A Giant Map You Cannot Touch: The Problematic Scale and Elusive Materiality of Digitized Ancient Maps in Virtual Reality

This essay examines the potential of virtual reality (VR) for interacting with digitized ancient maps. Recent critical evaluations of digital humanities projects suggest that VR offers an immersive experience for accessing digital archives. The question of the perceived scale of these documents, how...

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Main Author: Julien Nègre
Format: Article
Language:English
Published: Université de Bourgogne
Series:Interfaces
Subjects:
Online Access:https://journals.openedition.org/interfaces/7358
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author Julien Nègre
author_facet Julien Nègre
author_sort Julien Nègre
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description This essay examines the potential of virtual reality (VR) for interacting with digitized ancient maps. Recent critical evaluations of digital humanities projects suggest that VR offers an immersive experience for accessing digital archives. The question of the perceived scale of these documents, however, becomes very problematic within a virtual environment. Due to the current high cost of haptic gloves, the materiality of digitized maps also remains largely inaccessible. The article describes a 2022 experiment conducted with students to study a 19th-century oceanic chart related to Moby-Dick, using VR. This case study allows us to think more clearly about the implications of VR in terms of scale, and to imagine future developments.
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spelling doaj.art-561d53da77c44e21a6fae0aae10f04752024-02-14T08:36:37ZengUniversité de BourgogneInterfaces2647-67545010.4000/interfaces.7358A Giant Map You Cannot Touch: The Problematic Scale and Elusive Materiality of Digitized Ancient Maps in Virtual RealityJulien NègreThis essay examines the potential of virtual reality (VR) for interacting with digitized ancient maps. Recent critical evaluations of digital humanities projects suggest that VR offers an immersive experience for accessing digital archives. The question of the perceived scale of these documents, however, becomes very problematic within a virtual environment. Due to the current high cost of haptic gloves, the materiality of digitized maps also remains largely inaccessible. The article describes a 2022 experiment conducted with students to study a 19th-century oceanic chart related to Moby-Dick, using VR. This case study allows us to think more clearly about the implications of VR in terms of scale, and to imagine future developments.https://journals.openedition.org/interfaces/7358digital humanitiesscaleliteraturevirtual realitymapsmateriality
spellingShingle Julien Nègre
A Giant Map You Cannot Touch: The Problematic Scale and Elusive Materiality of Digitized Ancient Maps in Virtual Reality
Interfaces
digital humanities
scale
literature
virtual reality
maps
materiality
title A Giant Map You Cannot Touch: The Problematic Scale and Elusive Materiality of Digitized Ancient Maps in Virtual Reality
title_full A Giant Map You Cannot Touch: The Problematic Scale and Elusive Materiality of Digitized Ancient Maps in Virtual Reality
title_fullStr A Giant Map You Cannot Touch: The Problematic Scale and Elusive Materiality of Digitized Ancient Maps in Virtual Reality
title_full_unstemmed A Giant Map You Cannot Touch: The Problematic Scale and Elusive Materiality of Digitized Ancient Maps in Virtual Reality
title_short A Giant Map You Cannot Touch: The Problematic Scale and Elusive Materiality of Digitized Ancient Maps in Virtual Reality
title_sort giant map you cannot touch the problematic scale and elusive materiality of digitized ancient maps in virtual reality
topic digital humanities
scale
literature
virtual reality
maps
materiality
url https://journals.openedition.org/interfaces/7358
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AT juliennegre giantmapyoucannottouchtheproblematicscaleandelusivematerialityofdigitizedancientmapsinvirtualreality