BRINGING GAME ELEMENTS TO THE CLASSROOM: THE ROLE OF CHALLENGE AND TECHNOLOGY
This paper illustrates a teaching methodology which implements some motivational mechanics of games to help overcome the widespread lack of interest of students and make learning engaging. A learning cycle that promotes three main transformative dimensions within the overall learning process is deta...
Main Authors: | Graziano Cecchinato, Romina Papa, Laura Carlotta Foschi |
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Format: | Article |
Language: | English |
Published: |
Firenze University Press
2019-06-01
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Series: | Italian Journal of Educational Technology |
Subjects: | |
Online Access: | https://ijet.itd.cnr.it/article/view/1078 |
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