Adventures beyond anthropocentrism in virtual reality art
In the following essay, I consider if and how VR’s uncanny ability to create an illusion of presence and generate a sense of body ownership might be used to go beyond our anthropocentric perspective, towards non-human experiences. By adventuring outside the domain of human experience, my goal is to...
Main Author: | |
---|---|
Format: | Article |
Language: | English |
Published: |
Milano University Press
2022-12-01
|
Series: | AN-ICON |
Subjects: | |
Online Access: | https://riviste.unimi.it/index.php/anicon/article/view/18458 |
_version_ | 1797775085575077888 |
---|---|
author | Philippe Bédard |
author_facet | Philippe Bédard |
author_sort | Philippe Bédard |
collection | DOAJ |
description |
In the following essay, I consider if and how VR’s uncanny ability to create an illusion of presence and generate a sense of body ownership might be used to go beyond our anthropocentric perspective, towards non-human experiences. By adventuring outside the domain of human experience, my goal is to address the affordances and limitations of VR’s illusionistic potential. Knowing full well that certain economic pressures preclude artists from pursuing the kinds of provocations I describe in this essay, I nevertheless invite readers to follow along as I explore alternative potentialities of contemporary VR. Specifically, I approach VR here in the hopes of finding ways of engaging with different bodies, spaces, and realities, even if illusorily.
|
first_indexed | 2024-03-12T22:30:32Z |
format | Article |
id | doaj.art-60ca1d50214d449f8d808237b407a4f3 |
institution | Directory Open Access Journal |
issn | 2785-7433 |
language | English |
last_indexed | 2024-03-12T22:30:32Z |
publishDate | 2022-12-01 |
publisher | Milano University Press |
record_format | Article |
series | AN-ICON |
spelling | doaj.art-60ca1d50214d449f8d808237b407a4f32023-07-21T15:19:44ZengMilano University PressAN-ICON2785-74332022-12-011II10.54103/ai/18458Adventures beyond anthropocentrism in virtual reality artPhilippe Bédard0McGill University In the following essay, I consider if and how VR’s uncanny ability to create an illusion of presence and generate a sense of body ownership might be used to go beyond our anthropocentric perspective, towards non-human experiences. By adventuring outside the domain of human experience, my goal is to address the affordances and limitations of VR’s illusionistic potential. Knowing full well that certain economic pressures preclude artists from pursuing the kinds of provocations I describe in this essay, I nevertheless invite readers to follow along as I explore alternative potentialities of contemporary VR. Specifically, I approach VR here in the hopes of finding ways of engaging with different bodies, spaces, and realities, even if illusorily. https://riviste.unimi.it/index.php/anicon/article/view/18458Virtual RealityIllusionAnthropocentrismUmwelt |
spellingShingle | Philippe Bédard Adventures beyond anthropocentrism in virtual reality art AN-ICON Virtual Reality Illusion Anthropocentrism Umwelt |
title | Adventures beyond anthropocentrism in virtual reality art |
title_full | Adventures beyond anthropocentrism in virtual reality art |
title_fullStr | Adventures beyond anthropocentrism in virtual reality art |
title_full_unstemmed | Adventures beyond anthropocentrism in virtual reality art |
title_short | Adventures beyond anthropocentrism in virtual reality art |
title_sort | adventures beyond anthropocentrism in virtual reality art |
topic | Virtual Reality Illusion Anthropocentrism Umwelt |
url | https://riviste.unimi.it/index.php/anicon/article/view/18458 |
work_keys_str_mv | AT philippebedard adventuresbeyondanthropocentrisminvirtualrealityart |