Videogames and logical mathematical ability: the Game-Over project
Focus of this paper is the possibility to broaden the learning experience by using videogames to promote a “learning by doing” methodology.Purpose of the “Game-Over” project was in fact giving, through designing and implementation of a videogame, valuable educational experiences simulating interacti...
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Format: | Article |
Language: | English |
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Firenze University Press
2017-04-01
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Series: | Formare |
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Online Access: | https://oaj.fupress.net/index.php/formare/article/view/3659 |
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author | Liliana D'Angelo |
author_facet | Liliana D'Angelo |
author_sort | Liliana D'Angelo |
collection | DOAJ |
description | Focus of this paper is the possibility to broaden the learning experience by using videogames to promote a “learning by doing” methodology.Purpose of the “Game-Over” project was in fact giving, through designing and implementation of a videogame, valuable educational experiences simulating interactive learning scenarios, aiming to improve students’ problem solving skills.
Videogiochi e abilità logico-matematiche: il progetto Game-Over
Oggetto del presente articolo è l’ampliamento dell’esperienza didattica attraverso l’utilizzo dei videogiochi come mezzo per promuovere l’apprendimento attivo (learning by doing). Con il progetto “Game-Over” ci si è posti l’obiettivo di fornire, attraverso l’ideazione e la creazione di un videogioco, esperienze formative significative che simulano scenari di apprendimento interattivi, allo scopo di migliorare le competenze di problem-solving degli studenti |
first_indexed | 2024-12-12T11:19:38Z |
format | Article |
id | doaj.art-5f72543e9eae4f93b6f073ee5ddc27c6 |
institution | Directory Open Access Journal |
issn | 1825-7321 |
language | English |
last_indexed | 2024-12-12T11:19:38Z |
publishDate | 2017-04-01 |
publisher | Firenze University Press |
record_format | Article |
series | Formare |
spelling | doaj.art-5f72543e9eae4f93b6f073ee5ddc27c62022-12-22T00:26:03ZengFirenze University PressFormare1825-73212017-04-0117110.13128/formare-2048217156Videogames and logical mathematical ability: the Game-Over projectLiliana D'Angelo0Istituto Omnicomprensivo Montenero di Bisaccia (CB)Focus of this paper is the possibility to broaden the learning experience by using videogames to promote a “learning by doing” methodology.Purpose of the “Game-Over” project was in fact giving, through designing and implementation of a videogame, valuable educational experiences simulating interactive learning scenarios, aiming to improve students’ problem solving skills. Videogiochi e abilità logico-matematiche: il progetto Game-Over Oggetto del presente articolo è l’ampliamento dell’esperienza didattica attraverso l’utilizzo dei videogiochi come mezzo per promuovere l’apprendimento attivo (learning by doing). Con il progetto “Game-Over” ci si è posti l’obiettivo di fornire, attraverso l’ideazione e la creazione di un videogioco, esperienze formative significative che simulano scenari di apprendimento interattivi, allo scopo di migliorare le competenze di problem-solving degli studentihttps://oaj.fupress.net/index.php/formare/article/view/3659videogamelearning by doingproblem-solvingapprendimento attivo |
spellingShingle | Liliana D'Angelo Videogames and logical mathematical ability: the Game-Over project Formare videogame learning by doing problem-solving apprendimento attivo |
title | Videogames and logical mathematical ability: the Game-Over project |
title_full | Videogames and logical mathematical ability: the Game-Over project |
title_fullStr | Videogames and logical mathematical ability: the Game-Over project |
title_full_unstemmed | Videogames and logical mathematical ability: the Game-Over project |
title_short | Videogames and logical mathematical ability: the Game-Over project |
title_sort | videogames and logical mathematical ability the game over project |
topic | videogame learning by doing problem-solving apprendimento attivo |
url | https://oaj.fupress.net/index.php/formare/article/view/3659 |
work_keys_str_mv | AT lilianadangelo videogamesandlogicalmathematicalabilitythegameoverproject |