Gamification and functional architecture: practical strategy in the teaching / learning process using technology
Educational Institutions currently do not apply a methodology that allows learning in a didactic and creative way the topics in the classrooms, from which the teaching process becomes monotonous and students are demotivated when learning, reaching the conclusion that Young people do not learn what i...
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Format: | Article |
Language: | English |
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Universidad Francisco de Paula Santander Ocaña
2017-07-01
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Series: | Revista Ingenio |
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Online Access: | https://revistas.ufps.edu.co/index.php/ingenio/article/view/2201/2154 |
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author | Leydi Liliana Hernandez Rojas Sir Alexci Suárez Castrillón Dewar Rico Bautista |
author_facet | Leydi Liliana Hernandez Rojas Sir Alexci Suárez Castrillón Dewar Rico Bautista |
author_sort | Leydi Liliana Hernandez Rojas |
collection | DOAJ |
description | Educational Institutions currently do not apply a methodology that allows learning in a didactic and creative way the topics in the classrooms, from which the teaching process becomes monotonous and students are demotivated when learning, reaching the conclusion that Young people do not learn what is necessary and therefore the indifference of teachers for their weak didactic and pedagogical training leads to school dropouts. This article shows the implementation of Gamification as a playful methodology to carry out the teaching / learning process in the use of technology. This methodology takes advantage of all possible resources, combines technology, educational games and positive reinforcement strategies, in order to motivate students in learning. |
first_indexed | 2024-12-22T16:41:18Z |
format | Article |
id | doaj.art-56a6726e84e34c118b3950e68f0b669a |
institution | Directory Open Access Journal |
issn | 2011-642X 2389-864X |
language | English |
last_indexed | 2024-12-22T16:41:18Z |
publishDate | 2017-07-01 |
publisher | Universidad Francisco de Paula Santander Ocaña |
record_format | Article |
series | Revista Ingenio |
spelling | doaj.art-56a6726e84e34c118b3950e68f0b669a2022-12-21T18:19:50ZengUniversidad Francisco de Paula Santander OcañaRevista Ingenio2011-642X2389-864X2017-07-0114 Edición Especial1123136https://doi.org/10.22463/2011642X.2201Gamification and functional architecture: practical strategy in the teaching / learning process using technologyLeydi Liliana Hernandez Rojas0https://orcid.org/0000-0003-0055-6749Sir Alexci Suárez Castrillón1https://orcid.org/0000-0001-8010-0228Dewar Rico Bautista2https://orcid.org/0000-0002-1808-3874Universidad Francisco de Paula Santander OcañaUniversidad Francisco de Paula Santander OcañaUniversidad Francisco de Paula Santander OcañaEducational Institutions currently do not apply a methodology that allows learning in a didactic and creative way the topics in the classrooms, from which the teaching process becomes monotonous and students are demotivated when learning, reaching the conclusion that Young people do not learn what is necessary and therefore the indifference of teachers for their weak didactic and pedagogical training leads to school dropouts. This article shows the implementation of Gamification as a playful methodology to carry out the teaching / learning process in the use of technology. This methodology takes advantage of all possible resources, combines technology, educational games and positive reinforcement strategies, in order to motivate students in learning.https://revistas.ufps.edu.co/index.php/ingenio/article/view/2201/2154educationgamificationinnovationresearchsocial projection |
spellingShingle | Leydi Liliana Hernandez Rojas Sir Alexci Suárez Castrillón Dewar Rico Bautista Gamification and functional architecture: practical strategy in the teaching / learning process using technology Revista Ingenio education gamification innovation research social projection |
title | Gamification and functional architecture: practical strategy in the teaching / learning process using technology |
title_full | Gamification and functional architecture: practical strategy in the teaching / learning process using technology |
title_fullStr | Gamification and functional architecture: practical strategy in the teaching / learning process using technology |
title_full_unstemmed | Gamification and functional architecture: practical strategy in the teaching / learning process using technology |
title_short | Gamification and functional architecture: practical strategy in the teaching / learning process using technology |
title_sort | gamification and functional architecture practical strategy in the teaching learning process using technology |
topic | education gamification innovation research social projection |
url | https://revistas.ufps.edu.co/index.php/ingenio/article/view/2201/2154 |
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