高中生持續參與遊戲意圖之研究:以 3D 摩托車數位遊戲為例 High School Students’ Continual Participation in Game Intentions: A Case Study of 3D Motorcycle Digital Gaming Learnin

本研究使用平板電腦進行「3D 摩托車」數位遊戲,讓未參加過摩托車駕照考試的技術型高中學生模擬騎乘摩托車情境,其中遊戲內容設計了在道路上騎乘摩托車的法規規定、正確騎乘行為,以及其他騎乘行為之干擾,讓使用者學習騎乘技巧與交通法規。進行 3D 摩托車數位遊戲後,再以問卷調查研究對象在遊戲認知疲乏、遊戲焦慮、學習價值及持續參與遊戲意圖構面之相關性。本研究結果顯示,參與 3D 摩托車數位遊戲的使用者,其在遊戲認知疲乏與學習價值呈顯著負相關;遊戲焦慮與學習價值呈顯著正相關;學習價值和持續參與遊戲意圖呈顯著正相關。具體而言,本研究結果發現,若 3D 摩托車數位遊戲能降低使用者遊戲認知疲乏及遊戲焦慮,便能提升...

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Main Authors: 張聖淵 Sheng-Yuan Chang, 詹勳從 Shiun-Taung Jan
Format: Article
Language:English
Published: National Taiwan Normal University 2019-09-01
Series:Journal of Research in Education Sciences
Subjects:
Online Access:http://jories.ntnu.edu.tw/jres/PaperContent.aspx?cid=241&ItemId=1714&loc=tw#
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author 張聖淵 Sheng-Yuan Chang
詹勳從 Shiun-Taung Jan
author_facet 張聖淵 Sheng-Yuan Chang
詹勳從 Shiun-Taung Jan
author_sort 張聖淵 Sheng-Yuan Chang
collection DOAJ
description 本研究使用平板電腦進行「3D 摩托車」數位遊戲,讓未參加過摩托車駕照考試的技術型高中學生模擬騎乘摩托車情境,其中遊戲內容設計了在道路上騎乘摩托車的法規規定、正確騎乘行為,以及其他騎乘行為之干擾,讓使用者學習騎乘技巧與交通法規。進行 3D 摩托車數位遊戲後,再以問卷調查研究對象在遊戲認知疲乏、遊戲焦慮、學習價值及持續參與遊戲意圖構面之相關性。本研究結果顯示,參與 3D 摩托車數位遊戲的使用者,其在遊戲認知疲乏與學習價值呈顯著負相關;遊戲焦慮與學習價值呈顯著正相關;學習價值和持續參與遊戲意圖呈顯著正相關。具體而言,本研究結果發現,若 3D 摩托車數位遊戲能降低使用者遊戲認知疲乏及遊戲焦慮,便能提升使用者之學習價值,進而引發其持續參與遊戲意圖。 The “3D Motorcycle” digital game is designed to regulate the rules of riding a motorcycle on the road for players to familiar with the rules of transportation by simulating their cognitive and affective perception to explore the effect of this design. After conducting “3D Motorcycle” game playing, a questionnaires were delivered. The relevance of cognitive failure and anxiety, learning value perception and continuance intention. The findings of this study indicated that cognitive failure was negatively related to learning value perception, but gameplay anxiety was positively related to; the perception of learning value was positively related to continuance intention to play this “3D Motorcycle” game. The implication of this study suggested that those educational institutes of transportation safety can apply this “3D Motorcycle” game to enhance the perception of transportation rules to reduce future use real motorcycle accidents.
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spelling doaj.art-5d80cffc9b9641a493701f1b680b57b62022-12-22T01:08:50ZengNational Taiwan Normal UniversityJournal of Research in Education Sciences2073-753X2019-09-01643315310.6209/JORIES.201909_64(3).0002高中生持續參與遊戲意圖之研究:以 3D 摩托車數位遊戲為例 High School Students’ Continual Participation in Game Intentions: A Case Study of 3D Motorcycle Digital Gaming Learnin張聖淵 Sheng-Yuan Chang0詹勳從 Shiun-Taung Jan1Department of Industrial Education, National Taiwan Normal University/Taipei Municipal Nei-Hu Vocational High School(Corresponding Author) Department of Industrial Education, National Taiwan Normal University/New Taipei Municipal New Taipei Industrial Vocational High School 本研究使用平板電腦進行「3D 摩托車」數位遊戲,讓未參加過摩托車駕照考試的技術型高中學生模擬騎乘摩托車情境,其中遊戲內容設計了在道路上騎乘摩托車的法規規定、正確騎乘行為,以及其他騎乘行為之干擾,讓使用者學習騎乘技巧與交通法規。進行 3D 摩托車數位遊戲後,再以問卷調查研究對象在遊戲認知疲乏、遊戲焦慮、學習價值及持續參與遊戲意圖構面之相關性。本研究結果顯示,參與 3D 摩托車數位遊戲的使用者,其在遊戲認知疲乏與學習價值呈顯著負相關;遊戲焦慮與學習價值呈顯著正相關;學習價值和持續參與遊戲意圖呈顯著正相關。具體而言,本研究結果發現,若 3D 摩托車數位遊戲能降低使用者遊戲認知疲乏及遊戲焦慮,便能提升使用者之學習價值,進而引發其持續參與遊戲意圖。 The “3D Motorcycle” digital game is designed to regulate the rules of riding a motorcycle on the road for players to familiar with the rules of transportation by simulating their cognitive and affective perception to explore the effect of this design. After conducting “3D Motorcycle” game playing, a questionnaires were delivered. The relevance of cognitive failure and anxiety, learning value perception and continuance intention. The findings of this study indicated that cognitive failure was negatively related to learning value perception, but gameplay anxiety was positively related to; the perception of learning value was positively related to continuance intention to play this “3D Motorcycle” game. The implication of this study suggested that those educational institutes of transportation safety can apply this “3D Motorcycle” game to enhance the perception of transportation rules to reduce future use real motorcycle accidents.http://jories.ntnu.edu.tw/jres/PaperContent.aspx?cid=241&ItemId=1714&loc=tw#持續參與遊戲意圖遊戲焦慮遊戲認知疲乏學習價值cognitive failure of gameplaycontinuance intention of gameplayinggameplay anxietylearning value
spellingShingle 張聖淵 Sheng-Yuan Chang
詹勳從 Shiun-Taung Jan
高中生持續參與遊戲意圖之研究:以 3D 摩托車數位遊戲為例 High School Students’ Continual Participation in Game Intentions: A Case Study of 3D Motorcycle Digital Gaming Learnin
Journal of Research in Education Sciences
持續參與遊戲意圖
遊戲焦慮
遊戲認知疲乏
學習價值
cognitive failure of gameplay
continuance intention of gameplaying
gameplay anxiety
learning value
title 高中生持續參與遊戲意圖之研究:以 3D 摩托車數位遊戲為例 High School Students’ Continual Participation in Game Intentions: A Case Study of 3D Motorcycle Digital Gaming Learnin
title_full 高中生持續參與遊戲意圖之研究:以 3D 摩托車數位遊戲為例 High School Students’ Continual Participation in Game Intentions: A Case Study of 3D Motorcycle Digital Gaming Learnin
title_fullStr 高中生持續參與遊戲意圖之研究:以 3D 摩托車數位遊戲為例 High School Students’ Continual Participation in Game Intentions: A Case Study of 3D Motorcycle Digital Gaming Learnin
title_full_unstemmed 高中生持續參與遊戲意圖之研究:以 3D 摩托車數位遊戲為例 High School Students’ Continual Participation in Game Intentions: A Case Study of 3D Motorcycle Digital Gaming Learnin
title_short 高中生持續參與遊戲意圖之研究:以 3D 摩托車數位遊戲為例 High School Students’ Continual Participation in Game Intentions: A Case Study of 3D Motorcycle Digital Gaming Learnin
title_sort 高中生持續參與遊戲意圖之研究 以 3d 摩托車數位遊戲為例 high school students continual participation in game intentions a case study of 3d motorcycle digital gaming learnin
topic 持續參與遊戲意圖
遊戲焦慮
遊戲認知疲乏
學習價值
cognitive failure of gameplay
continuance intention of gameplaying
gameplay anxiety
learning value
url http://jories.ntnu.edu.tw/jres/PaperContent.aspx?cid=241&ItemId=1714&loc=tw#
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