Introduction: The Art of Adaptation in Film and Video Games

<i>We live in a world of adaptation, and a failure to study that world means we must ignore an increasingly important part of contemporary culture [...]</i>

Bibliographic Details
Main Author: Christian Thomas
Format: Article
Language:English
Published: MDPI AG 2022-07-01
Series:Arts
Subjects:
n/a
Online Access:https://www.mdpi.com/2076-0752/11/4/71
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author Christian Thomas
author_facet Christian Thomas
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description <i>We live in a world of adaptation, and a failure to study that world means we must ignore an increasingly important part of contemporary culture [...]</i>
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spelling doaj.art-61c08161800f4a2f9eb542f5dc7646f92023-12-01T23:23:03ZengMDPI AGArts2076-07522022-07-011147110.3390/arts11040071Introduction: The Art of Adaptation in Film and Video GamesChristian Thomas0Center for Digital Games Research and Writing Program, University of California, Santa Barbara, CA 93106, USA<i>We live in a world of adaptation, and a failure to study that world means we must ignore an increasingly important part of contemporary culture [...]</i>https://www.mdpi.com/2076-0752/11/4/71n/a
spellingShingle Christian Thomas
Introduction: The Art of Adaptation in Film and Video Games
Arts
n/a
title Introduction: The Art of Adaptation in Film and Video Games
title_full Introduction: The Art of Adaptation in Film and Video Games
title_fullStr Introduction: The Art of Adaptation in Film and Video Games
title_full_unstemmed Introduction: The Art of Adaptation in Film and Video Games
title_short Introduction: The Art of Adaptation in Film and Video Games
title_sort introduction the art of adaptation in film and video games
topic n/a
url https://www.mdpi.com/2076-0752/11/4/71
work_keys_str_mv AT christianthomas introductiontheartofadaptationinfilmandvideogames