Just in Time Teaching and Learning System in the Standard e-Classroom

E-society is a just in time learning system, based on versioning technologies. E-science is a similar system, too, but it is based on recursive educational processes and iterative implementa-tions of technologies. E-education is by definition, and by default, a just in time learning system. E-societ...

Full description

Bibliographic Details
Main Author: Gabriel ZAMFIR
Format: Article
Language:English
Published: Inforec Association 2019-01-01
Series:Informatică economică
Subjects:
Online Access:http://revistaie.ase.ro/content/91/05%20-%20zamfir.pdf
Description
Summary:E-society is a just in time learning system, based on versioning technologies. E-science is a similar system, too, but it is based on recursive educational processes and iterative implementa-tions of technologies. E-education is by definition, and by default, a just in time learning system. E-society is a native environment for all forms of the traditional education: formal, non-formal and informal education. At the same time, e-society is a native environment for structured educational resources: electronic, digital and virtual resources. In this context, the standard e-classroom become the native environment in order to develop a just in time teaching and learn-ing system. This article presents the conceptual framework as a knowledge one, for such an approach, based on the meta language and the object language, as a twofold research paradigm, and details the theoretical framework as a comprehension one, and the analytical framework, as an application for a solution, including a case study.
ISSN:1453-1305
1842-8088