ENHANCING ENGLISH LANGUAGE LEARNERS’ MOTIVATION THROUGH ONLINE GAMES
In this article, we examine the potentials of online games which teachers can employ in order to motivate their students and summarize the positive effects of playing learning games. The study addresses the question of how gamified learning is applicable to learning English as a second language. The...
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Format: | Article |
Language: | English |
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Institute for Digitalisation of Education of the NAES of Ukraine
2017-06-01
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Series: | Інформаційні технології і засоби навчання |
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Online Access: | http://journal.iitta.gov.ua/index.php/itlt/article/view/1606 |
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author | Nataliia V. Iaremenko |
author_facet | Nataliia V. Iaremenko |
author_sort | Nataliia V. Iaremenko |
collection | DOAJ |
description | In this article, we examine the potentials of online games which teachers can employ in order to motivate their students and summarize the positive effects of playing learning games. The study addresses the question of how gamified learning is applicable to learning English as a second language. The other research questions refer to the reasons that make language learners want to play a learning game and the influence of particular game elements onto players. All of these questions are investigated on the example of Kahoot web resource. The study suggests that online learning games can foster intrinsic motivation and help engage students in learning activities. The use of online games in English as a second language learning shows the direct relationship between a high energy level of fun competition and increased motivation. |
first_indexed | 2024-03-12T06:08:37Z |
format | Article |
id | doaj.art-616239d271e94d13a4bb1ed362e07b41 |
institution | Directory Open Access Journal |
issn | 2076-8184 |
language | English |
last_indexed | 2024-03-12T06:08:37Z |
publishDate | 2017-06-01 |
publisher | Institute for Digitalisation of Education of the NAES of Ukraine |
record_format | Article |
series | Інформаційні технології і засоби навчання |
spelling | doaj.art-616239d271e94d13a4bb1ed362e07b412023-09-03T03:17:19ZengInstitute for Digitalisation of Education of the NAES of UkraineІнформаційні технології і засоби навчання2076-81842017-06-01593126133968ENHANCING ENGLISH LANGUAGE LEARNERS’ MOTIVATION THROUGH ONLINE GAMESNataliia V. Iaremenko0National University of Life and Environmental Sciences of Ukraine, Kyiv, UkraineIn this article, we examine the potentials of online games which teachers can employ in order to motivate their students and summarize the positive effects of playing learning games. The study addresses the question of how gamified learning is applicable to learning English as a second language. The other research questions refer to the reasons that make language learners want to play a learning game and the influence of particular game elements onto players. All of these questions are investigated on the example of Kahoot web resource. The study suggests that online learning games can foster intrinsic motivation and help engage students in learning activities. The use of online games in English as a second language learning shows the direct relationship between a high energy level of fun competition and increased motivation.http://journal.iitta.gov.ua/index.php/itlt/article/view/1606gamificationmotivationEnglish as a second language learningKahoot |
spellingShingle | Nataliia V. Iaremenko ENHANCING ENGLISH LANGUAGE LEARNERS’ MOTIVATION THROUGH ONLINE GAMES Інформаційні технології і засоби навчання gamification motivation English as a second language learning Kahoot |
title | ENHANCING ENGLISH LANGUAGE LEARNERS’ MOTIVATION THROUGH ONLINE GAMES |
title_full | ENHANCING ENGLISH LANGUAGE LEARNERS’ MOTIVATION THROUGH ONLINE GAMES |
title_fullStr | ENHANCING ENGLISH LANGUAGE LEARNERS’ MOTIVATION THROUGH ONLINE GAMES |
title_full_unstemmed | ENHANCING ENGLISH LANGUAGE LEARNERS’ MOTIVATION THROUGH ONLINE GAMES |
title_short | ENHANCING ENGLISH LANGUAGE LEARNERS’ MOTIVATION THROUGH ONLINE GAMES |
title_sort | enhancing english language learners motivation through online games |
topic | gamification motivation English as a second language learning Kahoot |
url | http://journal.iitta.gov.ua/index.php/itlt/article/view/1606 |
work_keys_str_mv | AT nataliiaviaremenko enhancingenglishlanguagelearnersmotivationthroughonlinegames |