Adventures beyond anthropocentrism in virtual reality art

In the following essay, I consider if and how VR’s uncanny ability to create an illusion of presence and generate a sense of body ownership might be used to go beyond our anthropocentric perspective, towards non-human experiences. By adventuring outside the domain of human experience, my goal is to...

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Main Author: Philippe Bédard
Format: Article
Language:English
Published: Milano University Press 2022-12-01
Series:AN-ICON
Subjects:
Online Access:https://riviste.unimi.it/index.php/anicon/article/view/18458
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author Philippe Bédard
author_facet Philippe Bédard
author_sort Philippe Bédard
collection DOAJ
description In the following essay, I consider if and how VR’s uncanny ability to create an illusion of presence and generate a sense of body ownership might be used to go beyond our anthropocentric perspective, towards non-human experiences. By adventuring outside the domain of human experience, my goal is to address the affordances and limitations of VR’s illusionistic potential. Knowing full well that certain economic pressures preclude artists from pursuing the kinds of provocations I describe in this essay, I nevertheless invite readers to follow along as I explore alternative potentialities of contemporary VR. Specifically, I approach VR here in the hopes of finding ways of engaging with different bodies, spaces, and realities, even if illusorily.
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spelling doaj.art-60ca1d50214d449f8d808237b407a4f32023-07-21T15:19:44ZengMilano University PressAN-ICON2785-74332022-12-011II10.54103/ai/18458Adventures beyond anthropocentrism in virtual reality artPhilippe Bédard0McGill University In the following essay, I consider if and how VR’s uncanny ability to create an illusion of presence and generate a sense of body ownership might be used to go beyond our anthropocentric perspective, towards non-human experiences. By adventuring outside the domain of human experience, my goal is to address the affordances and limitations of VR’s illusionistic potential. Knowing full well that certain economic pressures preclude artists from pursuing the kinds of provocations I describe in this essay, I nevertheless invite readers to follow along as I explore alternative potentialities of contemporary VR. Specifically, I approach VR here in the hopes of finding ways of engaging with different bodies, spaces, and realities, even if illusorily. https://riviste.unimi.it/index.php/anicon/article/view/18458Virtual RealityIllusionAnthropocentrismUmwelt
spellingShingle Philippe Bédard
Adventures beyond anthropocentrism in virtual reality art
AN-ICON
Virtual Reality
Illusion
Anthropocentrism
Umwelt
title Adventures beyond anthropocentrism in virtual reality art
title_full Adventures beyond anthropocentrism in virtual reality art
title_fullStr Adventures beyond anthropocentrism in virtual reality art
title_full_unstemmed Adventures beyond anthropocentrism in virtual reality art
title_short Adventures beyond anthropocentrism in virtual reality art
title_sort adventures beyond anthropocentrism in virtual reality art
topic Virtual Reality
Illusion
Anthropocentrism
Umwelt
url https://riviste.unimi.it/index.php/anicon/article/view/18458
work_keys_str_mv AT philippebedard adventuresbeyondanthropocentrisminvirtualrealityart