Learning
Orthographic Drawings System
Instrumental Approach
FEZ
title Game-Based Learning: Possibilities of an Instrumental Approach to the FEZ Game for the Teaching of the Orthographic Drawings System Concepts
title_full Game-Based Learning: Possibilities of an Instrumental Approach to the FEZ Game for the Teaching of the Orthographic Drawings System Concepts
title_fullStr Game-Based Learning: Possibilities of an Instrumental Approach to the FEZ Game for the Teaching of the Orthographic Drawings System Concepts
title_full_unstemmed Game-Based Learning: Possibilities of an Instrumental Approach to the FEZ Game for the Teaching of the Orthographic Drawings System Concepts
title_short Game-Based Learning: Possibilities of an Instrumental Approach to the FEZ Game for the Teaching of the Orthographic Drawings System Concepts
title_sort game based learning possibilities of an instrumental approach to the fez game for the teaching of the orthographic drawings system concepts
topic Game-Based Learning
Orthographic Drawings System
Instrumental Approach
FEZ
url https://sol.sbc.org.br/journals/index.php/jis/article/view/3190
work_keys_str_mv AT danielnipo gamebasedlearningpossibilitiesofaninstrumentalapproachtothefezgamefortheteachingoftheorthographicdrawingssystemconcepts
AT davidgadelha gamebasedlearningpossibilitiesofaninstrumentalapproachtothefezgamefortheteachingoftheorthographicdrawingssystemconcepts
AT miriandasilva gamebasedlearningpossibilitiesofaninstrumentalapproachtothefezgamefortheteachingoftheorthographicdrawingssystemconcepts
AT andiaralopes gamebasedlearningpossibilitiesofaninstrumentalapproachtothefezgamefortheteachingoftheorthographicdrawingssystemconcepts