BRINGING GAME ELEMENTS TO THE CLASSROOM: THE ROLE OF CHALLENGE AND TECHNOLOGY

This paper illustrates a teaching methodology which implements some motivational mechanics of games to help overcome the widespread lack of interest of students and make learning engaging. A learning cycle that promotes three main transformative dimensions within the overall learning process is deta...

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Bibliographic Details
Main Authors: Graziano Cecchinato, Romina Papa, Laura Carlotta Foschi
Format: Article
Language:English
Published: Firenze University Press 2019-06-01
Series:Italian Journal of Educational Technology
Subjects:
Online Access:https://ijet.itd.cnr.it/article/view/1078

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