A Computational Method for Solving $N$-Person Game

The nonzero sum $n$-person game has been considered. It is well known that the game can be reduced to a global optimization problem [5; 7; 14]. By extending Mills’ result [5], we derive global optimality conditions for a Nash equilibrium. In order to solve the problem numerically, we apply the Curvi...

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Bibliographic Details
Main Authors: R. Enkhbat, S. Batbileg, N. Tungalag, A.S. Anikin, A.Yu. Gornov
Format: Article
Language:English
Published: Irkutsk State University 2017-06-01
Series:Известия Иркутского государственного университета: Серия "Математика"
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Online Access:http://isu.ru/journal/downloadArticle?article=_ff2b225b5d8c4bd989ba608294a24820&lang=eng
Description
Summary:The nonzero sum $n$-person game has been considered. It is well known that the game can be reduced to a global optimization problem [5; 7; 14]. By extending Mills’ result [5], we derive global optimality conditions for a Nash equilibrium. In order to solve the problem numerically, we apply the Curvilinear Multistart Algorithm [2; 3] developed for finding global solutions in nonconvex optimization problems. The proposed algorithm was tested on three and four person games. Also, for the test purpose, we have considered competitions of 3 companies at the bread market of Ulaanbaatar as the three person game and solved numerically.
ISSN:1997-7670
2541-8785