Modelling and Predicting Quality-of-Experience of Online Gaming Users in 5G Networks

5G technology will greatly improve quality of human life by enabling new use cases that will fully leverage on the improved throughput, connections, and latency of the 5G networks. Enhanced Mobile Broadband (eMBB), which supports ultra-high throughput, is one of the most important features in 5G...

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Main Authors: Keat Han Tan, Heng Siong Lim, Kah Seng Diong
Format: Article
Language:English
Published: Universitas Indonesia 2022-10-01
Series:International Journal of Technology
Subjects:
Online Access:https://ijtech.eng.ui.ac.id/article/view/5866
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author Keat Han Tan
Heng Siong Lim
Kah Seng Diong
author_facet Keat Han Tan
Heng Siong Lim
Kah Seng Diong
author_sort Keat Han Tan
collection DOAJ
description 5G technology will greatly improve quality of human life by enabling new use cases that will fully leverage on the improved throughput, connections, and latency of the 5G networks. Enhanced Mobile Broadband (eMBB), which supports ultra-high throughput, is one of the most important features in 5G networks. This service is expected to improve users’ quality of experience (QoE) when using resource-intensive and far more interactive applications such as playing online games. It is widely known that 5G networks can be used for gathering network monitoring data and application metrics; however, the correlation between the data and the users’ QoE is not well understood. Since large amount of data can be collected, machine learning approach is well suited for predicting users’ QoE when playing online games in 5G networks. In this paper, an artificial neural network (ANN) model is proposed to predict the users’ QoE based on the network monitoring data of a 5G network during an online gaming session and the model's performance is evaluated. The ANN model consists of four layers which include one input layer, two hidden layers, and one output layer. The Unified Management Expert (UME) system is used to collect the network monitoring data from a 5G NSA indoor private campus network. The proposed ANN model achieves prediction accuracy of close to 80% using 30 most relevant features derived from the radio access network monitoring data.
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spelling doaj.art-59ff8e78fb3a45369a60303ed7e825ca2023-01-03T09:31:59ZengUniversitas IndonesiaInternational Journal of Technology2086-96142087-21002022-10-011351035104410.14716/ijtech.v13i5.58665866Modelling and Predicting Quality-of-Experience of Online Gaming Users in 5G NetworksKeat Han Tan0Heng Siong Lim1Kah Seng Diong2Multimedia University- Multimedia University<br/>-ZTE (M) Corporation Sdn. Bhd.5G technology will greatly improve quality of human life by enabling new use cases that will fully leverage on the improved throughput, connections, and latency of the 5G networks. Enhanced Mobile Broadband (eMBB), which supports ultra-high throughput, is one of the most important features in 5G networks. This service is expected to improve users’ quality of experience (QoE) when using resource-intensive and far more interactive applications such as playing online games. It is widely known that 5G networks can be used for gathering network monitoring data and application metrics; however, the correlation between the data and the users’ QoE is not well understood. Since large amount of data can be collected, machine learning approach is well suited for predicting users’ QoE when playing online games in 5G networks. In this paper, an artificial neural network (ANN) model is proposed to predict the users’ QoE based on the network monitoring data of a 5G network during an online gaming session and the model's performance is evaluated. The ANN model consists of four layers which include one input layer, two hidden layers, and one output layer. The Unified Management Expert (UME) system is used to collect the network monitoring data from a 5G NSA indoor private campus network. The proposed ANN model achieves prediction accuracy of close to 80% using 30 most relevant features derived from the radio access network monitoring data.https://ijtech.eng.ui.ac.id/article/view/58665gartificial neural network (ann)online gamingquality of experience (qoe)
spellingShingle Keat Han Tan
Heng Siong Lim
Kah Seng Diong
Modelling and Predicting Quality-of-Experience of Online Gaming Users in 5G Networks
International Journal of Technology
5g
artificial neural network (ann)
online gaming
quality of experience (qoe)
title Modelling and Predicting Quality-of-Experience of Online Gaming Users in 5G Networks
title_full Modelling and Predicting Quality-of-Experience of Online Gaming Users in 5G Networks
title_fullStr Modelling and Predicting Quality-of-Experience of Online Gaming Users in 5G Networks
title_full_unstemmed Modelling and Predicting Quality-of-Experience of Online Gaming Users in 5G Networks
title_short Modelling and Predicting Quality-of-Experience of Online Gaming Users in 5G Networks
title_sort modelling and predicting quality of experience of online gaming users in 5g networks
topic 5g
artificial neural network (ann)
online gaming
quality of experience (qoe)
url https://ijtech.eng.ui.ac.id/article/view/5866
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