I am (not) my avatar: A review of the user-avatar relationships in Massively Multiplayer Online Worlds

Literature currently presents many studies on the self in the context of Massively Multiplayer Online Worlds, many of which have explored both the self of the user (offline self) and the avatar (online self). Nevertheless, a review of the results obtained by these studies has never been conducted u...

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Bibliographic Details
Main Authors: Federica Sibilla, Tiziana Mancini
Format: Article
Language:English
Published: Masaryk University 2018-12-01
Series:Cyberpsychology: Journal of Psychosocial Research on Cyberpspace
Subjects:
Online Access:https://cyberpsychology.eu/article/view/11418
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author Federica Sibilla
Tiziana Mancini
author_facet Federica Sibilla
Tiziana Mancini
author_sort Federica Sibilla
collection DOAJ
description Literature currently presents many studies on the self in the context of Massively Multiplayer Online Worlds, many of which have explored both the self of the user (offline self) and the avatar (online self). Nevertheless, a review of the results obtained by these studies has never been conducted until now. The present work aimed to fill this gap, analysing forty-three empirical studies with the specific purpose of detecting the kinds of user-avatar relationship that have been identified by literature and of exploring how these kinds of relationship are related to other psychological variables, e.g. game addiction. Results showed that literature explored the user-avatar relationship by investigating four self-dimensions (i.e., physical aspects, self-concept, self-needs, and identifications). Two kinds of user-avatar relationships recurred more frequently: actualisation and idealisation, of which, considering the correlations with other variables, idealization appears to be riskier. The theoretical contribution and practical applications of this work are discussed.
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spelling doaj.art-5947b48ff7084c76abe120bc79d687532024-03-23T13:14:36ZengMasaryk UniversityCyberpsychology: Journal of Psychosocial Research on Cyberpspace1802-79622018-12-0112310.5817/CP2018-3-4I am (not) my avatar: A review of the user-avatar relationships in Massively Multiplayer Online WorldsFederica SibillaTiziana Mancini Literature currently presents many studies on the self in the context of Massively Multiplayer Online Worlds, many of which have explored both the self of the user (offline self) and the avatar (online self). Nevertheless, a review of the results obtained by these studies has never been conducted until now. The present work aimed to fill this gap, analysing forty-three empirical studies with the specific purpose of detecting the kinds of user-avatar relationship that have been identified by literature and of exploring how these kinds of relationship are related to other psychological variables, e.g. game addiction. Results showed that literature explored the user-avatar relationship by investigating four self-dimensions (i.e., physical aspects, self-concept, self-needs, and identifications). Two kinds of user-avatar relationships recurred more frequently: actualisation and idealisation, of which, considering the correlations with other variables, idealization appears to be riskier. The theoretical contribution and practical applications of this work are discussed. https://cyberpsychology.eu/article/view/11418SelfavatarMMOonline worldsreview
spellingShingle Federica Sibilla
Tiziana Mancini
I am (not) my avatar: A review of the user-avatar relationships in Massively Multiplayer Online Worlds
Cyberpsychology: Journal of Psychosocial Research on Cyberpspace
Self
avatar
MMO
online worlds
review
title I am (not) my avatar: A review of the user-avatar relationships in Massively Multiplayer Online Worlds
title_full I am (not) my avatar: A review of the user-avatar relationships in Massively Multiplayer Online Worlds
title_fullStr I am (not) my avatar: A review of the user-avatar relationships in Massively Multiplayer Online Worlds
title_full_unstemmed I am (not) my avatar: A review of the user-avatar relationships in Massively Multiplayer Online Worlds
title_short I am (not) my avatar: A review of the user-avatar relationships in Massively Multiplayer Online Worlds
title_sort i am not my avatar a review of the user avatar relationships in massively multiplayer online worlds
topic Self
avatar
MMO
online worlds
review
url https://cyberpsychology.eu/article/view/11418
work_keys_str_mv AT federicasibilla iamnotmyavatarareviewoftheuseravatarrelationshipsinmassivelymultiplayeronlineworlds
AT tizianamancini iamnotmyavatarareviewoftheuseravatarrelationshipsinmassivelymultiplayeronlineworlds