Gamification and functional architecture: practical strategy in the teaching / learning process using technology

Educational Institutions currently do not apply a methodology that allows learning in a didactic and creative way the topics in the classrooms, from which the teaching process becomes monotonous and students are demotivated when learning, reaching the conclusion that Young people do not learn what i...

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Main Authors: Leydi Liliana Hernandez Rojas, Sir Alexci Suárez Castrillón, Dewar Rico Bautista
Format: Article
Language:English
Published: Universidad Francisco de Paula Santander Ocaña 2017-07-01
Series:Revista Ingenio
Subjects:
Online Access:https://revistas.ufps.edu.co/index.php/ingenio/article/view/2201/2154
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author Leydi Liliana Hernandez Rojas
Sir Alexci Suárez Castrillón
Dewar Rico Bautista
author_facet Leydi Liliana Hernandez Rojas
Sir Alexci Suárez Castrillón
Dewar Rico Bautista
author_sort Leydi Liliana Hernandez Rojas
collection DOAJ
description Educational Institutions currently do not apply a methodology that allows learning in a didactic and creative way the topics in the classrooms, from which the teaching process becomes monotonous and students are demotivated when learning, reaching the conclusion that Young people do not learn what is necessary and therefore the indifference of teachers for their weak didactic and pedagogical training leads to school dropouts. This article shows the implementation of Gamification as a playful methodology to carry out the teaching / learning process in the use of technology. This methodology takes advantage of all possible resources, combines technology, educational games and positive reinforcement strategies, in order to motivate students in learning.
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spelling doaj.art-56a6726e84e34c118b3950e68f0b669a2022-12-21T18:19:50ZengUniversidad Francisco de Paula Santander OcañaRevista Ingenio2011-642X2389-864X2017-07-0114 Edición Especial1123136https://doi.org/10.22463/2011642X.2201Gamification and functional architecture: practical strategy in the teaching / learning process using technologyLeydi Liliana Hernandez Rojas0https://orcid.org/0000-0003-0055-6749Sir Alexci Suárez Castrillón1https://orcid.org/0000-0001-8010-0228Dewar Rico Bautista2https://orcid.org/0000-0002-1808-3874Universidad Francisco de Paula Santander OcañaUniversidad Francisco de Paula Santander OcañaUniversidad Francisco de Paula Santander OcañaEducational Institutions currently do not apply a methodology that allows learning in a didactic and creative way the topics in the classrooms, from which the teaching process becomes monotonous and students are demotivated when learning, reaching the conclusion that Young people do not learn what is necessary and therefore the indifference of teachers for their weak didactic and pedagogical training leads to school dropouts. This article shows the implementation of Gamification as a playful methodology to carry out the teaching / learning process in the use of technology. This methodology takes advantage of all possible resources, combines technology, educational games and positive reinforcement strategies, in order to motivate students in learning.https://revistas.ufps.edu.co/index.php/ingenio/article/view/2201/2154educationgamificationinnovationresearchsocial projection
spellingShingle Leydi Liliana Hernandez Rojas
Sir Alexci Suárez Castrillón
Dewar Rico Bautista
Gamification and functional architecture: practical strategy in the teaching / learning process using technology
Revista Ingenio
education
gamification
innovation
research
social projection
title Gamification and functional architecture: practical strategy in the teaching / learning process using technology
title_full Gamification and functional architecture: practical strategy in the teaching / learning process using technology
title_fullStr Gamification and functional architecture: practical strategy in the teaching / learning process using technology
title_full_unstemmed Gamification and functional architecture: practical strategy in the teaching / learning process using technology
title_short Gamification and functional architecture: practical strategy in the teaching / learning process using technology
title_sort gamification and functional architecture practical strategy in the teaching learning process using technology
topic education
gamification
innovation
research
social projection
url https://revistas.ufps.edu.co/index.php/ingenio/article/view/2201/2154
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AT dewarricobautista gamificationandfunctionalarchitecturepracticalstrategyintheteachinglearningprocessusingtechnology